Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ShinobiSlayer87
Set
Level 56
God Stats
3W - 4L
1,230 SR
Queue Stats
144W - 131L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aeromas1
Morgan Le Fay
Level 65
God Stats
21W - 17L
1,601 SR
Queue Stats
178W - 193L
1,370 Elo+
Solo
Horus
Horus
anadonro
Horus
Level 122
God Stats
4W - 5L
1,549 SR
Queue Stats
121W - 117L
1,388 Elo+
Party 2
Hades
Hades
joshalston__
Hades
Level 112
God Stats
12W - 6L
1,618 SR
Queue Stats
138W - 130L
1,440 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,421 Elo+

VS

Team Averages
Level 112
1,445 SR
1,396 Elo+
Chang'e
Chang'e
Loki8045
Chang'e
Level 105
God Stats
10W - 9L
1,469 SR
Queue Stats
550W - 545L
1,360 Elo+
Party 1
Pele
Pele
LysergiCxBleacH
Pele
Level 78
God Stats
1W - 1L
1,293 SR
Queue Stats
8W - 6L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
MLTN_BOSS
Erlang Shen
Level 109
God Stats
3W - 6L
1,350 SR
Queue Stats
411W - 420L
1,394 Elo+
Solo
Hades
Hades
gingerlynesss
Hades
Level 111
God Stats
14W - 8L
1,625 SR
Queue Stats
404W - 355L
1,451 Elo+
Solo
Skadi
Skadi
merlinseras
Skadi
Level 157
God Stats
13W - 13L
1,489 SR
Queue Stats
494W - 487L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
1 / 7 / 2
9,495
452
8,735
14,808
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 4 / 3
11,637
554
14,362
14,158
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
aeromas1
Morgan Le Fay
14
2 / 9 / 6
9,523
453
11,069
14,651
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
anadonro
Horus
14
2 / 7 / 9
9,738
464
11,421
21,320
16,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 7 / 5
8,674
413
8,395
15,370
15,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Loki8045
Chang'e
16
6 / 6 / 15
11,251
536
10,980
14,891
14,115
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 5 / 13
11,926
568
13,177
15,919
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
MLTN_BOSS
Erlang Shen
15
1 / 5 / 23
9,931
473
6,771
21,880
22,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 2 / 10
12,342
588
11,773
19,235
10,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 2 / 6
12,528
597
16,067
14,242
5,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
19
Kills
34
34
Deaths
20
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
7
2
0.29
W
Chang'e
Loki8045
Chang'e
6
6
15
2.25
W
8
5
13
2.9
W
Erlang Shen
MLTN_BOSS
Erlang Shen
1
5
23
2.5
L
11
4
3
3.13
L
Morgan Le Fay
aeromas1
Morgan Le Fay
2
9
6
0.56
L
Horus
anadonro
Horus
2
7
9
0.93
W
7
2
10
6
L
3
7
5
0.79
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,982
Damage
58,768
80,307
Taken
86,167
47,368
Mitigated
59,927
18,008
Healing
38,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,735
804
0
4,329
14,808
4,524
0
1,390
13,418
0
61,218
W
Chang'e
Loki8045
Chang'e
10,980
1,751
3,555
5,661
14,891
14,115
699
4,516
10,215
50,300
0
W
13,177
2,686
0
3,116
15,919
7,139
981
4,277
11,586
0
75,006
W
Erlang Shen
MLTN_BOSS
Erlang Shen
6,771
2,933
416
5,176
21,880
22,666
571
8,167
13,489
0
25,226
L
14,362
4,251
0
3,809
14,158
5,843
0
4,302
9,856
0
75,321
L
Morgan Le Fay
aeromas1
Morgan Le Fay
11,069
767
0
1,079
14,651
4,912
0
5,967
8,684
52,976
0
L
Horus
anadonro
Horus
11,421
3,289
512
4,550
21,320
16,583
0
7,237
14,083
16,684
30,724
W
11,773
673
2,525
10,467
19,235
10,636
831
6,547
12,434
87,178
0
L
8,395
657
844
2,885
15,370
15,506
0
3,857
11,513
31,916
0
W
16,067
8,911
837
6,248
14,242
5,371
6,645
4,495
9,639
0
111,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
57,978
443
Minions Killed
537
0
Camps Cleared
0
1,883,034
Distance Traveled
2,040,966
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,495
452
103
5
0
384,251
1
W
Chang'e
11,251
536
94
4
0
367,618
3
W
Pele
11,926
568
109
5
0
467,041
4
W
Erlang Shen
9,931
473
31
1
0
402,705
3
L
Set
11,637
554
120
6
0
450,173
1
L
Morgan Le Fay
9,523
453
103
5
0
341,907
5
L
Horus
9,738
464
70
3
0
347,456
4
W
Hades
12,342
588
146
7
0
404,263
2
L
Hades
8,674
413
47
2
0
359,247
6
W
Skadi
12,528
597
157
7
0
399,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role