Player Matchup

Kali
Kali
 
Kali
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ImSoadmImSmrt
Sobek
Level 24
God Stats
9W - 6L
1,665 SR
Queue Stats
43W - 53L
1,354 Elo+
Party 3
Apollo
Apollo
codineriver
Apollo
Level 16
God Stats
9W - 8L
1,618 SR
Queue Stats
41W - 22L
1,775 Elo+
Party 2
Ra
Ra
fdehsfg
Ra
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 55L
1,642 Elo+
Solo
Thanatos
Thanatos
iKayO
Thanatos
Level 16
God Stats
11W - 13L
1,609 SR
Queue Stats
18W - 25L
1,469 Elo+
Party 3
Team Averages
Level 18
1,578 SR
1,548 Elo+

VS

Team Averages
Level 24
1,496 SR
1,519 Elo+
Aphrodite
Aphrodite
Dasfier
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,326 Elo+
Solo
Scylla
Scylla
RhythmQ
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 27L
1,574 Elo+
Solo
Ares
Ares
ctrNativeMask
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,909 Elo+
Solo
Hachiman
Hachiman
dantethe_1
Hachiman
Level 40
God Stats
18W - 17L
1,478 SR
Queue Stats
205W - 219L
1,454 Elo+
Party 1
Thor
Thor
feerius
Thor
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 25L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
3 / 4 / 2
5,476
608
4,194
7,163
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 0 / 3
4,947
550
434
3,560
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
10
3 / 1 / 1
5,474
608
3,113
4,120
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
3,366
374
144
586
137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
iKayO
Thanatos
8
0 / 5 / 0
4,612
512
800
5,127
1,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dasfier
Aphrodite
7
0 / 1 / 0
4,608
512
1,131
2,625
884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
RhythmQ
Scylla
12
5 / 1 / 0
7,145
794
4,430
3,960
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 0
6,635
737
2,970
3,867
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
dantethe_1
Hachiman
8
0 / 1 / 0
4,418
491
2,918
3,636
728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
feerius
Thor
9
0 / 2 / 3
5,209
579
630
4,477
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
10
11
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
2
1
W
Aphrodite
Dasfier
Aphrodite
0
1
0
0
L
0
0
3
1.5
W
Scylla
RhythmQ
Scylla
5
1
0
5
L
Apollo
3
1
1
3.5
W
5
1
0
5
W
Hachiman
dantethe_1
Hachiman
0
1
0
0
L
0
1
0
0
W
Thor
feerius
Thor
0
2
3
0.75
L
Thanatos
iKayO
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
12,079
20,556
Taken
18,565
7,433
Mitigated
6,197
8,119
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,194
1,615
0
2,146
7,163
2,528
319
3,994
3,169
0
27,960
W
Aphrodite
Dasfier
Aphrodite
1,131
120
933
1,089
2,625
884
0
96
2,529
8,546
0
L
434
0
0
1,875
3,560
1,847
0
297
3,263
9,391
0
W
Scylla
RhythmQ
Scylla
4,430
1,337
0
1,329
3,960
982
0
122
3,816
45,956
0
L
Apollo
3,113
2,047
0
1,428
4,120
1,126
130
572
3,548
0
37,432
W
2,970
509
0
1,884
3,867
2,075
0
0
3,867
33,381
0
W
Hachiman
dantethe_1
Hachiman
2,918
1,182
0
830
3,636
728
0
112
3,524
0
23,286
L
144
0
0
90
586
137
0
289
297
1,930
0
W
Thor
feerius
Thor
630
157
0
1,160
4,477
1,528
0
226
4,251
0
25,959
L
Thanatos
iKayO
Thanatos
800
413
0
2,580
5,127
1,795
166
3,379
1,748
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
28,015
208
Minions Killed
307
0
Camps Cleared
0
730,808
Distance Traveled
877,941
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,476
608
58
6
0
184,013
3
W
Aphrodite
4,608
512
23
3
0
168,443
1
L
Sobek
4,947
550
19
2
0
192,334
0
W
Scylla
7,145
794
93
10
0
181,487
1
L
Apollo
5,474
608
85
9
0
171,538
2
W
Ares
6,635
737
87
10
0
170,425
1
W
Hachiman
4,418
491
46
5
0
164,742
2
L
Ra
3,366
374
2
0
0
16,471
0
W
Thor
5,209
579
58
6
0
192,844
0
L
Thanatos
4,612
512
44
5
0
166,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role