Player Matchup

Jormungandr
Jormungandr
Bosmehkutt
Jormungandr
Level 16
God Stats
17W - 28L
1,480 SR
Queue Stats
22W - 37L
1,361 Elo+
Solo
Jing Wei
Jing Wei
JORK84D
Jing Wei
Level 29
God Stats
30W - 38L
1,472 SR
Queue Stats
41W - 54L
1,358 Elo+
Solo
Neith
Neith
Rickytheking
Neith
Level 25
God Stats
37W - 27L
1,570 SR
Queue Stats
38W - 29L
1,460 Elo+
Solo
Guan Yu
Guan Yu
evdokden
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Solo
Loki
Loki
lTrollxISell
Loki
Level 28
God Stats
6W - 6L
1,412 SR
Queue Stats
51W - 47L
1,476 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,350 Elo+

VS

Team Averages
Level 46
1,602 SR
1,364 Elo+
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DeadReiz-YS
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,753 SR
Queue Stats
58W - 85L
1,394 Elo+
Solo
Vamana
Vamana
TheeSupremeKai
Vamana
Level 29
God Stats
6W - 3L
1,592 SR
Queue Stats
77W - 109L
1,295 Elo+
Party 1
Sobek
Sobek
Youngprodigynz
Sobek
Level 29
God Stats
8W - 9L
1,450 SR
Queue Stats
79W - 104L
1,308 Elo+
Party 1
Eset
Eset
succutaster5
Eset
Level 4
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 2L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bosmehkutt
Jormungandr
8
2 / 4 / 1
5,356
487
4,070
6,196
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
JORK84D
Jing Wei
6
0 / 2 / 0
4,348
395
1,269
3,231
737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
6,082
553
4,462
5,614
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
evdokden
Guan Yu
6
0 / 5 / 0
4,037
367
244
6,246
2,778
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 1
6,398
582
4,693
7,200
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
7 / 1 / 2
7,026
639
5,140
5,863
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
DeadReiz-YS
Ah Muzen Cab
9
2 / 3 / 3
5,551
505
2,401
6,457
1,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
5,785
526
2,617
6,393
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 3
5,728
521
2,950
7,224
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 2 / 3
6,240
567
4,835
4,008
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
15
15
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
2
8
L
Jormungandr
Bosmehkutt
Jormungandr
2
4
1
0.63
W
Ah Muzen Cab
DeadReiz-YS
Ah Muzen Cab
2
3
3
1.17
L
Jing Wei
JORK84D
Jing Wei
0
2
0
0
L
1
2
0
0.5
W
1
0
2
2
W
1
0
3
2.5
L
Guan Yu
evdokden
Guan Yu
0
5
0
0
L
3
2
1
1.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,738
Damage
17,943
28,487
Taken
29,945
10,321
Mitigated
13,473
7,912
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,140
838
0
2,211
5,863
2,440
1,101
10
5,853
0
32,010
L
Jormungandr
Bosmehkutt
Jormungandr
4,070
1,528
0
1,299
6,196
3,474
30
2,242
3,914
18,832
0
W
Ah Muzen Cab
DeadReiz-YS
Ah Muzen Cab
2,401
1,217
0
1,556
6,457
1,880
744
1,271
5,186
0
32,886
L
Jing Wei
JORK84D
Jing Wei
1,269
612
0
221
3,231
737
300
1,603
1,537
0
12,832
L
4,462
2,431
0
2,470
5,614
1,327
677
0
4,868
0
30,050
W
2,617
919
0
4,122
6,393
3,326
0
0
6,393
0
23,177
W
2,950
329
0
2,332
7,224
4,753
50
2,944
4,280
9,560
0
L
Guan Yu
evdokden
Guan Yu
244
51
0
214
6,246
2,778
0
1,472
4,511
0
6,941
L
4,693
1,598
77
3,631
7,200
2,005
0
1,976
4,949
0
35,341
W
4,835
525
230
631
4,008
1,074
160
0
4,008
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
30,330
198
Minions Killed
221
0
Camps Cleared
0
911,906
Distance Traveled
1,043,612
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,026
639
69
6
0
235,906
0
L
Jormungandr
5,356
487
35
3
0
179,038
3
W
Ah Muzen Cab
5,551
505
61
6
0
175,726
2
L
Jing Wei
4,348
395
22
2
0
184,408
5
L
Neith
6,082
553
57
5
0
152,891
0
W
Vamana
5,785
526
42
4
0
233,740
0
W
Sobek
5,728
521
13
1
0
200,840
1
L
Guan Yu
4,037
367
14
1
0
166,202
0
L
Loki
6,398
582
70
6
0
229,367
3
W
Eset
6,240
567
36
3
0
197,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role