Player Matchup

Ymir
Ymir
Awsomegoodfriend
Ymir
Level 27
God Stats
3W - 6L
1,631 SR
Queue Stats
30W - 27L
1,552 Elo+
Party 3
Heimdallr
Heimdallr
DelusionaI-_-
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ELECTRICMAN 02
Tsukuyomi
Level 21
God Stats
8W - 10L
1,500 SR
Queue Stats
16W - 19L
1,561 Elo+
Party 3
Eset
Eset
ZKurooNekooZ
Eset
Level 18
God Stats
2W - 2L
1,194 SR
Queue Stats
36W - 38L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
imBlockaye
Erlang Shen
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 63L
1,528 Elo+
Party 1
Team Averages
Level 22
1,465 SR
1,533 Elo+

VS

Team Averages
Level 36
1,572 SR
1,527 Elo+
Odin
Odin
Monkeyspanker25
Odin
Level 27
God Stats
1W - 1L
1,439 SR
Queue Stats
56W - 61L
1,435 Elo+
Solo
Cliodhna
Cliodhna
Ryth24
Cliodhna
Level 113
God Stats
2W - 4L
1,504 SR
Queue Stats
162W - 151L
1,648 Elo+
Party 2
Agni
Agni
TÂINTTOUCHER2
Agni
Level 2
God Stats
1W - 1L
1,801 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 2
Izanami
Izanami
etaeta
Izanami
Level 25
God Stats
3W - 7L
1,509 SR
Queue Stats
8W - 14L
1,374 Elo+
Party 4
Artio
Artio
llLIFEll
Artio
Level 15
God Stats
5W - 6L
1,607 SR
Queue Stats
14W - 18L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
11,166
532
12,700
25,774
27,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
DelusionaI-_-
Heimdallr
14
3 / 8 / 10
9,275
442
10,092
16,009
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ELECTRICMAN 02
Tsukuyomi
14
0 / 6 / 5
8,777
418
1,140
13,511
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 6
11,086
528
8,087
13,113
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
imBlockaye
Erlang Shen
19
10 / 2 / 5
12,902
614
12,604
11,799
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,817
420
4,889
12,951
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Ryth24
Cliodhna
19
17 / 2 / 2
12,294
585
21,689
11,224
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

1
0 / 0 / 0
5,517
263
0
115
18
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
etaeta
Izanami
16
7 / 7 / 7
10,657
507
17,825
15,679
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
llLIFEll
Artio
13
2 / 5 / 9
8,946
426
7,520
18,554
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
22
Kills
26
26
Deaths
22
35
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
Heimdallr
DelusionaI-_-
Heimdallr
3
8
10
1
W
Tsukuyomi
ELECTRICMAN 02
Tsukuyomi
0
6
5
0.42
L
0
8
1
0.06
L
Cliodhna
Ryth24
Cliodhna
17
2
2
9
L
0
0
0
0
W
4
6
6
1.17
L
Izanami
etaeta
Izanami
7
7
7
1.5
W
Erlang Shen
imBlockaye
Erlang Shen
10
2
5
6.25
L
Artio
llLIFEll
Artio
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,623
Damage
51,923
80,206
Taken
58,523
48,263
Mitigated
35,336
23,911
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,700
2,998
2,599
6,873
25,774
27,135
216
3,280
22,494
40,621
0
W
Heimdallr
DelusionaI-_-
Heimdallr
10,092
4,731
643
3,472
16,009
3,619
2,754
2,682
13,327
0
51,551
W
Tsukuyomi
ELECTRICMAN 02
Tsukuyomi
1,140
502
0
2,617
13,511
4,707
927
375
13,136
0
50,463
L
4,889
710
0
1,296
12,951
5,311
792
2,099
10,840
0
41,662
L
Cliodhna
Ryth24
Cliodhna
21,689
2,398
0
4,170
11,224
4,562
0
3,605
7,469
0
89,675
L
0
0
0
0
115
18
0
47
34
123
0
W
8,087
591
1,785
2,414
13,113
3,476
1,589
819
12,294
71,453
0
L
Izanami
etaeta
Izanami
17,825
10,864
0
2,373
15,679
5,692
1,693
6,853
8,636
0
85,539
W
Erlang Shen
imBlockaye
Erlang Shen
12,604
6,337
0
3,508
11,799
9,326
2,527
364
11,435
0
72,461
L
Artio
llLIFEll
Artio
7,520
1,158
662
4,928
18,554
19,753
411
7,571
10,750
22,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,206
Gold Earned
46,231
478
Minions Killed
376
0
Camps Cleared
0
1,922,733
Distance Traveled
1,654,813
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,166
532
42
2
0
396,188
2
W
Heimdallr
9,275
442
87
4
0
377,659
3
W
Tsukuyomi
8,777
418
80
4
0
340,551
0
L
Odin
8,817
420
79
4
0
388,993
0
L
Cliodhna
12,294
585
143
7
0
417,414
1
L
Agni
5,517
263
0
0
0
30,290
0
W
Eset
11,086
528
149
7
0
388,202
4
L
Izanami
10,657
507
138
7
0
357,685
1
W
Erlang Shen
12,902
614
120
6
0
420,133
4
L
Artio
8,946
426
16
1
0
460,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role