Player Matchup

Hachiman
Hachiman
Silver III
Ghost of 96 1
Hachiman
Silver III
Level 140
God Stats
1W - 2L
1,298 SR
Queue Stats
84W - 86L
868 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Kuzenbo King
Baron Samedi
Silver III
Level 124
God Stats
20W - 6L
1,924 SR
Queue Stats
490W - 494L
907 MMR
Solo
Athena
Athena
Silver III
Mafia132familY
Athena
Silver III
Level 123
God Stats
1W - 4L
1,215 SR
Queue Stats
108W - 132L
746 MMR
Party 1
Camazotz
Camazotz
Silver IV
The Whizzle 360
Camazotz
Silver IV
Level 104
God Stats
2W - 6L
1,283 SR
Queue Stats
42W - 54L
899 MMR
Solo
Ah Puch
Ah Puch
Silver II
oAZ LEGACYo
Ah Puch
Silver II
Level 106
God Stats
13W - 9L
1,499 SR
Queue Stats
159W - 166L
975 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,444 SR
879 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,620 SR
949 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
HGPhantamos
Hades
Silver IV
Level 127
God Stats
0W - 2L
1,582 SR
Queue Stats
146W - 177L
775 MMR
Party 2
Da Ji
Da Ji
Bronze I
IntoTheWind
Da Ji
Bronze I
Level 109
God Stats
24W - 23L
1,504 SR
Queue Stats
149W - 184L
596 MMR
Party 2
Ganesha
Ganesha
Bronze IV
Roxassora2
Ganesha
Bronze IV
Level 67
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 16L
960 MMR
Party 3
Medusa
Medusa
Bronze V
artatmusic
Medusa
Bronze V
Level 68
God Stats
0W - 1L
1,855 SR
Queue Stats
5W - 22L
914 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghost of 96 1
Hachiman
18
1 / 3 / 7
12,662
551
8,671
13,573
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Kuzenbo King
Baron Samedi
16
5 / 6 / 16
12,040
523
14,634
23,021
28,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
8 / 1 / 17
12,538
545
13,712
20,468
26,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
18
6 / 5 / 9
12,501
544
10,873
24,133
8,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
oAZ LEGACYo
Ah Puch
18
11 / 2 / 13
13,501
587
18,527
17,022
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayTiamatGilgameshGebArachne

VS

Bans
SetHun BatzIzanamiFenrirChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 3 / 1
7,826
340
2,899
4,442
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
4 / 5 / 6
11,035
480
12,955
22,004
20,773
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 6 / 3
11,169
486
12,930
17,139
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Roxassora2
Ganesha
15
1 / 8 / 6
10,084
438
8,866
25,459
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
artatmusic
Medusa
14
3 / 10 / 1
9,179
399
9,681
18,238
7,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
31
Kills
15
17
Deaths
32
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
W
Hachiman
Ghost of 96 1
Hachiman
1
3
7
1.5
L
4
5
6
1.4
L
5
6
3
1.08
W
Baron Samedi
Kuzenbo King
Baron Samedi
5
6
16
2.17
W
8
1
17
16.5
L
Ganesha
Roxassora2
Ganesha
1
8
6
0.5
W
Camazotz
6
5
9
2.1
L
Medusa
artatmusic
Medusa
3
10
1
0.35
W
Ah Puch
oAZ LEGACYo
Ah Puch
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,417
Damage
47,331
98,217
Taken
87,282
74,217
Mitigated
59,207
43,791
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,899
286
0
847
4,442
1,399
0
3,436
1,006
23,792
0
W
Hachiman
Ghost of 96 1
Hachiman
8,671
4,833
0
5,208
13,573
4,455
7,680
3,424
10,149
0
83,034
L
12,955
755
494
3,501
22,004
20,773
0
12,083
9,921
55,090
0
L
12,930
3,784
0
3,133
17,139
7,150
0
7,064
10,075
0
74,751
W
Baron Samedi
Kuzenbo King
Baron Samedi
14,634
1,816
2,114
8,531
23,021
28,918
1,006
7,399
15,582
54,707
0
W
13,712
2,772
0
5,168
20,468
26,969
701
6,483
13,985
57,445
9,353
L
Ganesha
Roxassora2
Ganesha
8,866
1,089
0
3,169
25,459
22,665
0
13,333
12,126
44,054
0
W
Camazotz
10,873
4,126
0
12,852
24,133
8,028
3,065
8,081
15,960
0
78,613
L
Medusa
artatmusic
Medusa
9,681
4,447
0
1,719
18,238
7,220
0
11,829
6,409
0
44,285
W
Ah Puch
oAZ LEGACYo
Ah Puch
18,527
1,262
0
9,918
17,022
5,847
3,717
6,424
10,321
91,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,242
Gold Earned
49,293
545
Minions Killed
432
0
Camps Cleared
0
2,098,325
Distance Traveled
1,746,932
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,826
340
66
3
0
163,713
3
W
Hachiman
12,662
551
136
6
0
407,614
1
L
Hades
11,035
480
112
5
0
395,020
9
L
Da Ji
11,169
486
122
5
0
466,593
5
W
Baron Samedi
12,040
523
78
3
0
331,814
5
W
Athena
12,538
545
99
4
0
471,430
2
L
Ganesha
10,084
438
24
1
0
350,860
4
W
Camazotz
12,501
544
110
5
0
449,611
6
L
Medusa
9,179
399
108
5
0
370,746
0
W
Ah Puch
13,501
587
122
5
0
437,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role