Player Matchup

Hel
Hel
DaddyRage57
Hel
Level 154
God Stats
5W - 2L
1,538 SR
Queue Stats
302W - 256L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
FarmerDieLawn
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 2
Hercules
Hercules
MrBrently
Hercules
Level 109
God Stats
2W - 0L
1,550 SR
Queue Stats
16W - 8L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
Peckerw00d
Cthulhu
Level 40
God Stats
2W - 0L
1,816 SR
Queue Stats
106W - 71L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
sharky314
Nu Wa
Level 25
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 2
Team Averages
Level 69
1,535 SR
1,499 Elo+

VS

Team Averages
Level 102
1,584 SR
1,466 Elo+
Skadi
Skadi
Blake_277
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,558 Elo+
Party 1
Anhur
Anhur
HypeBeastHecko23
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,434 Elo+
Party 1
Serqet
Serqet
ICE_C01D_K1LL3RS
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,454 Elo+
Party 1
Izanami
Izanami
MissesLayz
Izanami
Level 127
God Stats
14W - 7L
1,712 SR
Queue Stats
656W - 674L
1,421 Elo+
Solo
Hel
Hel
ShrmpGng
Hel
Level 120
God Stats
0W - 2L
1,708 SR
Queue Stats
63W - 56L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 14
10,481
806
13,159
12,977
14,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
17
6 / 3 / 17
10,557
812
15,628
10,964
5,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
MrBrently
Hercules
19
10 / 1 / 12
11,229
864
18,534
22,358
24,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Peckerw00d
Cthulhu
15
2 / 5 / 17
9,998
769
14,472
25,935
39,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
sharky314
Nu Wa
16
3 / 5 / 13
9,791
753
8,537
10,124
4,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blake_277
Skadi
16
8 / 5 / 4
10,010
770
28,060
17,497
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 7
8,016
617
9,214
17,237
5,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 4
7,655
589
4,878
14,386
5,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
MissesLayz
Izanami
17
4 / 3 / 8
9,343
719
13,698
14,052
5,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 1 / 9
8,862
682
5,876
12,975
8,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
25
Kills
15
15
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
Blake_277
Skadi
8
5
4
2
W
4
1
14
11
W
Ah Puch
6
3
17
4.83
L
1
7
7
0.64
L
1
9
4
0.33
L
Izanami
MissesLayz
Izanami
4
3
8
2.67
W
Hercules
MrBrently
Hercules
10
1
12
16
W
Cthulhu
Peckerw00d
Cthulhu
2
5
17
2.1
L
1
1
9
5.5
W
Nu Wa
sharky314
Nu Wa
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,330
Damage
61,726
82,358
Taken
76,147
87,975
Mitigated
32,597
42,686
Healing
38,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Blake_277
Skadi
28,060
13,751
409
4,757
17,497
7,264
0
11,952
5,545
0
42,349
W
13,159
1,134
16,682
8,341
12,977
14,185
1,260
1,615
11,362
25,131
0
W
Ah Puch
15,628
2,202
0
480
10,964
5,625
1,702
605
10,359
29,197
0
L
9,214
3,624
175
2,255
17,237
5,907
0
13,127
4,110
0
22,002
L
4,878
860
917
1,493
14,386
5,347
0
10,146
4,240
0
8,231
L
Izanami
MissesLayz
Izanami
13,698
6,456
1,062
3,174
14,052
5,970
0
9,056
4,996
0
34,265
W
Hercules
MrBrently
Hercules
18,534
3,961
2,448
9,257
22,358
24,315
0
1,708
20,044
6,795
24,945
W
Cthulhu
Peckerw00d
Cthulhu
14,472
861
1,929
3,157
25,935
39,673
141
1,402
24,265
21,847
0
L
5,876
730
15,086
9,201
12,975
8,109
0
10,660
2,315
11,469
0
W
Nu Wa
sharky314
Nu Wa
8,537
2,641
40
352
10,124
4,177
1,838
546
9,578
16,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,056
Gold Earned
43,886
132
Minions Killed
159
0
Camps Cleared
0
1,314,652
Distance Traveled
1,164,539
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,010
770
41
3
0
205,861
0
W
Hel
10,481
806
32
2
0
260,599
0
W
Ah Puch
10,557
812
36
3
0
238,612
0
L
Anhur
8,016
617
36
3
0
217,247
1
L
Serqet
7,655
589
6
0
0
244,511
2
L
Izanami
9,343
719
64
5
0
221,379
3
W
Hercules
11,229
864
27
2
0
327,511
0
W
Cthulhu
9,998
769
22
2
0
262,578
0
L
Hel
8,862
682
12
1
0
275,541
0
W
Nu Wa
9,791
753
15
1
0
225,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role