Player Matchup

Raijin
Raijin
Bruh Inc2721
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Party 2
Ra
Ra
Memes R us4366
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
Mercury616
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,234 Elo+
Solo
Bellona
Bellona
RCM x BOOM
Bellona
Level 26
God Stats
44W - 36L
1,694 SR
Queue Stats
224W - 223L
1,386 Elo+
Solo
Set
Set
jahet28
Set
Level 7
God Stats
0W - 3L
1,237 SR
Queue Stats
49W - 67L
1,299 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,333 Elo+

VS

Team Averages
Level 24
1,603 SR
1,459 Elo+
Merlin
Merlin
ELITE MXCN
Merlin
Level 16
God Stats
2W - 1L
1,751 SR
Queue Stats
31W - 14L
1,575 Elo+
Party 1
Rama
Rama
HannahBanana23
Rama
Level 29
God Stats
2W - 2L
1,297 SR
Queue Stats
52W - 78L
1,335 Elo+
Solo
Sobek
Sobek
Skunk420z
Sobek
Level 26
God Stats
36W - 40L
1,429 SR
Queue Stats
152W - 172L
1,415 Elo+
Solo
Chaac
Chaac
TheKingSnazz
Chaac
Level 29
God Stats
1W - 0L
1,770 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
xShad0wSh3pherd
Thor
Level 18
God Stats
9W - 2L
1,770 SR
Queue Stats
51W - 47L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 14 / 1
9,297
845
9,947
19,039
6,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 16 / 0
9,818
893
6,800
18,455
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Mercury616
Ganesha
17
0 / 5 / 1
10,795
981
10,874
23,614
31,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
RCM x BOOM
Bellona
15
0 / 6 / 0
9,204
837
10,612
25,676
19,818
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
15
0 / 1 / 0
8,646
786
199
877
256
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ELITE MXCN
Merlin
20
17 / 0 / 13
12,989
1,181
31,919
9,220
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 0 / 20
12,237
1,112
9,958
8,216
2,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Skunk420z
Sobek
19
1 / 0 / 24
11,962
1,087
7,497
10,102
13,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 1 / 19
11,164
1,015
13,567
10,290
8,584
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 0 / 11
12,246
1,113
15,939
7,339
3,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
129
1
Kills
42
42
Deaths
1
2
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
14
1
0.04
W
Merlin
ELITE MXCN
Merlin
17
0
13
23.5
W
6
0
20
16
L
1
16
0
0.06
L
Ganesha
Mercury616
Ganesha
0
5
1
0.1
L
Bellona
RCM x BOOM
Bellona
0
6
0
0
W
Sobek
Skunk420z
Sobek
1
0
24
13
W
5
1
19
14.5
L
Set
0
1
0
0
W
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
78,880
87,661
Taken
45,167
64,337
Mitigated
31,855
2,283
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,947
2,774
0
74
19,039
6,736
0
8,128
10,579
27,497
0
W
Merlin
ELITE MXCN
Merlin
31,919
2,734
0
482
9,220
3,757
0
4,688
4,532
59,591
0
W
9,958
6,953
0
1,792
8,216
2,476
0
6,030
2,186
0
27,927
L
6,800
1,270
490
0
18,455
6,099
0
10,172
7,893
34,093
0
L
Ganesha
Mercury616
Ganesha
10,874
1,399
0
1,239
23,614
31,428
0
8,390
14,894
28,226
0
L
Bellona
RCM x BOOM
Bellona
10,612
5,038
0
480
25,676
19,818
0
10,969
14,328
0
17,785
W
Sobek
Skunk420z
Sobek
7,497
1,671
387
2,656
10,102
13,163
0
5,471
4,432
24,311
0
W
13,567
5,211
0
3,547
10,290
8,584
0
7,407
2,659
955
19,660
L
Set
199
0
0
0
877
256
0
533
298
0
904
W
15,939
7,439
0
1,331
7,339
3,875
0
3,602
3,737
0
25,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,760
Gold Earned
60,598
133
Minions Killed
187
3
Camps Cleared
14
795,035
Distance Traveled
1,049,770
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,297
845
38
3
0
171,409
0
W
Merlin
12,989
1,181
74
7
4
211,004
0
W
Rama
12,237
1,112
47
4
0
204,461
0
L
Ra
9,818
893
66
6
0
171,785
2
L
Ganesha
10,795
981
2
0
1
211,533
0
L
Bellona
9,204
837
26
2
1
221,936
0
W
Sobek
11,962
1,087
22
2
10
213,711
0
W
Chaac
11,164
1,015
22
2
0
209,354
0
L
Set
8,646
786
1
0
1
18,372
0
W
Thor
12,246
1,113
22
2
0
211,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role