Player Matchup

Cthulhu
Cthulhu
HikaruAkio
Cthulhu
Level 45
God Stats
6W - 3L
1,607 SR
Queue Stats
126W - 243L
1,188 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mirix1024
Cu Chulainn
Level 49
God Stats
3W - 1L
1,690 SR
Queue Stats
155W - 271L
1,201 Elo+
Party 2
Arachne
Arachne
MukeLamone
Arachne
Level 41
God Stats
13W - 13L
1,348 SR
Queue Stats
95W - 103L
1,336 Elo+
Party 3
Izanami
Izanami
RogueFacter
Izanami
Level 79
God Stats
79W - 71L
1,443 SR
Queue Stats
106W - 114L
1,340 Elo+
Party 3
Anubis
Anubis
SAUCE II IV
Anubis
Level 36
God Stats
6W - 9L
1,405 SR
Queue Stats
132W - 225L
1,195 Elo+
Party 2
Team Averages
Level 50
1,499 SR
1,252 Elo+

VS

Team Averages
Level 43
1,531 SR
1,359 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Leaky Shmeat
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,326 Elo+
Solo
Arachne
Arachne
PatatoideXD8247
Arachne
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 70L
1,369 Elo+
Solo
Xbalanque
Xbalanque
Sue_Me25
Xbalanque
Level 86
God Stats
2W - 3L
1,721 SR
Queue Stats
14W - 16L
1,363 Elo+
Solo
King Arthur
King Arthur
savage_fluffee
King Arthur
Level 38
God Stats
3W - 8L
1,434 SR
Queue Stats
287W - 350L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HikaruAkio
Cthulhu
16
3 / 2 / 11
11,259
490
6,889
19,901
25,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Mirix1024
Cu Chulainn
20
3 / 0 / 2
12,624
549
9,533
13,934
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MukeLamone
Arachne
18
6 / 5 / 6
12,012
522
18,298
19,208
13,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
RogueFacter
Izanami
18
10 / 4 / 4
12,449
541
16,314
16,604
7,168
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
20
15 / 5 / 2
13,975
608
25,806
26,609
15,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 11 / 6
11,380
495
13,138
20,916
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 6 / 0
9,312
405
9,561
12,801
2,861
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 10 / 2
9,485
412
6,365
20,277
4,686
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xbalanque
Sue_Me25
Xbalanque
17
2 / 7 / 1
10,541
458
11,087
19,142
5,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
savage_fluffee
King Arthur
16
4 / 5 / 1
10,193
443
10,927
31,709
23,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
37
Kills
14
16
Deaths
39
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
11
6
0.64
W
Cthulhu
HikaruAkio
Cthulhu
3
2
11
4.25
L
2
6
0
0.33
W
Cu Chulainn
Mirix1024
Cu Chulainn
3
0
2
4
W
Arachne
MukeLamone
Arachne
6
5
6
1.8
L
2
10
2
0.3
W
Izanami
RogueFacter
Izanami
10
4
4
3
W
Anubis
15
5
2
3.2
L
Xbalanque
Sue_Me25
Xbalanque
2
7
1
0.36
L
King Arthur
savage_fluffee
King Arthur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,840
Damage
51,078
96,256
Taken
104,845
77,419
Mitigated
42,697
31,962
Healing
29,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,138
2,860
5,634
4,710
20,916
5,885
1,781
10,121
10,657
56,181
0
W
Cthulhu
HikaruAkio
Cthulhu
6,889
356
0
5,044
19,901
25,807
753
2,392
17,497
48,393
0
L
9,561
2,121
233
2,505
12,801
2,861
187
4,821
7,518
55,611
0
W
Cu Chulainn
Mirix1024
Cu Chulainn
9,533
2,677
0
1,498
13,934
15,933
536
937
12,899
0
102,330
W
Arachne
MukeLamone
Arachne
18,298
12,041
378
4,978
19,208
13,193
3,270
4,470
14,620
0
82,552
L
6,365
4,174
0
1,875
20,277
4,686
373
9,643
10,380
0
36,091
W
Izanami
RogueFacter
Izanami
16,314
11,284
0
3,920
16,604
7,168
6,105
5,820
10,684
0
88,565
W
Anubis
25,806
2,192
0
16,144
26,609
15,318
5,527
8,722
17,477
91,664
0
L
Xbalanque
Sue_Me25
Xbalanque
11,087
4,438
0
5,493
19,142
5,527
0
6,903
11,638
0
68,895
L
King Arthur
savage_fluffee
King Arthur
10,927
825
0
8,836
31,709
23,738
145
0
30,691
113
62,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,319
Gold Earned
50,911
649
Minions Killed
493
0
Camps Cleared
0
2,032,245
Distance Traveled
1,930,407
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,380
495
116
5
0
381,854
0
W
Cthulhu
11,259
490
91
4
0
447,662
0
L
Sol
9,312
405
100
4
0
392,923
0
W
Cu Chulainn
12,624
549
151
7
0
447,955
1
W
Arachne
12,012
522
118
5
0
467,311
0
L
Arachne
9,485
412
65
3
0
372,877
1
W
Izanami
12,449
541
150
7
0
356,622
0
W
Anubis
13,975
608
139
6
0
312,695
0
L
Xbalanque
10,541
458
91
4
0
399,220
2
L
King Arthur
10,193
443
121
5
0
383,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role