Player Matchup

King Arthur
King Arthur
GTC_Jefe
King Arthur
Level 25
God Stats
1W - 0L
1,728 SR
Queue Stats
6W - 1L
1,572 Elo+
Party 2
Rama
Rama
HabaWeirdo
Rama
Level 57
God Stats
1W - 0L
1,358 SR
Queue Stats
3W - 2L
1,493 Elo+
Party 2
Ra
Ra
The_Taco132
Ra
Level 66
God Stats
2W - 0L
1,562 SR
Queue Stats
7W - 4L
1,548 Elo+
Party 2
Team Averages
Level 49
1,549 SR
1,538 Elo+

VS

Team Averages
Level 87
1,480 SR
1,400 Elo+
Geb
Geb
GeekedxAngel
Geb
Level 106
God Stats
3W - 2L
1,437 SR
Queue Stats
69W - 95L
1,375 Elo+
Party 1
Anubis
Anubis
ProvokedTeddy
Anubis
Level 89
God Stats
1W - 5L
1,479 SR
Queue Stats
39W - 56L
1,368 Elo+
Party 1
Chiron
Chiron
ThatGuyEric559_
Chiron
Level 65
God Stats
7W - 7L
1,526 SR
Queue Stats
64W - 66L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GTC_Jefe
King Arthur
12
0 / 6 / 15
9,253
712
2,825
13,766
13,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
13 / 4 / 5
11,619
894
15,101
13,027
3,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 3 / 8
10,625
817
14,988
9,545
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
9,670
744
8,149
13,480
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
9 / 8 / 3
11,280
868
11,002
12,612
6,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 9 / 7
8,578
660
8,642
14,592
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
13
13
Deaths
22
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GTC_Jefe
King Arthur
0
6
15
1.25
L
2
5
9
1.3
W
13
4
5
3.88
L
9
8
3
1.31
L
2
9
7
0.61
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
27,793
36,338
Taken
40,684
20,006
Mitigated
25,473
10,961
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GTC_Jefe
King Arthur
2,825
304
388
1,191
13,766
13,039
126
6,444
7,322
0
7,642
L
8,149
1,425
0
684
13,480
13,575
0
4,628
8,852
15,763
0
W
15,101
12,827
0
4,465
13,027
3,925
1,412
7,316
5,711
0
39,801
L
11,002
150
208
1,576
12,612
6,008
0
4,824
7,788
29,355
0
L
8,642
4,594
280
2,108
14,592
5,890
29
5,852
8,740
0
29,163
W
14,988
991
2,193
2,724
9,545
3,042
881
6,158
3,387
50,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
29,528
134
Minions Killed
108
5
Camps Cleared
5
719,907
Distance Traveled
596,452
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,253
712
10
1
2
231,727
0
L
Geb
9,670
744
11
1
0
205,186
1
W
Rama
11,619
894
52
4
2
223,341
2
L
Anubis
11,280
868
51
4
3
179,982
3
L
Chiron
8,578
660
46
4
2
211,284
5
W
Ra
10,625
817
72
6
1
264,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role