Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DeathSlim
Aphrodite
Level 129
God Stats
2W - 1L
1,624 SR
Queue Stats
57W - 54L
1,495 Elo+
Party 2
Bacchus
Bacchus
RavicGorshek
Bacchus
Level 69
God Stats
2W - 2L
1,198 SR
Queue Stats
196W - 212L
1,497 Elo+
Party 3
Bellona
Bellona
TOASTER_PROPHET
Bellona
Level 84
God Stats
26W - 29L
1,505 SR
Queue Stats
533W - 577L
1,464 Elo+
Party 3
Cupid
Cupid
TheFreak235
Cupid
Level 72
God Stats
1W - 0L
1,632 SR
Queue Stats
32W - 36L
1,400 Elo+
Party 2
Team Averages
Level 91
1,492 SR
1,471 Elo+

VS

Team Averages
Level 78
1,439 SR
1,463 Elo+
Cliodhna
Cliodhna
JShine__
Cliodhna
Level 116
God Stats
10W - 10L
1,509 SR
Queue Stats
385W - 430L
1,469 Elo+
Party 1
Hercules
Hercules
Kittykaruna
Hercules
Level 69
God Stats
0W - 4L
1,276 SR
Queue Stats
298W - 323L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
Shoboi
Jormungandr
Level 68
God Stats
16W - 29L
1,414 SR
Queue Stats
231W - 241L
1,505 Elo+
Solo
Tiamat
Tiamat
bribri_90
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,441 Elo+
Party 1
Charybdis
Charybdis
king4perry
Charybdis
Level 128
God Stats
16W - 13L
1,497 SR
Queue Stats
466W - 513L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 1 / 7
9,848
985
9,637
5,653
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
DeathSlim
Aphrodite
16
1 / 0 / 8
9,184
918
5,243
4,596
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
RavicGorshek
Bacchus
16
3 / 0 / 9
10,506
1,051
10,668
7,117
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 7
10,479
1,048
9,916
11,538
9,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 11
9,770
977
16,173
13,044
9,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

303

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JShine__
Cliodhna
15
2 / 4 / 1
9,005
901
12,308
11,641
4,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
Kittykaruna
Hercules
15
1 / 2 / 2
8,880
888
6,005
12,310
6,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Shoboi
Jormungandr
15
0 / 1 / 4
9,734
973
10,067
16,584
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
bribri_90
Tiamat
15
0 / 6 / 2
8,500
850
1,217
10,606
6,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
king4perry
Charybdis
15
1 / 2 / 2
8,913
891
5,997
8,512
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
14
Kills
4
4
Deaths
15
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
7
5.5
W
Aphrodite
DeathSlim
Aphrodite
1
0
8
5
L
Cliodhna
JShine__
Cliodhna
2
4
1
0.63
L
Hercules
Kittykaruna
Hercules
1
2
2
1
W
Bacchus
RavicGorshek
Bacchus
3
0
9
7.5
L
Jormungandr
Shoboi
Jormungandr
0
1
4
2
W
5
2
7
4.25
W
3
1
11
8.5
L
Tiamat
bribri_90
Tiamat
0
6
2
0.17
L
Charybdis
king4perry
Charybdis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,637
Damage
35,594
41,948
Taken
59,653
32,663
Mitigated
35,956
18,758
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,637
655
120
367
5,653
2,103
0
960
4,693
39,042
0
W
Aphrodite
DeathSlim
Aphrodite
5,243
1,393
6,026
3,032
4,596
2,598
0
1,898
2,698
18,546
0
L
Cliodhna
JShine__
Cliodhna
12,308
453
0
31
11,641
4,945
0
4,636
6,925
0
22,587
L
Hercules
Kittykaruna
Hercules
6,005
1,058
0
1,258
12,310
6,724
0
4,717
7,423
0
17,520
W
Bacchus
RavicGorshek
Bacchus
10,668
1,431
0
1,056
7,117
9,541
0
1,969
5,148
24,934
0
L
Jormungandr
Shoboi
Jormungandr
10,067
1,850
0
2,335
16,584
14,563
0
6,476
9,911
32,762
0
W
9,916
2,243
1,534
2,496
11,538
9,405
0
2,843
8,695
0
18,471
W
16,173
10,808
1,549
2,578
13,044
9,016
0
3,614
9,430
0
27,982
L
Tiamat
bribri_90
Tiamat
1,217
358
35
619
10,606
6,465
0
4,716
5,732
11,030
0
L
Charybdis
king4perry
Charybdis
5,997
3,144
0
0
8,512
3,259
0
4,300
4,114
0
20,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
45,032
192
Minions Killed
159
11
Camps Cleared
3
995,156
Distance Traveled
806,378
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,848
985
61
6
5
195,125
0
W
Aphrodite
9,184
918
51
5
2
201,464
4
L
Cliodhna
9,005
901
20
2
0
161,589
0
L
Hercules
8,880
888
31
3
0
173,555
0
W
Bacchus
10,506
1,051
40
4
1
214,974
1
L
Jormungandr
9,734
973
32
3
0
183,552
0
W
Bellona
10,479
1,048
14
1
2
206,436
1
W
Cupid
9,770
977
26
3
1
177,157
0
L
Tiamat
8,500
850
30
3
1
143,230
0
L
Charybdis
8,913
891
46
5
2
144,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role