Player Matchup

Tiamat
Tiamat
Efect25
Tiamat
Level 59
God Stats
2W - 5L
1,388 SR
Queue Stats
44W - 82L
1,323 Elo+
Party 1
Skadi
Skadi
infriktcg
Skadi
Level 54
God Stats
4W - 15L
1,287 SR
Queue Stats
45W - 88L
1,290 Elo+
Party 1
Hercules
Hercules
pitito48
Hercules
Level 108
God Stats
8W - 9L
1,387 SR
Queue Stats
176W - 212L
1,387 Elo+
Party 1
Team Averages
Level 74
1,354 SR
1,333 Elo+

VS

Team Averages
Level 30
1,485 SR
1,509 Elo+
Vulcan
Vulcan
GanjaGoed
Vulcan
Level 48
God Stats
17W - 21L
1,513 SR
Queue Stats
62W - 60L
1,533 Elo+
Party 2
Mulan
Mulan
Tanksta9102
Mulan
Level 36
God Stats
9W - 3L
1,442 SR
Queue Stats
38W - 34L
1,483 Elo+
Party 2
Anubis
Anubis
tubtubbuffalo
Anubis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Efect25
Tiamat
10
2 / 3 / 0
6,391
639
4,514
7,280
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
infriktcg
Skadi
10
0 / 1 / 1
6,130
613
4,485
6,775
2,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
pitito48
Hercules
10
0 / 0 / 2
6,025
603
3,243
10,307
7,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GanjaGoed
Vulcan
11
1 / 1 / 3
6,807
681
9,146
4,067
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 3
6,532
653
6,835
9,085
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
6,750
675
4,182
5,869
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
4
4
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Efect25
Tiamat
2
3
0
0.67
W
Vulcan
GanjaGoed
Vulcan
1
1
3
2.5
W
1
0
3
2.5
L
Skadi
infriktcg
Skadi
0
1
1
0.5
L
Hercules
pitito48
Hercules
0
0
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
20,163
24,362
Taken
19,021
13,963
Mitigated
13,351
2,804
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Efect25
Tiamat
4,514
230
0
924
7,280
4,257
0
5,002
1,964
18,439
0
W
Vulcan
GanjaGoed
Vulcan
9,146
1,432
0
270
4,067
1,527
60
1,399
2,668
30,351
0
W
6,835
357
0
820
9,085
9,358
0
1,635
7,450
0
9,667
L
Skadi
infriktcg
Skadi
4,485
1,579
0
0
6,775
2,069
0
2,831
3,602
0
22,794
L
Hercules
pitito48
Hercules
3,243
880
0
1,880
10,307
7,637
0
4,923
4,702
0
7,959
W
4,182
223
0
1,602
5,869
2,466
0
2,288
3,581
13,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,546
Gold Earned
20,089
104
Minions Killed
91
5
Camps Cleared
3
603,779
Distance Traveled
563,176
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,391
639
35
4
1
208,982
2
W
Vulcan
6,807
681
52
5
3
213,112
4
W
Mulan
6,532
653
4
0
0
202,782
0
L
Skadi
6,130
613
60
6
4
184,709
4
L
Hercules
6,025
603
9
1
0
210,088
1
W
Anubis
6,750
675
35
4
0
147,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role