Player Matchup

Hera
Hera
ANAMISH6830
Hera
Level 27
God Stats
7W - 0L
1,907 SR
Queue Stats
124W - 86L
1,432 Elo+
Party 2
Artio
Artio
DrizzJuice
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,520 Elo+
Solo
Ares
Ares
RiftNecromancy34
Ares
Level 17
God Stats
2W - 2L
1,235 SR
Queue Stats
88W - 96L
1,405 Elo+
Solo
Hel
Hel
Thebumtastik
Hel
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zestlins
Morgan Le Fay
Level 25
God Stats
21W - 9L
1,449 SR
Queue Stats
251W - 211L
1,425 Elo+
Party 2
Team Averages
Level 18
1,518 SR
1,435 Elo+

VS

Team Averages
Level 32
1,545 SR
1,507 Elo+
Sylvanus
Sylvanus
ApolloMarley
Sylvanus
Level 20
God Stats
24W - 23L
1,646 SR
Queue Stats
73W - 68L
1,531 Elo+
Solo
Vulcan
Vulcan
Captain_Berk09
Vulcan
Level 120
God Stats
0W - 1L
1,474 SR
Queue Stats
11W - 14L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
ELD3RB01_ThY_4TH
Guan Yu
Level 9
God Stats
4W - 4L
1,602 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 1
Medusa
Medusa
FeistyPompano6
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
RajAlGhulz
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 6
12,595
1,145
14,746
11,780
6,100
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
18
3 / 1 / 12
11,011
1,001
11,168
22,737
23,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 3 / 14
10,708
973
18,105
19,098
22,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
0 / 3 / 15
10,350
941
2,889
12,737
9,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
zestlins
Morgan Le Fay
18
9 / 1 / 12
12,999
1,182
25,581
10,448
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

295

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApolloMarley
Sylvanus
15
0 / 2 / 1
9,155
832
1,944
5,714
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 5 / 3
12,191
1,108
31,128
17,253
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 8
10,664
969
12,989
22,624
17,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 7 / 4
10,881
989
12,617
19,250
6,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
16
0 / 9 / 5
9,975
907
9,491
14,375
4,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
25
Kills
12
12
Deaths
26
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
L
Sylvanus
ApolloMarley
Sylvanus
0
2
1
0.25
L
7
5
3
1.7
W
Artio
3
1
12
9
L
1
3
8
1.67
L
4
7
4
0.86
L
Cupid
0
9
5
0.28
W
2
3
14
3
W
0
3
15
2.5
W
Morgan Le Fay
zestlins
Morgan Le Fay
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,489
Damage
68,169
76,800
Taken
79,216
66,500
Mitigated
38,577
23,627
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,746
6,090
476
1,585
11,780
6,100
0
7,589
3,975
40,413
0
L
Sylvanus
ApolloMarley
Sylvanus
1,944
586
760
858
5,714
3,737
0
3,949
1,765
6,556
0
L
31,128
7,828
255
1,813
17,253
5,861
0
16,986
267
45,607
0
W
Artio
11,168
352
2,618
9,817
22,737
23,784
0
9,036
13,545
25,928
0
L
12,989
2,238
1,613
1,396
22,624
17,701
0
20,211
2,413
12,424
14,780
L
12,617
6,621
0
760
19,250
6,292
0
18,459
791
0
29,623
L
Cupid
9,491
4,274
314
877
14,375
4,986
0
12,884
1,491
0
33,758
W
18,105
2,152
174
941
19,098
22,374
0
8,962
9,830
29,086
0
W
2,889
2,020
2,777
2,309
12,737
9,086
0
5,873
6,666
8,565
0
W
Morgan Le Fay
zestlins
Morgan Le Fay
25,581
7,133
465
2,465
10,448
5,156
0
6,365
3,821
51,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
52,866
180
Minions Killed
134
7
Camps Cleared
5
1,069,435
Distance Traveled
886,026
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,595
1,145
76
7
1
204,440
2
L
Sylvanus
9,155
832
10
1
0
58,743
0
L
Vulcan
12,191
1,108
31
3
1
240,601
0
W
Artio
11,011
1,001
28
3
2
259,326
0
L
Guan Yu
10,664
969
21
2
1
209,772
0
L
Medusa
10,881
989
23
2
2
201,748
0
L
Cupid
9,975
907
49
4
1
175,162
1
W
Ares
10,708
973
9
1
0
219,185
3
W
Hel
10,350
941
12
1
2
164,036
1
W
Morgan Le Fay
12,999
1,182
55
5
2
222,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role