Player Matchup
Team Averages
Silver II
Average Tier
Level 125
1,447 SR
1,482
MMR
VS
Team Averages
Bronze III
Average Tier
Level 102
1,500 SR
1,425
MMR
Poseidon
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DoubleG32
Medusa
11
5 / 0 / 0
5,846
1,169
3,683
2,811
1,136
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Light Blade
+5
Physical Power
+10%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TheLostPopcorn
Poseidon
8
0 / 5 / 0
3,987
797
1,414
4,552
710
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,846
1,169
50
10
3
94,518
1
L
3,987
797
24
5
2
93,346
1