Player Matchup

Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GeertH
Geb
Level 104
God Stats
9W - 14L
1,515 SR
Queue Stats
460W - 512L
1,403 Elo+
Party 2
Bellona
Bellona
ProustV
Bellona
Level 57
God Stats
3W - 2L
1,446 SR
Queue Stats
204W - 263L
1,474 Elo+
Solo
Hachiman
Hachiman
TrevorAlde
Hachiman
Level 108
God Stats
5W - 5L
1,668 SR
Queue Stats
378W - 402L
1,421 Elo+
Party 2
Tiamat
Tiamat
sl4Wannabe
Tiamat
Level 57
God Stats
0W - 2L
1,678 SR
Queue Stats
212W - 202L
1,476 Elo+
Solo
Team Averages
Level 85
1,561 SR
1,455 Elo+

VS

Team Averages
Level 114
1,420 SR
1,445 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Butterbugs
Sol
Level 66
God Stats
5W - 13L
1,252 SR
Queue Stats
118W - 181L
1,280 Elo+
Party 1
Sylvanus
Sylvanus
konfuz3
Sylvanus
Level 104
God Stats
1W - 2L
1,347 SR
Queue Stats
481W - 552L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 4 / 4
9,543
530
10,735
14,369
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
GeertH
Geb
13
0 / 3 / 4
7,647
425
6,878
18,569
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ProustV
Bellona
1
0 / 0 / 0
5,134
285
0
0
0
Hachiman
TrevorAlde
Hachiman
15
5 / 4 / 2
9,254
514
6,660
9,702
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
sl4Wannabe
Tiamat
16
3 / 3 / 0
9,611
534
7,660
7,654
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 0 / 2
11,001
611
6,543
7,344
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
16
3 / 3 / 4
9,908
550
3,612
10,113
3,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
 
Bellona
15
2 / 2 / 3
9,598
533
12,374
15,302
12,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 2
9,731
541
1,073
8,261
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
konfuz3
Sylvanus
15
2 / 2 / 7
9,082
505
6,587
10,184
12,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
14
14
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
4
1.25
W
Loki
 
Loki
6
0
2
7
W
Neith
 
Neith
3
3
4
1.67
W
Bellona
 
Bellona
2
2
3
1.75
W
1
4
2
0.5
L
Geb
GeertH
Geb
0
3
4
0.67
L
Bellona
ProustV
Bellona
0
0
0
0
L
Hachiman
TrevorAlde
Hachiman
5
4
2
1.5
W
Sylvanus
konfuz3
Sylvanus
2
2
7
2.75
L
Tiamat
sl4Wannabe
Tiamat
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,933
Damage
30,189
50,294
Taken
51,204
25,208
Mitigated
33,483
15,232
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,735
2,771
0
3,512
14,369
4,950
0
2,713
11,656
0
74,182
W
Loki
 
Loki
6,543
1,495
0
3,840
7,344
2,597
0
1,103
6,066
0
74,977
W
Neith
 
Neith
3,612
1,701
0
2,882
10,113
3,183
3,100
465
9,597
0
64,729
W
Bellona
 
Bellona
12,374
4,643
0
4,748
15,302
12,570
0
4,524
9,857
0
62,182
W
1,073
162
0
1,797
8,261
2,905
1,028
4,540
3,335
47,266
4,190
L
Geb
GeertH
Geb
6,878
1,117
335
7,322
18,569
13,342
130
816
17,753
33,060
0
L
Bellona
ProustV
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
TrevorAlde
Hachiman
6,660
2,619
0
1,585
9,702
2,523
1,903
2,154
7,548
0
57,983
W
Sylvanus
konfuz3
Sylvanus
6,587
1,417
1,264
3,053
10,184
12,228
819
2,092
7,811
30,224
10,520
L
Tiamat
sl4Wannabe
Tiamat
7,660
836
0
2,478
7,654
4,393
0
1,598
6,056
58,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
49,320
423
Minions Killed
606
0
Camps Cleared
0
1,407,035
Distance Traveled
1,717,706
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,543
530
114
6
0
394,268
2
W
Loki
11,001
611
152
8
0
454,027
0
W
Neith
9,908
550
133
7
0
313,224
9
W
Bellona
9,598
533
125
7
0
358,372
3
W
Sol
9,731
541
129
7
0
273,990
0
L
Geb
7,647
425
51
3
0
354,200
2
L
Bellona
5,134
285
0
0
0
0
0
L
Hachiman
9,254
514
123
7
0
340,535
1
W
Sylvanus
9,082
505
67
4
0
318,093
2
L
Tiamat
9,611
534
135
8
0
318,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role