Player Matchup

Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 28
God Stats
70W - 78L
1,523 SR
Queue Stats
143W - 154L
1,427 Elo+
Solo
Izanami
Izanami
NothinButWaffles
Izanami
Level 22
God Stats
25W - 18L
1,589 SR
Queue Stats
105W - 119L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Player83621699
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Vamana
Vamana
PlowHerBooty
Vamana
Level 29
God Stats
23W - 22L
1,259 SR
Queue Stats
153W - 195L
1,297 Elo+
Solo
Neith
Neith
XnalaX
Neith
Level 24
God Stats
53W - 47L
1,442 SR
Queue Stats
65W - 61L
1,347 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,324 Elo+

VS

Team Averages
Level 18
1,512 SR
1,393 Elo+
Bellona
Bellona
Classic Tahm
Bellona
Level 11
God Stats
22W - 13L
1,518 SR
Queue Stats
47W - 67L
1,360 Elo+
Party 1
Apollo
Apollo
ElonMuskratt
Apollo
Level 8
God Stats
7W - 7L
1,683 SR
Queue Stats
45W - 58L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
ImAShortyyy
Cliodhna
Level 28
God Stats
8W - 9L
1,397 SR
Queue Stats
134W - 174L
1,360 Elo+
Solo
Sol
Sol
TAP55922963
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,370 Elo+
Solo
Cthulhu
Cthulhu
TheBasementGuy
Cthulhu
Level 29
God Stats
43W - 49L
1,460 SR
Queue Stats
81W - 92L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,238
582
3,748
5,384
2,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
3 / 3 / 0
5,698
633
2,715
5,069
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
3
0 / 3 / 1
3,584
398
345
1,645
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
2 / 1 / 0
5,194
577
1,323
3,924
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
XnalaX
Neith
5
0 / 3 / 2
4,104
456
2,175
3,250
842
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Classic Tahm
Bellona
8
3 / 3 / 0
5,102
567
2,713
5,799
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
9
0 / 2 / 4
5,460
607
1,901
3,998
1,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
ImAShortyyy
Cliodhna
9
3 / 2 / 1
5,589
621
2,067
4,917
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,219
580
2,956
5,990
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 1
4,965
552
2,509
3,603
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
10
12
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Classic Tahm
Bellona
3
3
0
1
W
Apollo
0
2
4
1
W
Cliodhna
ImAShortyyy
Cliodhna
3
2
1
1.75
L
2
2
2
1.5
L
3
3
0
1
L
Kukulkan
0
3
1
0.17
L
Vamana
2
1
0
2
W
1
1
2
2
W
3
0
1
3.5
L
Neith
XnalaX
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
12,146
19,272
Taken
24,307
7,236
Mitigated
10,038
2,232
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Classic Tahm
Bellona
2,713
845
0
671
5,799
3,842
288
1,539
4,260
3,726
16,479
W
Apollo
1,901
1,069
0
647
3,998
1,040
1,225
1,175
2,823
0
26,867
W
Cliodhna
ImAShortyyy
Cliodhna
2,067
169
0
1,802
4,917
1,325
0
683
4,234
0
22,880
L
3,748
799
0
1,450
5,384
2,426
21
798
4,476
18,938
0
L
2,715
1,952
0
271
5,069
1,198
0
2,443
2,424
0
30,997
L
Kukulkan
345
41
0
0
1,645
311
459
0
1,645
3,591
0
L
Vamana
1,323
379
0
396
3,924
2,459
246
286
3,638
0
22,049
W
2,956
605
51
2,785
5,990
1,293
0
355
5,635
31,983
0
W
2,509
159
0
465
3,603
2,538
0
341
3,262
10,217
0
L
Neith
XnalaX
Neith
2,175
781
0
115
3,250
842
0
2,024
1,070
0
9,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
26,335
177
Minions Killed
244
0
Camps Cleared
0
747,440
Distance Traveled
917,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,102
567
39
4
0
212,185
0
W
Apollo
5,460
607
61
7
0
176,495
0
W
Cliodhna
5,589
621
64
7
0
155,288
0
L
Tiamat
5,238
582
38
4
0
157,417
0
L
Izanami
5,698
633
66
7
0
176,827
0
L
Kukulkan
3,584
398
6
1
0
63,737
0
L
Vamana
5,194
577
49
5
0
191,477
1
W
Sol
5,219
580
60
7
0
169,460
0
W
Cthulhu
4,965
552
20
2
0
204,303
3
L
Neith
4,104
456
18
2
0
157,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role