Player Matchup

Ganesha
Ganesha
Ayzik93
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,249 Elo+
Solo
Ra
Ra
Bosmehkutt
Ra
Level 16
God Stats
1W - 2L
1,436 SR
Queue Stats
22W - 37L
1,373 Elo+
Solo
Artemis
Artemis
Chaos HsG
Artemis
Level 29
God Stats
43W - 39L
1,517 SR
Queue Stats
89W - 73L
1,458 Elo+
Solo
Loki
Loki
WintrSoldier208
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,321 Elo+
Solo
Horus
Horus
tmxl
Horus
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 7L
1,531 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,386 Elo+

VS

Team Averages
Level 16
1,417 SR
1,450 Elo+
Cupid
Cupid
MasterDraster
Cupid
Level 4
God Stats
1W - 2L
1,111 SR
Queue Stats
39W - 34L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
Miffings
Gilgamesh
Level 29
God Stats
8W - 3L
1,502 SR
Queue Stats
125W - 109L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
Skizzxyy
Jormungandr
Level 14
God Stats
5W - 5L
1,368 SR
Queue Stats
35W - 41L
1,475 Elo+
Party 1
Hel
Hel
SmallDeeSneaky
Hel
Level 18
God Stats
1W - 2L
1,583 SR
Queue Stats
71W - 73L
1,467 Elo+
Party 1
Anubis
Anubis
TrollinFlamingo
Anubis
Level 16
God Stats
15W - 10L
1,521 SR
Queue Stats
55W - 52L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ayzik93
Ganesha
8
0 / 1 / 0
4,975
415
678
5,231
3,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 1
4,956
413
1,932
5,186
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Chaos HsG
Artemis
8
0 / 2 / 0
5,435
453
3,481
6,253
1,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 9 / 0
4,200
350
418
6,365
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
tmxl
Horus
11
2 / 2 / 0
6,253
521
4,287
8,159
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,443
454
1,468
2,675
763
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Miffings
Gilgamesh
12
8 / 1 / 2
7,546
629
6,082
8,247
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Skizzxyy
Jormungandr
12
2 / 1 / 1
7,092
591
3,327
4,225
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,282
440
1,452
3,045
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
8 / 0 / 3
7,457
621
7,723
7,641
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
19
19
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ayzik93
Ganesha
0
1
0
0
L
0
5
1
0.1
L
Artemis
Chaos HsG
Artemis
0
2
0
0
W
1
0
1
1.5
W
Gilgamesh
Miffings
Gilgamesh
8
1
2
9
W
Jormungandr
Skizzxyy
Jormungandr
2
1
1
2.5
W
0
0
2
1
W
8
0
3
9.5
L
0
9
0
0
L
Horus
tmxl
Horus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,796
Damage
20,052
31,194
Taken
25,833
13,177
Mitigated
10,735
6,936
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ayzik93
Ganesha
678
179
30
105
5,231
3,713
0
1,387
3,844
15,177
0
L
1,932
571
0
1,223
5,186
1,057
0
3,911
1,275
19,309
0
L
Artemis
Chaos HsG
Artemis
3,481
1,782
45
2,113
6,253
1,661
0
1,170
5,083
0
27,444
W
1,468
902
0
164
2,675
763
1,250
119
2,556
0
20,752
W
Gilgamesh
Miffings
Gilgamesh
6,082
2,436
0
3,378
8,247
2,995
82
826
7,120
0
37,871
W
Jormungandr
Skizzxyy
Jormungandr
3,327
1,294
0
120
4,225
2,661
1,397
1,414
2,344
32,442
0
W
1,452
227
953
1,649
3,045
897
855
0
3,045
12,603
0
W
7,723
857
0
5,154
7,641
3,419
600
1,284
6,357
42,654
0
L
418
282
0
0
6,365
1,426
0
3,489
2,876
0
3,682
L
Horus
tmxl
Horus
4,287
1,210
115
3,305
8,159
5,320
0
2,545
5,614
7,277
17,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
32,820
184
Minions Killed
302
0
Camps Cleared
0
941,591
Distance Traveled
1,098,061
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,975
415
21
2
0
182,198
0
L
Ra
4,956
413
34
3
0
208,362
0
L
Artemis
5,435
453
65
5
0
164,821
2
W
Cupid
5,443
454
49
4
0
200,794
0
W
Gilgamesh
7,546
629
87
7
0
248,501
0
W
Jormungandr
7,092
591
67
6
0
237,423
4
W
Hel
5,282
440
32
3
0
212,661
3
W
Anubis
7,457
621
67
6
0
198,682
3
L
Loki
4,200
350
12
1
0
169,140
0
L
Horus
6,253
521
52
4
0
217,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role