Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
MrxzFear
Cerberus
Gold III
Level 124
God Stats
4W - 3L
1,671 SR
Queue Stats
277W - 282L
1,460 MMR
Solo
Heimdallr
Heimdallr
Silver II
Zombie Mayadere
Heimdallr
Silver II
Level 110
God Stats
0W - 2L
1,261 SR
Queue Stats
92W - 92L
1,309 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,477 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,525 SR
1,434 MMR
Baron Samedi
Baron Samedi
Gold V
ExotiicPotato
Baron Samedi
Gold V
Level 86
God Stats
2W - 2L
1,161 SR
Queue Stats
12W - 13L
1,462 MMR
Party 2
Skadi
Skadi
Gold V
Posthavoc
Skadi
Gold V
Level 69
God Stats
3W - 1L
1,795 SR
Queue Stats
8W - 11L
1,462 MMR
Party 2
Odin
Odin
Gold III
yellowfoxtail
Odin
Gold III
Level 127
God Stats
2W - 3L
1,618 SR
Queue Stats
41W - 61L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 6 / 2
12,036
708
14,351
11,141
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MrxzFear
Cerberus
13
1 / 5 / 6
10,983
646
10,578
29,942
36,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Zombie Mayadere
Heimdallr
13
2 / 13 / 3
10,263
604
8,805
17,558
7,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaAphroditeMorgan Le FayGilgameshPersephone

VS

Bans
CthulhuCabrakanMedusaGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExotiicPotato
Baron Samedi
16
6 / 3 / 12
12,397
729
13,925
13,416
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Posthavoc
Skadi
19
18 / 3 / 5
14,178
834
26,060
14,646
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 17
11,048
650
13,272
16,529
13,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
9
Kills
24
24
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
6
2
1.17
W
Baron Samedi
ExotiicPotato
Baron Samedi
6
3
12
4
L
Cerberus
MrxzFear
Cerberus
1
5
6
0.8
W
Skadi
Posthavoc
Skadi
18
3
5
6.83
L
Heimdallr
Zombie Mayadere
Heimdallr
2
13
3
0.27
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
53,257
58,641
Taken
44,591
49,137
Mitigated
23,562
12,499
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,351
426
0
1,528
11,141
5,292
0
1,914
9,059
53,840
0
W
Baron Samedi
ExotiicPotato
Baron Samedi
13,925
862
2,574
4,465
13,416
5,115
390
8,038
5,378
38,596
0
L
Cerberus
MrxzFear
Cerberus
10,578
1,207
226
10,507
29,942
36,737
0
8,315
20,879
25,949
0
W
Skadi
Posthavoc
Skadi
26,060
15,213
0
5,112
14,646
5,118
1,936
8,621
6,014
0
81,447
L
Heimdallr
Zombie Mayadere
Heimdallr
8,805
2,243
0
238
17,558
7,108
0
2,784
14,550
0
27,179
W
13,272
4,023
354
4,105
16,529
13,329
335
8,877
7,652
0
29,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
37,623
189
Minions Killed
185
7
Camps Cleared
6
826,115
Distance Traveled
1,053,546
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,036
708
104
6
3
285,863
1
W
Baron Samedi
12,397
729
66
4
2
320,299
2
L
Cerberus
10,983
646
41
2
1
295,576
5
W
Skadi
14,178
834
96
6
3
371,339
3
L
Heimdallr
10,263
604
44
3
3
244,676
3
W
Odin
11,048
650
23
1
1
361,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role