Player Matchup

Chaac
Chaac
GravyTrain5754
Chaac
Level 95
God Stats
5W - 6L
1,611 SR
Queue Stats
34W - 33L
1,518 Elo+
Party 1
Ra
Ra
Landorax
Ra
Level 109
God Stats
2W - 4L
1,455 SR
Queue Stats
60W - 62L
1,569 Elo+
Party 1
Ullr
Ullr
diego97yey
Ullr
Level 89
God Stats
2W - 2L
1,448 SR
Queue Stats
29W - 21L
1,662 Elo+
Party 1
Team Averages
Level 98
1,504 SR
1,583 Elo+

VS

Team Averages
Level 75
1,514 SR
1,470 Elo+
Bacchus
Bacchus
His Saliva
Bacchus
Level 29
God Stats
12W - 11L
1,486 SR
Queue Stats
30W - 38L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
Otterlol-
Cliodhna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 108L
1,596 Elo+
Party 2
Ah Puch
Ah Puch
ZaninKingBR
Ah Puch
Level 88
God Stats
131W - 100L
1,554 SR
Queue Stats
219W - 271L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
11,251
625
10,432
21,406
20,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 9 / 3
11,392
633
11,272
15,745
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 8 / 3
10,665
593
8,008
15,476
4,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
His Saliva
Bacchus
15
6 / 3 / 15
12,005
667
8,795
19,657
32,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Otterlol-
Cliodhna
17
10 / 3 / 13
13,213
734
16,524
14,874
6,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
ZaninKingBR
Ah Puch
18
7 / 2 / 15
13,135
730
23,579
8,335
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
8
Kills
23
23
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Bacchus
His Saliva
Bacchus
6
3
15
4.5
L
3
9
3
0.5
W
Cliodhna
Otterlol-
Cliodhna
10
3
13
5.5
W
Ah Puch
ZaninKingBR
Ah Puch
7
2
15
7.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
48,898
52,627
Taken
42,866
28,899
Mitigated
42,736
13,119
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,432
806
0
6,707
21,406
20,819
0
15,249
6,157
0
34,014
W
Bacchus
His Saliva
Bacchus
8,795
555
0
2,538
19,657
32,262
153
5,713
13,355
15,820
0
L
11,272
511
1,512
2,794
15,745
3,981
0
9,504
6,241
43,182
0
W
Cliodhna
Otterlol-
Cliodhna
16,524
958
0
1,171
14,874
6,835
461
3,698
10,934
0
57,375
W
Ah Puch
ZaninKingBR
Ah Puch
23,579
776
1,028
4,915
8,335
3,639
1,404
1,796
6,427
79,378
0
L
8,008
4,088
0
2,106
15,476
4,099
0
8,107
7,369
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
38,353
192
Minions Killed
219
7
Camps Cleared
8
913,083
Distance Traveled
934,542
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,251
625
53
3
2
326,622
8
W
Bacchus
12,005
667
11
1
1
299,198
9
L
Ra
11,392
633
90
5
1
324,278
2
W
Cliodhna
13,213
734
63
4
3
350,455
4
W
Ah Puch
13,135
730
145
8
4
284,889
8
L
Ullr
10,665
593
49
3
4
262,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role