Player Matchup

Ares
Ares
 
Ares
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AxisSav
Gilgamesh
Level 120
God Stats
31W - 24L
1,552 SR
Queue Stats
878W - 827L
1,569 Elo+
Party 2
Anubis
Anubis
KraljBoskovic
Anubis
Level 122
God Stats
6W - 6L
1,523 SR
Queue Stats
817W - 780L
1,552 Elo+
Party 2
Amaterasu
Amaterasu
PatJD
Amaterasu
Level 146
God Stats
49W - 26L
1,711 SR
Queue Stats
522W - 453L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
TindaHoe
Jing Wei
Level 144
God Stats
31W - 31L
1,564 SR
Queue Stats
363W - 345L
1,552 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,563 Elo+

VS

Team Averages
Level 90
1,608 SR
1,622 Elo+
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DixenSider69
Nemesis
Level 68
God Stats
5W - 8L
1,513 SR
Queue Stats
145W - 84L
1,660 Elo+
Party 3
Ratatoskr
Ratatoskr
EsaHo
Ratatoskr
Level 95
God Stats
5W - 2L
1,969 SR
Queue Stats
101W - 71L
1,649 Elo+
Party 3
Thoth
Thoth
SleepythePenguin
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,673 Elo+
Party 3
Ares
Ares
TheDankestKnight
Ares
Level 54
God Stats
2W - 4L
1,560 SR
Queue Stats
179W - 122L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 1 / 6
6,980
499
4,887
9,848
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
AxisSav
Gilgamesh
13
3 / 2 / 5
7,491
535
5,173
9,533
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 4
8,612
615
6,604
6,279
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
PatJD
Amaterasu
15
7 / 1 / 5
9,026
645
10,914
10,514
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TindaHoe
Jing Wei
12
0 / 2 / 1
7,508
536
1,927
8,129
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 0
7,015
501
6,183
6,375
2,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
DixenSider69
Nemesis
11
4 / 5 / 2
6,812
487
3,538
10,000
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
EsaHo
Ratatoskr
12
0 / 5 / 1
6,850
489
3,743
10,014
4,603
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 4 / 2
6,667
476
2,543
5,585
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
5,964
426
6,672
10,654
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
7
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
6
5
L
Skadi
 
Skadi
2
1
0
2
W
Gilgamesh
AxisSav
Gilgamesh
3
2
5
2.75
L
Nemesis
DixenSider69
Nemesis
4
5
2
1
L
Ratatoskr
EsaHo
Ratatoskr
0
5
1
0.1
W
6
1
4
8
W
Amaterasu
PatJD
Amaterasu
7
1
5
9.5
L
0
4
2
0.25
L
1
3
2
0.67
W
Jing Wei
TindaHoe
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
22,679
44,303
Taken
42,628
22,834
Mitigated
19,438
17,787
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,887
182
0
3,705
9,848
7,178
0
3,253
6,461
14,592
0
L
Skadi
 
Skadi
6,183
1,391
0
250
6,375
2,254
0
1,825
4,550
0
47,997
W
Gilgamesh
AxisSav
Gilgamesh
5,173
1,643
0
4,402
9,533
3,562
43
1,015
8,460
0
44,468
L
Nemesis
DixenSider69
Nemesis
3,538
1,578
0
910
10,000
3,777
0
2,062
7,818
0
39,219
L
Ratatoskr
EsaHo
Ratatoskr
3,743
604
0
1,923
10,014
4,603
0
497
9,493
0
40,485
W
6,604
435
0
3,052
6,279
2,887
628
2,147
3,996
57,401
0
W
Amaterasu
PatJD
Amaterasu
10,914
5,776
0
2,461
10,514
6,836
376
1,126
9,350
138
50,878
L
2,543
44
0
726
5,585
1,176
0
2,027
3,352
41,160
0
L
6,672
505
0
2,215
10,654
7,628
0
4,634
5,786
18,005
0
W
Jing Wei
TindaHoe
Jing Wei
1,927
1,582
0
4,167
8,129
2,371
345
1,308
6,821
0
49,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,617
Gold Earned
33,308
430
Minions Killed
382
0
Camps Cleared
0
1,380,842
Distance Traveled
1,352,645
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,980
499
16
1
0
275,134
8
L
Skadi
7,015
501
99
7
0
265,453
2
W
Gilgamesh
7,491
535
91
7
0
306,935
4
L
Nemesis
6,812
487
65
5
0
293,452
5
L
Ratatoskr
6,850
489
99
7
0
267,366
3
W
Anubis
8,612
615
122
9
0
243,673
5
W
Amaterasu
9,026
645
91
7
0
288,816
3
L
Thoth
6,667
476
101
7
0
255,029
2
L
Ares
5,964
426
18
1
0
271,345
10
W
Jing Wei
7,508
536
110
8
0
266,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role