Player Matchup

Achilles
Achilles
DaddyRage57
Achilles
Level 154
God Stats
1W - 2L
1,587 SR
Queue Stats
302W - 256L
1,572 Elo+
Party 3
Medusa
Medusa
FarmerDieLawn
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,320 Elo+
Party 3
Terra
Terra
MrBrently
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,640 Elo+
Party 3
Odin
Odin
Peckerw00d
Odin
Level 40
God Stats
2W - 2L
1,548 SR
Queue Stats
106W - 71L
1,573 Elo+
Party 3
Hera
Hera
sharky314
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,306 Elo+
Party 3
Team Averages
Level 69
1,527 SR
1,482 Elo+

VS

Team Averages
Level 99
1,514 SR
1,342 Elo+
Apollo
Apollo
HankScorpi007
Apollo
Level 136
God Stats
4W - 4L
1,579 SR
Queue Stats
501W - 538L
1,272 Elo+
Solo
Skadi
Skadi
Mr_Kapcat
Skadi
Level 76
God Stats
6W - 5L
1,247 SR
Queue Stats
135W - 150L
1,324 Elo+
Party 2
Ymir
Ymir
irohMasterOfTea
Ymir
Level 89
God Stats
2W - 2L
1,744 SR
Queue Stats
162W - 175L
1,330 Elo+
Party 2
Artio
Artio
nacho cheese444
Artio
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,290 Elo+
Party 1
Horus
Horus
robins20
Horus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaddyRage57
Achilles
18
10 / 3 / 19
11,879
914
19,434
18,523
25,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 3 / 16
11,219
863
20,137
11,015
5,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Terra
MrBrently
Terra
18
2 / 1 / 28
10,718
824
6,831
13,228
14,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 4 / 24
10,183
783
12,227
17,444
15,846
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
17
5 / 2 / 20
10,178
783
8,910
8,353
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 6
9,169
705
7,035
12,741
4,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
Mr_Kapcat
Skadi
17
2 / 3 / 9
9,389
722
14,768
10,595
4,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 6 / 5
11,009
847
21,898
17,952
14,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 7 / 5
8,588
661
4,795
16,665
10,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
robins20
Horus
15
1 / 8 / 7
8,682
668
2,394
17,061
18,773
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
45
33
Kills
13
13
Deaths
33
107
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaddyRage57
Achilles
10
3
19
6.5
W
11
3
16
6.33
L
2
9
6
0.56
W
Terra
MrBrently
Terra
2
1
28
16
L
Skadi
Mr_Kapcat
Skadi
2
3
9
2.17
W
5
4
24
4.25
L
6
6
5
1.42
L
2
7
5
0.64
L
Horus
robins20
Horus
1
8
7
0.56
W
Hera
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,539
Damage
50,890
68,563
Taken
75,014
64,339
Mitigated
52,748
36,780
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaddyRage57
Achilles
19,434
5,566
3,088
4,983
18,523
25,391
584
4,933
13,590
0
29,064
W
20,137
10,597
1,763
2,148
11,015
5,060
2,416
6,374
4,641
0
43,841
L
7,035
4,383
265
110
12,741
4,999
714
3,049
9,429
0
19,066
W
Terra
MrBrently
Terra
6,831
1,072
12,293
6,522
13,228
14,631
259
3,934
9,294
11,509
0
L
Skadi
Mr_Kapcat
Skadi
14,768
5,948
1,287
1,068
10,595
4,472
462
1,447
8,825
0
31,152
W
12,227
3,385
1,624
3,980
17,444
15,846
832
6,762
10,682
0
26,494
L
21,898
1,132
1,973
3,140
17,952
14,115
270
5,362
12,364
40,340
0
L
4,795
514
2,102
3,939
16,665
10,389
61
1,973
14,421
8,040
0
L
Horus
robins20
Horus
2,394
812
2,498
3,579
17,061
18,773
156
3,910
12,707
0
6,950
W
Hera
8,910
2,787
157
222
8,353
3,411
1,442
4,690
3,663
16,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,177
Gold Earned
46,837
123
Minions Killed
111
0
Camps Cleared
0
1,230,013
Distance Traveled
1,060,185
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,879
914
24
2
0
237,700
0
W
Medusa
11,219
863
56
4
0
230,829
0
L
Apollo
9,169
705
28
2
0
205,745
0
W
Terra
10,718
824
3
0
0
296,919
0
L
Skadi
9,389
722
43
3
0
226,093
0
W
Odin
10,183
783
26
2
0
240,865
0
L
Ymir
11,009
847
31
2
0
234,660
2
L
Artio
8,588
661
5
0
0
182,957
2
L
Horus
8,682
668
4
0
0
210,730
0
W
Hera
10,178
783
14
1
0
223,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role