Player Matchup

Danzaburou
Danzaburou
Aden F
Danzaburou
Level 92
God Stats
10W - 12L
1,569 SR
Queue Stats
198W - 240L
1,433 Elo+
Party 1
Chaac
Chaac
Emel Jaye
Chaac
Level 31
God Stats
25W - 25L
1,490 SR
Queue Stats
194W - 241L
1,392 Elo+
Party 1
Ganesha
Ganesha
Gayde Roks
Ganesha
Level 61
God Stats
3W - 7L
1,418 SR
Queue Stats
239W - 281L
1,427 Elo+
Party 1
Ravana
Ravana
Mate_Picante
Ravana
Level 22
God Stats
4W - 6L
1,518 SR
Queue Stats
34W - 40L
1,405 Elo+
Party 2
Sol
Sol
t1bur0ncin_uJAJA
Sol
Level 124
God Stats
4W - 7L
1,479 SR
Queue Stats
524W - 551L
1,389 Elo+
Party 2
Team Averages
Level 66
1,495 SR
1,409 Elo+

VS

Team Averages
Level 84
1,563 SR
1,456 Elo+
Hades
Hades
 
Hades
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Anthozeur420
Cliodhna
Level 118
God Stats
6W - 1L
1,705 SR
Queue Stats
24W - 22L
1,439 Elo+
Party 3
Geb
Geb
CoolgeekBro
Geb
Level 49
God Stats
8W - 3L
1,637 SR
Queue Stats
128W - 126L
1,402 Elo+
Solo
Fenrir
Fenrir
alblazer08
Fenrir
Level 129
God Stats
2W - 2L
1,475 SR
Queue Stats
35W - 31L
1,433 Elo+
Party 3
Chaac
Chaac
bigcombo2001
Chaac
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aden F
Danzaburou
9
1 / 2 / 1
5,178
518
3,447
5,574
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Emel Jaye
Chaac
8
0 / 3 / 0
4,691
469
2,715
6,792
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Gayde Roks
Ganesha
7
0 / 3 / 2
4,324
432
1,878
7,103
3,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
2 / 1 / 0
5,070
507
3,063
5,245
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
5,628
563
3,585
7,554
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 1 / 4
5,437
544
4,637
6,348
2,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Anthozeur420
Cliodhna
9
4 / 1 / 3
5,482
548
6,239
3,951
977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 2
5,118
512
2,171
6,836
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
alblazer08
Fenrir
9
6 / 2 / 2
5,796
580
4,592
5,548
1,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
6,072
607
5,370
6,384
3,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
4
3
L
Danzaburou
Aden F
Danzaburou
1
2
1
0.75
W
Cliodhna
Anthozeur420
Cliodhna
4
1
3
5.5
W
0
1
2
1
L
Chaac
Emel Jaye
Chaac
0
3
0
0
L
Ganesha
Gayde Roks
Ganesha
0
3
2
0.33
L
Ravana
2
1
0
2
W
Fenrir
alblazer08
Fenrir
6
2
2
3.5
W
2
0
3
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,688
Damage
23,009
32,268
Taken
29,067
12,208
Mitigated
11,326
9,569
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,637
827
62
3,022
6,348
2,501
690
2,253
4,095
25,080
0
L
Danzaburou
Aden F
Danzaburou
3,447
1,605
0
2,171
5,574
1,532
775
1,224
4,350
0
28,819
W
Cliodhna
Anthozeur420
Cliodhna
6,239
764
110
493
3,951
977
425
606
3,345
0
17,599
W
2,171
485
0
2,122
6,836
2,677
414
1,272
5,564
17,811
0
L
Chaac
Emel Jaye
Chaac
2,715
183
0
2,005
6,792
3,742
0
0
6,271
0
18,027
L
Ganesha
Gayde Roks
Ganesha
1,878
442
85
935
7,103
3,025
0
947
6,156
9,756
0
L
Ravana
3,063
747
0
2,218
5,245
1,504
0
1,232
3,928
0
22,412
W
Fenrir
alblazer08
Fenrir
4,592
434
0
1,582
5,548
1,662
0
660
4,888
0
20,557
W
5,370
861
0
4,036
6,384
3,509
0
0
5,869
0
31,377
L
3,585
1,728
0
2,155
7,554
2,405
309
3,405
4,149
24,850
3,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
27,905
216
Minions Killed
219
0
Camps Cleared
0
884,754
Distance Traveled
1,012,900
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,437
544
49
5
0
187,335
0
L
Danzaburou
5,178
518
64
6
0
169,819
0
W
Cliodhna
5,482
548
32
3
0
218,698
0
W
Geb
5,118
512
38
4
0
183,169
4
L
Chaac
4,691
469
38
4
0
175,145
0
L
Ganesha
4,324
432
7
1
0
165,777
4
L
Ravana
5,070
507
48
5
0
202,040
0
W
Fenrir
5,796
580
30
3
0
202,411
0
W
Chaac
6,072
607
70
7
0
221,287
0
L
Sol
5,628
563
59
6
0
171,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role