Player Matchup

Izanami
Izanami
DEM0NRAINB0W
Izanami
Level 3
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
JayBence
Ra
Level 16
God Stats
7W - 4L
1,574 SR
Queue Stats
10W - 8L
1,393 Elo+
Party 1
Geb
Geb
dumdeath159
Geb
Level 106
God Stats
5W - 7L
1,548 SR
Queue Stats
59W - 55L
1,406 Elo+
Party 1
Team Averages
Level 42
1,611 SR
1,433 Elo+

VS

Team Averages
Level 60
1,506 SR
1,367 Elo+
Sun Wukong
Sun Wukong
BAD3076
Sun Wukong
Level 18
God Stats
48W - 95L
1,202 SR
Queue Stats
121W - 213L
1,076 Elo+
Solo
Cthulhu
Cthulhu
an ugly rock
Cthulhu
Level 15
God Stats
23W - 9L
1,491 SR
Queue Stats
56W - 25L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
jester jk36
Gilgamesh
Level 146
God Stats
10W - 5L
1,824 SR
Queue Stats
133W - 111L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEM0NRAINB0W
Izanami
11
0 / 9 / 3
8,739
546
8,062
14,855
4,726
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 4 / 0
10,578
661
7,911
7,701
3,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 3
8,726
545
9,672
15,386
10,727
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BAD3076
Sun Wukong
12
0 / 3 / 7
9,238
577
2,339
10,629
6,943
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
an ugly rock
Cthulhu
16
2 / 0 / 15
11,584
724
7,789
9,379
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
jester jk36
Gilgamesh
18
18 / 2 / 2
12,629
789
23,585
17,388
14,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
20
20
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BAD3076
Sun Wukong
0
3
7
1.17
L
Izanami
DEM0NRAINB0W
Izanami
0
9
3
0.17
L
4
4
0
1
W
Cthulhu
an ugly rock
Cthulhu
2
0
15
9.5
L
1
7
3
0.36
W
Gilgamesh
jester jk36
Gilgamesh
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
33,713
37,942
Taken
37,396
18,552
Mitigated
32,460
1,296
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BAD3076
Sun Wukong
2,339
403
0
1,066
10,629
6,943
263
5,745
4,884
0
13,656
L
Izanami
DEM0NRAINB0W
Izanami
8,062
6,460
0
0
14,855
4,726
0
2,888
11,967
0
18,618
L
7,911
797
456
840
7,701
3,099
0
2,282
5,419
35,786
0
W
Cthulhu
an ugly rock
Cthulhu
7,789
213
0
1,470
9,379
11,172
261
3,484
5,895
28,213
0
L
9,672
1,065
0
0
15,386
10,727
0
2,988
12,398
29,334
0
W
Gilgamesh
jester jk36
Gilgamesh
23,585
9,239
0
3,545
17,388
14,345
2,779
9,024
8,364
0
81,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
33,451
145
Minions Killed
187
2
Camps Cleared
11
778,954
Distance Traveled
848,230
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,238
577
31
2
0
239,871
0
L
Izanami
8,739
546
36
2
0
229,085
0
L
Ra
10,578
661
79
5
2
266,302
3
W
Cthulhu
11,584
724
52
3
1
304,121
0
L
Geb
8,726
545
30
2
0
283,567
4
W
Gilgamesh
12,629
789
104
7
10
304,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role