Player Matchup

Ravana
Ravana
DarkCataclysim
Ravana
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 136L
1,622 Elo+
Solo
Ullr
Ullr
GabyGabrielaUWU
Ullr
Level 3
God Stats
7W - 0L
1,791 SR
Queue Stats
30W - 7L
1,787 Elo+
Party 1
Artemis
Artemis
KarlitaUwU
Artemis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 56L
1,787 Elo+
Party 1
Chang'e
Chang'e
Mioksd
Chang'e
Level 25
God Stats
11W - 5L
1,637 SR
Queue Stats
20W - 8L
1,717 Elo+
Solo
Ymir
Ymir
TopDirtyBoy
Ymir
Level 18
God Stats
27W - 13L
1,744 SR
Queue Stats
128W - 93L
1,675 Elo+
Solo
Team Averages
Level 15
1,634 SR
1,717 Elo+

VS

Team Averages
Level 30
1,536 SR
1,539 Elo+
Mercury
Mercury
ColtonSmith
Mercury
Level 26
God Stats
18W - 11L
1,650 SR
Queue Stats
104W - 92L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
DankWilliamsSr
Sun Wukong
Level 33
God Stats
3W - 4L
1,509 SR
Queue Stats
166W - 158L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
HugeGnardz69
Ah Puch
Level 22
God Stats
0W - 2L
1,309 SR
Queue Stats
89W - 96L
1,527 Elo+
Party 2
Neith
Neith
Inclature
Neith
Level 11
God Stats
3W - 3L
1,635 SR
Queue Stats
9W - 5L
1,660 Elo+
Party 2
Bacchus
Bacchus
Modcory
Bacchus
Level 58
God Stats
15W - 17L
1,574 SR
Queue Stats
159W - 163L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
8,918
595
6,658
8,575
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 5
9,017
601
9,774
7,618
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
KarlitaUwU
Artemis
15
5 / 3 / 3
9,363
624
10,680
11,483
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Mioksd
Chang'e
13
1 / 2 / 2
8,254
550
7,210
9,771
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 2 / 4
7,489
499
3,589
8,576
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ColtonSmith
Mercury
14
2 / 1 / 4
8,598
573
3,030
9,832
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DankWilliamsSr
Sun Wukong
13
2 / 4 / 1
7,965
531
6,627
13,698
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Puch
HugeGnardz69
Ah Puch
12
1 / 6 / 1
7,107
474
5,049
9,981
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Inclature
Neith
12
4 / 5 / 2
7,676
512
6,065
8,849
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Modcory
Bacchus
11
1 / 3 / 6
6,928
462
6,332
11,788
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
10
10
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
ColtonSmith
Mercury
2
1
4
4
L
Sun Wukong
DankWilliamsSr
Sun Wukong
2
4
1
0.63
W
6
2
4
4
W
6
1
5
8.5
L
Ah Puch
HugeGnardz69
Ah Puch
1
6
1
0.25
L
Neith
Inclature
Neith
4
5
2
1
W
Artemis
KarlitaUwU
Artemis
5
3
3
2.17
W
Chang'e
Mioksd
Chang'e
1
2
2
1
L
Bacchus
Modcory
Bacchus
1
3
6
1.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,911
Damage
27,103
46,023
Taken
54,148
27,118
Mitigated
28,253
18,041
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ColtonSmith
Mercury
3,030
1,310
0
4,176
9,832
3,490
0
1,406
8,426
0
48,508
L
Sun Wukong
DankWilliamsSr
Sun Wukong
6,627
1,874
0
2,878
13,698
7,290
630
6,730
6,968
0
42,291
W
6,658
1,886
0
3,546
8,575
4,065
0
1,123
7,452
0
52,125
W
9,774
3,849
0
1,342
7,618
3,248
184
3,583
4,035
0
64,830
L
Ah Puch
HugeGnardz69
Ah Puch
5,049
511
0
1,794
9,981
3,024
0
761
9,220
34,397
0
L
Neith
Inclature
Neith
6,065
3,163
0
1,144
8,849
1,946
0
141
8,708
0
40,712
W
Artemis
KarlitaUwU
Artemis
10,680
5,391
0
5,265
11,483
3,830
189
2,779
8,704
0
75,412
W
Chang'e
Mioksd
Chang'e
7,210
837
210
5,534
9,771
8,967
155
739
9,032
49,633
0
L
Bacchus
Modcory
Bacchus
6,332
1,773
0
2,872
11,788
12,503
0
1,761
10,027
19,571
0
W
3,589
693
102
2,042
8,576
7,008
0
3,324
5,252
17,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
38,274
449
Minions Killed
371
0
Camps Cleared
0
1,426,559
Distance Traveled
1,549,319
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,598
573
109
7
0
376,055
4
L
Sun Wukong
7,965
531
94
6
0
326,181
1
W
Ravana
8,918
595
95
6
0
309,935
3
W
Ullr
9,017
601
116
8
0
302,262
2
L
Ah Puch
7,107
474
65
4
0
273,383
0
L
Neith
7,676
512
80
5
0
261,913
0
W
Artemis
9,363
624
118
8
0
253,149
6
W
Chang'e
8,254
550
103
7
0
275,464
4
L
Bacchus
6,928
462
23
2
0
311,787
5
W
Ymir
7,489
499
17
1
0
285,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role