Player Matchup

Fafnir
Fafnir
Bailais
Fafnir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 40L
1,309 Elo+
Party 2
Ra
Ra
KoKoKrisp
Ra
Level 35
God Stats
3W - 5L
1,443 SR
Queue Stats
63W - 73L
1,462 Elo+
Solo
Fenrir
Fenrir
Starrow64
Fenrir
Level 17
God Stats
12W - 15L
1,485 SR
Queue Stats
18W - 31L
1,335 Elo+
Party 2
Team Averages
Level 34
1,476 SR
1,369 Elo+

VS

Team Averages
Level 38
1,450 SR
1,399 Elo+
Sobek
Sobek
rawrxd67
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
truebud
Cliodhna
Level 29
God Stats
8W - 6L
1,349 SR
Queue Stats
131W - 146L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
xXxtyerialxXx
Aphrodite
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bailais
Fafnir
16
3 / 5 / 9
12,273
682
8,298
16,377
18,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 7 / 8
11,789
655
15,718
15,782
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Starrow64
Fenrir
16
6 / 4 / 6
11,911
662
12,830
20,241
7,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
rawrxd67
Sobek
16
4 / 5 / 11
11,837
658
17,392
26,464
20,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
truebud
Cliodhna
17
12 / 5 / 4
13,360
742
22,571
15,045
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
xXxtyerialxXx
Aphrodite
14
0 / 3 / 13
10,650
592
4,086
8,611
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
13
Kills
16
16
Deaths
13
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bailais
Fafnir
3
5
9
1.5
L
4
7
8
1.14
L
Fenrir
Starrow64
Fenrir
6
4
6
2.25
W
Sobek
rawrxd67
Sobek
4
5
11
1.9
W
Cliodhna
truebud
Cliodhna
12
5
4
2.8
W
Aphrodite
xXxtyerialxXx
Aphrodite
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
44,049
52,400
Taken
50,120
31,371
Mitigated
34,535
7,246
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bailais
Fafnir
8,298
3,223
0
2,247
16,377
18,411
819
7,303
9,074
33,381
0
L
15,718
1,285
1,031
2,082
15,782
5,188
340
8,129
7,653
41,972
0
L
Fenrir
Starrow64
Fenrir
12,830
5,080
0
1,886
20,241
7,772
52
7,428
12,813
0
32,976
W
Sobek
rawrxd67
Sobek
17,392
959
197
9,529
26,464
20,062
293
11,969
13,936
55,066
0
W
Cliodhna
truebud
Cliodhna
22,571
3,550
0
3,105
15,045
5,958
1,079
6,572
8,185
0
46,977
W
Aphrodite
xXxtyerialxXx
Aphrodite
4,086
781
5,219
2,799
8,611
8,515
275
4,510
3,783
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
35,847
156
Minions Killed
123
10
Camps Cleared
4
1,011,458
Distance Traveled
1,007,372
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,273
682
43
2
1
344,463
3
L
Ra
11,789
655
53
3
6
313,779
3
L
Fenrir
11,911
662
60
3
3
353,216
4
W
Sobek
11,837
658
48
3
1
366,808
0
W
Cliodhna
13,360
742
42
2
3
345,093
2
W
Aphrodite
10,650
592
33
2
0
295,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role