Player Matchup

Kali
Kali
ArnLeeT14
Kali
Level 83
God Stats
0W - 3L
1,264 SR
Queue Stats
30W - 43L
1,333 Elo+
Solo
Nu Wa
Nu Wa
ROJO DYABLO 32
Nu Wa
Level 121
God Stats
3W - 6L
1,212 SR
Queue Stats
179W - 234L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
gofetch13
Cthulhu
Level 39
God Stats
23W - 16L
1,504 SR
Queue Stats
151W - 194L
1,346 Elo+
Party 1
Team Averages
Level 81
1,327 SR
1,333 Elo+

VS

Team Averages
Level 66
1,596 SR
1,360 Elo+
Ah Muzen Cab
Ah Muzen Cab
Diogeknees
Ah Muzen Cab
Level 106
God Stats
3W - 1L
1,705 SR
Queue Stats
187W - 216L
1,398 Elo+
Party 2
Geb
Geb
HankNasty14
Geb
Level 44
God Stats
7W - 6L
1,624 SR
Queue Stats
236W - 331L
1,325 Elo+
Party 2
Loki
Loki
rocknismybiz777
Loki
Level 49
God Stats
137W - 183L
1,458 SR
Queue Stats
221W - 301L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
7 / 5 / 3
11,829
739
16,156
15,408
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 8 / 5
9,789
612
10,884
13,583
4,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
gofetch13
Cthulhu
9
2 / 1 / 0
8,572
536
2,948
6,971
5,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diogeknees
Ah Muzen Cab
16
8 / 3 / 3
12,146
759
12,332
11,577
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 7
10,889
681
7,818
15,334
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 4 / 6
11,143
696
9,005
12,722
10,896
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
14
14
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
7
5
3
1.7
W
Ah Muzen Cab
Diogeknees
Ah Muzen Cab
8
3
3
3.17
W
1
3
7
1.5
L
1
8
5
0.44
L
Cthulhu
gofetch13
Cthulhu
2
1
0
2
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
29,155
35,962
Taken
39,633
17,707
Mitigated
30,523
9,107
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
16,156
7,728
0
6,557
15,408
7,511
0
2,843
12,565
0
41,094
W
Ah Muzen Cab
Diogeknees
Ah Muzen Cab
12,332
4,182
166
4,540
11,577
4,931
2,305
3,612
7,965
0
41,801
W
7,818
1,262
0
1,373
15,334
14,696
200
6,283
9,051
21,354
0
L
10,884
2,229
0
1,851
13,583
4,395
0
3,563
10,020
41,147
0
L
Cthulhu
gofetch13
Cthulhu
2,948
154
0
699
6,971
5,801
0
1,861
5,110
14,423
0
W
9,005
2,301
531
1,670
12,722
10,896
586
4,369
8,353
0
43,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
34,178
165
Minions Killed
150
5
Camps Cleared
9
643,108
Distance Traveled
781,181
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,829
739
64
4
3
273,262
3
W
Ah Muzen Cab
12,146
759
83
5
3
276,224
0
W
Geb
10,889
681
20
1
0
253,063
1
L
Nu Wa
9,789
612
79
5
0
230,869
0
L
Cthulhu
8,572
536
22
1
2
138,977
0
W
Loki
11,143
696
47
3
6
251,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role