Player Matchup

Bacchus
Bacchus
DediaraSensei
Bacchus
Level 107
God Stats
2W - 0L
1,692 SR
Queue Stats
27W - 23L
1,570 Elo+
Party 2
Bellona
Bellona
lilage
Bellona
Level 120
God Stats
1W - 2L
1,387 SR
Queue Stats
247W - 190L
1,657 Elo+
Party 2
Tsukuyomi
Tsukuyomi
luuzoe
Tsukuyomi
Level 29
God Stats
31W - 20L
1,602 SR
Queue Stats
74W - 58L
1,555 Elo+
Party 2
Team Averages
Level 85
1,560 SR
1,594 Elo+

VS

Team Averages
Level 51
1,678 SR
1,497 Elo+
Artio
Artio
ImGerthy
Artio
Level 125
God Stats
0W - 1L
1,947 SR
Queue Stats
62W - 62L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
Riskykid21
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,417 Elo+
Party 1
Medusa
Medusa
shadowthedragon
Medusa
Level 17
God Stats
40W - 22L
1,586 SR
Queue Stats
40W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
3 / 2 / 15
11,704
780
10,039
13,792
16,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
lilage
Bellona
15
4 / 3 / 11
11,077
738
12,399
13,375
13,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
luuzoe
Tsukuyomi
16
14 / 7 / 5
12,673
845
20,435
13,214
6,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ImGerthy
Artio
14
6 / 5 / 5
10,720
715
8,079
19,525
24,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Riskykid21
Baron Samedi
12
1 / 10 / 5
8,822
588
6,249
14,102
8,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
5 / 6 / 5
10,149
677
13,187
13,712
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
12
12
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
2
15
5.25
L
Artio
ImGerthy
Artio
6
5
5
1.7
L
Baron Samedi
Riskykid21
Baron Samedi
1
10
5
0.35
W
Bellona
lilage
Bellona
4
3
11
3.17
W
Tsukuyomi
luuzoe
Tsukuyomi
14
7
5
2.36
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,873
Damage
27,515
40,381
Taken
47,339
36,513
Mitigated
37,221
1,817
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,039
709
0
1,150
13,792
16,484
1,049
4,420
9,267
27,390
0
L
Artio
ImGerthy
Artio
8,079
358
1,706
4,740
19,525
24,781
0
3,928
15,597
25,607
0
L
Baron Samedi
Riskykid21
Baron Samedi
6,249
391
874
634
14,102
8,114
0
4,371
9,731
17,332
0
W
Bellona
lilage
Bellona
12,399
4,884
0
520
13,375
13,858
0
4,677
8,630
1,645
39,553
W
Tsukuyomi
luuzoe
Tsukuyomi
20,435
4,399
0
147
13,214
6,171
1,034
5,328
7,827
0
35,354
L
13,187
6,526
0
1,013
13,712
4,326
174
3,115
10,597
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
29,691
140
Minions Killed
127
5
Camps Cleared
7
836,161
Distance Traveled
772,585
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,704
780
28
2
1
290,691
5
L
Artio
10,720
715
43
3
2
275,238
1
L
Baron Samedi
8,822
588
27
2
1
233,428
2
W
Bellona
11,077
738
67
4
3
274,990
3
W
Tsukuyomi
12,673
845
45
3
1
270,480
2
L
Medusa
10,149
677
57
4
4
263,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role