Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dayon24-7
King Arthur
Level 147
God Stats
5W - 2L
1,480 SR
Queue Stats
330W - 345L
1,493 Elo+
Party 3
Ao Kuang
Ao Kuang
TheVixxenn
Ao Kuang
Level 40
God Stats
2W - 0L
1,542 SR
Queue Stats
160W - 154L
1,485 Elo+
Party 2
Izanami
Izanami
ice_queen084
Izanami
Level 46
God Stats
20W - 19L
1,490 SR
Queue Stats
133W - 139L
1,457 Elo+
Party 3
The Morrigan
The Morrigan
thanatos102
The Morrigan
Level 69
God Stats
4W - 3L
1,691 SR
Queue Stats
155W - 148L
1,482 Elo+
Party 3
Team Averages
Level 74
1,541 SR
1,483 Elo+

VS

Team Averages
Level 41
1,619 SR
1,449 Elo+
Anhur
Anhur
AyyeItzBryan881
Anhur
Level 14
God Stats
3W - 5L
1,619 SR
Queue Stats
41W - 31L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
IMrGoatedI
Cliodhna
Level 26
God Stats
27W - 24L
1,501 SR
Queue Stats
341W - 310L
1,434 Elo+
Party 1
Anubis
Anubis
IMrSkillZI
Anubis
Level 45
God Stats
2W - 4L
1,651 SR
Queue Stats
30W - 46L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
IMrWavYI
Sylvanus
Level 77
God Stats
6W - 3L
1,807 SR
Queue Stats
181W - 188L
1,538 Elo+
Party 1
Bellona
Bellona
PrototypeJ
Bellona
Level 43
God Stats
13W - 15L
1,516 SR
Queue Stats
233W - 261L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 5 / 3
9,521
501
5,499
14,671
10,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
Dayon24-7
King Arthur
17
6 / 1 / 9
11,402
600
10,570
11,211
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
TheVixxenn
Ao Kuang
19
14 / 1 / 5
12,480
657
16,715
17,100
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ice_queen084
Izanami
15
2 / 8 / 8
9,749
513
8,529
13,903
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
thanatos102
The Morrigan
17
2 / 3 / 9
10,641
560
7,048
8,057
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,053
424
2,896
11,484
3,866
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
IMrGoatedI
Cliodhna
17
11 / 5 / 2
10,569
556
11,431
21,154
8,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
IMrSkillZI
Anubis
15
3 / 6 / 6
9,149
482
10,139
12,883
6,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
IMrWavYI
Sylvanus
14
3 / 7 / 2
8,351
440
13,064
17,105
18,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
PrototypeJ
Bellona
1
0 / 0 / 0
5,091
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
26
Kills
18
18
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
5
3
0.7
L
1
8
0
0.13
W
King Arthur
Dayon24-7
King Arthur
6
1
9
10.5
L
Cliodhna
IMrGoatedI
Cliodhna
11
5
2
2.4
L
Anubis
IMrSkillZI
Anubis
3
6
6
1
L
Sylvanus
IMrWavYI
Sylvanus
3
7
2
0.57
L
Bellona
PrototypeJ
Bellona
0
0
0
0
W
Ao Kuang
TheVixxenn
Ao Kuang
14
1
5
16.5
W
Izanami
ice_queen084
Izanami
2
8
8
0.75
W
The Morrigan
thanatos102
The Morrigan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
37,530
64,942
Taken
62,626
34,103
Mitigated
38,153
22,067
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,499
1,366
1,491
2,764
14,671
10,532
52
4,574
10,097
0
36,174
L
2,896
1,408
0
1,358
11,484
3,866
1,080
4,575
6,331
0
30,994
W
King Arthur
Dayon24-7
King Arthur
10,570
1,024
294
3,219
11,211
10,834
480
2,005
9,206
98
48,336
L
Cliodhna
IMrGoatedI
Cliodhna
11,431
2,171
0
3,345
21,154
8,964
0
6,747
14,050
0
67,106
L
Anubis
IMrSkillZI
Anubis
10,139
250
243
4,017
12,883
6,871
0
6,310
6,427
50,187
0
L
Sylvanus
IMrWavYI
Sylvanus
13,064
3,951
455
2,651
17,105
18,452
0
4,161
12,848
37,770
11,938
L
Bellona
PrototypeJ
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
TheVixxenn
Ao Kuang
16,715
4,912
0
11,170
17,100
7,241
1,303
4,350
12,750
87,272
15,942
W
Izanami
ice_queen084
Izanami
8,529
7,231
0
1,275
13,903
3,624
3,725
7,284
6,619
0
55,547
W
The Morrigan
thanatos102
The Morrigan
7,048
870
0
1,854
8,057
1,872
761
3,303
4,703
69,201
854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
41,213
511
Minions Killed
320
0
Camps Cleared
0
1,710,050
Distance Traveled
1,245,413
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,521
501
62
3
0
360,960
5
L
Anhur
8,053
424
68
4
0
310,640
2
W
King Arthur
11,402
600
84
4
0
332,115
1
L
Cliodhna
10,569
556
97
5
0
392,693
0
L
Anubis
9,149
482
82
4
0
278,650
3
L
Sylvanus
8,351
440
73
4
0
263,430
4
L
Bellona
5,091
268
0
0
0
0
0
W
Ao Kuang
12,480
657
123
6
0
411,963
6
W
Izanami
9,749
513
109
6
0
282,346
0
W
The Morrigan
10,641
560
133
7
0
322,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role