Player Matchup

Rama
Rama
Depresión
Rama
Level 5
God Stats
1W - 3L
1,327 SR
Queue Stats
20W - 22L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
FallGryphon8433
Erlang Shen
Level 28
God Stats
10W - 19L
1,503 SR
Queue Stats
122W - 142L
1,468 Elo+
Solo
Eset
Eset
ZeDinoNuggz
Eset
Level 28
God Stats
2W - 0L
1,812 SR
Queue Stats
94W - 75L
1,603 Elo+
Solo
Artio
Artio
mommyida
Artio
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,635 Elo+
Solo
Vamana
Vamana
poetisa-avispado
Vamana
Level 29
God Stats
7W - 3L
1,476 SR
Queue Stats
124W - 104L
1,562 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,578 Elo+

VS

Team Averages
Level 27
1,557 SR
1,664 Elo+
Terra
Terra
C4 Bungler
Terra
Level 10
God Stats
1W - 1L
1,820 SR
Queue Stats
75W - 39L
1,818 Elo+
Party 1
Sol
Sol
KamiTorei
Sol
Level 28
God Stats
1W - 1L
1,755 SR
Queue Stats
36W - 27L
1,542 Elo+
Solo
Bastet
Bastet
Macreoni
Bastet
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 67L
1,863 Elo+
Party 1
Charybdis
Charybdis
StarNebula513
Charybdis
Level 56
God Stats
0W - 6L
1,211 SR
Queue Stats
105W - 87L
1,569 Elo+
Party 1
Mulan
Mulan
silverwarrior556
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 67L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,821
588
5,837
9,506
2,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
FallGryphon8433
Erlang Shen
12
2 / 3 / 7
7,740
516
7,476
11,639
8,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 2
8,616
574
11,000
8,227
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
mommyida
Artio
12
3 / 0 / 4
8,125
542
5,586
13,086
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 1 / 3
8,897
593
5,370
10,032
7,155
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
3 / 3 / 5
7,764
518
4,230
11,212
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 3
7,297
486
7,805
9,153
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Macreoni
Bastet
15
6 / 3 / 3
8,500
567
13,954
11,825
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
StarNebula513
Charybdis
10
1 / 4 / 3
6,358
424
5,677
9,493
3,446
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,768
385
5,417
8,006
3,207
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
15
Kills
10
10
Deaths
15
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
3
3
5
1.83
W
2
2
1
1.25
W
Erlang Shen
FallGryphon8433
Erlang Shen
2
3
7
1.83
L
0
2
3
0.75
L
Bastet
Macreoni
Bastet
6
3
3
2.5
L
Charybdis
StarNebula513
Charybdis
1
4
3
0.63
W
4
4
2
1.25
W
Artio
mommyida
Artio
3
0
4
5
W
4
1
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
37,083
52,490
Taken
49,689
33,333
Mitigated
22,498
19,618
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,230
711
846
3,694
11,212
8,919
0
5,833
5,083
17,634
0
W
5,837
5,132
0
3,414
9,506
2,849
858
5,404
3,842
0
67,272
W
Erlang Shen
FallGryphon8433
Erlang Shen
7,476
3,660
0
3,493
11,639
8,310
182
765
10,846
0
38,579
L
7,805
2,964
0
3,506
9,153
2,318
1,244
1,883
7,212
48,852
0
L
Bastet
Macreoni
Bastet
13,954
4,890
0
4,368
11,825
4,608
0
2,303
9,428
0
58,729
L
Charybdis
StarNebula513
Charybdis
5,677
2,683
0
1,295
9,493
3,446
0
4,635
4,584
0
31,110
W
11,000
671
795
2,561
8,227
2,368
0
1,202
7,025
57,834
0
W
Artio
mommyida
Artio
5,586
711
1,130
4,204
13,086
12,651
0
3,249
9,657
12,263
0
W
5,370
2,021
0
4,021
10,032
7,155
1,700
947
9,085
0
50,523
L
5,417
1,133
0
2,211
8,006
3,207
146
1,178
6,796
0
22,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,199
Gold Earned
35,687
440
Minions Killed
341
0
Camps Cleared
0
1,494,224
Distance Traveled
1,354,640
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,764
518
27
2
0
297,042
7
W
Rama
8,821
588
135
9
0
289,667
2
W
Erlang Shen
7,740
516
61
4
0
274,135
4
L
Sol
7,297
486
116
8
0
285,479
3
L
Bastet
8,500
567
99
7
0
310,102
0
L
Charybdis
6,358
424
54
4
0
279,873
8
W
Eset
8,616
574
119
8
0
301,005
5
W
Artio
8,125
542
14
1
0
320,599
1
W
Vamana
8,897
593
111
7
0
308,818
4
L
Mulan
5,768
385
45
3
0
182,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role