Player Matchup

Thor
Thor
 
Thor
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chino_Rocks
Artio
Level 4
God Stats
1W - 3L
1,482 SR
Queue Stats
1W - 3L
1,431 Elo+
Solo
Set
Set
FlyGod76
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,510 Elo+
Solo
Scylla
Scylla
GrandIsGrand
Scylla
Level 17
God Stats
7W - 13L
1,260 SR
Queue Stats
36W - 38L
1,508 Elo+
Solo
Fafnir
Fafnir
Sonny1548
Fafnir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,448 SR
1,490 Elo+

VS

Team Averages
Level 29
1,554 SR
1,535 Elo+
Ares
Ares
Mettaton_XEX
Ares
Level 29
God Stats
27W - 14L
1,605 SR
Queue Stats
130W - 99L
1,560 Elo+
Solo
Skadi
Skadi
OscarMedina5566
Skadi
Level 26
God Stats
71W - 40L
1,631 SR
Queue Stats
230W - 201L
1,542 Elo+
Solo
Set
Set
Roscoe61
Set
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 116L
1,492 Elo+
Party 1
Fenrir
Fenrir
Solbrah
Fenrir
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
92W - 77L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
asoreonmybuttHD
Aphrodite
Level 8
God Stats
39W - 20L
1,710 SR
Queue Stats
66W - 53L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 1 / 0
3,878
776
1,053
3,511
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 1 / 0
2,801
560
140
1,652
479
6
0 / 2 / 0
3,495
699
663
2,684
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
5
0 / 0 / 0
3,264
653
960
1,267
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Sonny1548
Fafnir
4
0 / 2 / 0
3,182
636
447
3,073
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,429
686
888
2,082
997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
1 / 0 / 0
3,612
722
934
1,176
242
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 1
4,026
805
764
2,599
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
Solbrah
Fenrir
7
4 / 1 / 1
4,537
907
3,248
2,971
1,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
asoreonmybuttHD
Aphrodite
5
0 / 0 / 1
3,540
708
371
1,253
357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
0
1
L
0
1
0
0
L
0
2
0
0
L
Scylla
0
0
0
0
W
0
0
0
0
W
1
0
0
1
W
1
0
1
1.5
W
Fenrir
Solbrah
Fenrir
4
1
1
4.5
L
Fafnir
Sonny1548
Fafnir
0
2
0
0
W
Aphrodite
asoreonmybuttHD
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,263
Damage
6,205
12,187
Taken
10,081
4,236
Mitigated
4,114
3,021
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,053
583
0
2,006
3,511
882
0
346
3,165
0
13,753
L
140
36
0
474
1,652
479
0
278
1,374
1,606
0
L
663
344
0
451
2,684
948
0
0
2,684
424
11,034
L
Scylla
960
131
0
0
1,267
294
456
635
632
8,587
0
W
888
0
0
75
2,082
997
0
796
1,122
8,385
0
W
934
435
0
219
1,176
242
515
140
1,036
0
17,390
W
764
457
0
1,744
2,599
589
0
0
2,599
0
13,946
W
Fenrir
Solbrah
Fenrir
3,248
1,094
0
750
2,971
1,929
0
355
2,616
0
14,125
L
Fafnir
Sonny1548
Fafnir
447
213
0
90
3,073
1,633
0
0
3,073
5,956
0
W
Aphrodite
asoreonmybuttHD
Aphrodite
371
215
433
595
1,253
357
271
92
1,161
7,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,620
Gold Earned
19,144
100
Minions Killed
142
0
Camps Cleared
0
454,707
Distance Traveled
507,940
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,878
776
44
9
0
97,584
0
L
Artio
2,801
560
5
1
0
64,848
0
L
Set
3,495
699
27
5
0
99,467
0
L
Scylla
3,264
653
14
3
0
91,616
0
W
Ares
3,429
686
16
3
0
106,320
4
W
Skadi
3,612
722
36
7
0
93,180
1
W
Set
4,026
805
34
7
0
113,489
0
W
Fenrir
4,537
907
39
8
0
98,262
0
L
Fafnir
3,182
636
10
2
0
101,192
0
W
Aphrodite
3,540
708
17
3
0
96,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role