Player Matchup

Ne Zha
Ne Zha
AbstrakytAutism
Ne Zha
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,264 Elo+
Party 1
Skadi
Skadi
Amenadiel_Ark
Skadi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 118L
1,296 Elo+
Party 1
Sobek
Sobek
JayT_2K
Sobek
Level 124
God Stats
0W - 1L
1,569 SR
Queue Stats
89W - 103L
1,513 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,357 Elo+

VS

Team Averages
Level 52
1,465 SR
1,109 Elo+
Jormungandr
Jormungandr
DaRedBaron4497
Jormungandr
Level 105
God Stats
1W - 1L
1,404 SR
Queue Stats
20W - 26L
1,236 Elo+
Party 2
Bellona
Bellona
Why Tsar Why
Bellona
Level 29
God Stats
4W - 2L
1,471 SR
Queue Stats
51W - 78L
1,159 Elo+
Party 2
Hel
Hel
babykrabs5843
Hel
Level 22
God Stats
3W - 3L
1,520 SR
Queue Stats
5W - 9L
932 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
9,894
582
4,853
15,217
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 3
9,374
551
12,865
15,120
5,345
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
JayT_2K
Sobek
14
2 / 5 / 3
11,166
657
15,222
24,053
27,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRedBaron4497
Jormungandr
17
9 / 3 / 9
12,923
760
21,056
19,675
15,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Why Tsar Why
Bellona
16
8 / 0 / 6
11,860
698
18,963
15,547
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 9
12,110
712
6,142
9,544
4,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
21
21
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
1
7
3
0.36
W
Jormungandr
DaRedBaron4497
Jormungandr
9
3
9
4.5
L
Sobek
JayT_2K
Sobek
2
5
3
0.7
W
Bellona
Why Tsar Why
Bellona
8
0
6
11
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
46,161
54,390
Taken
44,766
37,828
Mitigated
32,011
12,193
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,853
1,184
0
1,509
15,217
5,473
0
8,066
7,151
0
20,383
L
12,865
6,135
0
670
15,120
5,345
9
10,330
4,790
0
33,397
W
Jormungandr
DaRedBaron4497
Jormungandr
21,056
6,898
0
4,105
19,675
15,376
1,295
6,468
13,207
76,179
0
L
Sobek
JayT_2K
Sobek
15,222
1,684
450
9,564
24,053
27,010
0
9,531
14,522
33,508
0
W
Bellona
Why Tsar Why
Bellona
18,963
6,848
0
3,834
15,547
12,628
254
5,632
9,915
867
38,967
W
6,142
558
7,814
6,305
9,544
4,007
450
3,941
5,603
21,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
36,893
123
Minions Killed
174
3
Camps Cleared
12
836,612
Distance Traveled
966,034
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,894
582
28
2
1
273,537
3
L
Skadi
9,374
551
56
3
1
246,221
3
W
Jormungandr
12,923
760
100
6
5
285,409
1
L
Sobek
11,166
657
39
2
1
316,854
3
W
Bellona
11,860
698
43
3
6
358,565
0
W
Hel
12,110
712
31
2
1
322,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role