Player Matchup

Vamana
Vamana
Dino-Dills
Vamana
Level 106
God Stats
4W - 2L
1,601 SR
Queue Stats
197W - 200L
1,425 Elo+
Party 2
Da Ji
Da Ji
almighty01
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,536 Elo+
Party 2
Cupid
Cupid
chingleberries
Cupid
Level 144
God Stats
1W - 3L
1,469 SR
Queue Stats
241W - 237L
1,446 Elo+
Solo
Ymir
Ymir
heartofwolfblood
Ymir
Level 84
God Stats
1W - 1L
1,587 SR
Queue Stats
46W - 51L
1,349 Elo+
Party 2
Thor
Thor
toolboy86rick
Thor
Level 49
God Stats
11W - 13L
1,414 SR
Queue Stats
361W - 416L
1,241 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,400 Elo+

VS

Team Averages
Level 77
1,462 SR
1,422 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DarkSnaek114
Sol
Level 123
God Stats
1W - 0L
1,085 SR
Queue Stats
29W - 20L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
SlipperyMo11702
Hou Yi
Level 97
God Stats
3W - 1L
1,727 SR
Queue Stats
161W - 134L
1,397 Elo+
Solo
Ganesha
Ganesha
dukes56
Ganesha
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 72L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dino-Dills
Vamana
17
6 / 7 / 16
10,157
846
15,688
24,159
28,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
16
8 / 8 / 6
9,780
815
7,869
15,075
6,772
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 6 / 13
10,107
842
21,933
14,599
6,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 12
9,124
760
9,238
19,259
15,599
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 7 / 16
8,395
700
4,839
14,419
7,232
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 4 / 20
10,580
882
11,987
12,845
9,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
 
Artemis
16
7 / 6 / 16
10,362
864
18,474
12,215
5,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
15 / 3 / 16
12,329
1,027
25,031
13,432
5,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 5 / 16
11,497
958
19,136
12,525
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
dukes56
Ganesha
15
0 / 5 / 19
8,924
744
6,854
21,987
11,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
122
23
Kills
35
35
Deaths
23
63
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
4
20
3.5
W
Artemis
 
Artemis
7
6
16
2.5
W
15
3
16
7.67
L
Vamana
Dino-Dills
Vamana
6
7
16
2
W
9
5
16
3.4
L
Da Ji
8
8
6
1.38
L
7
6
13
2.25
W
Ganesha
dukes56
Ganesha
0
5
19
1.9
L
2
7
12
1.14
L
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,567
Damage
81,482
87,511
Taken
73,004
64,993
Mitigated
37,723
27,020
Healing
30,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,987
999
5,630
4,518
12,845
9,968
326
1,946
10,899
25,494
0
W
Artemis
 
Artemis
18,474
7,991
1,148
1,633
12,215
5,460
1,134
1,123
11,092
0
27,485
W
25,031
9,677
1,264
5,923
13,432
5,668
2,310
2,091
11,341
44,214
0
L
Vamana
Dino-Dills
Vamana
15,688
6,326
525
7,938
24,159
28,828
0
11,931
11,932
0
23,161
W
19,136
8,089
1,957
3,033
12,525
4,954
1,124
1,669
10,856
0
33,434
L
Da Ji
7,869
1,577
902
1,970
15,075
6,772
0
6,170
8,750
0
11,260
L
21,933
9,361
4,319
3,578
14,599
6,562
0
6,629
7,767
0
38,796
W
Ganesha
dukes56
Ganesha
6,854
1,272
259
5,153
21,987
11,673
47
2,409
19,578
12,240
0
L
9,238
419
1,645
3,144
19,259
15,599
0
10,354
8,719
21,796
0
L
4,839
563
599
2,400
14,419
7,232
0
7,726
6,471
0
13,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
53,692
105
Minions Killed
131
0
Camps Cleared
0
990,408
Distance Traveled
1,046,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,580
882
36
3
0
212,783
0
W
Artemis
10,362
864
23
2
0
195,037
0
W
Sol
12,329
1,027
38
3
0
209,791
0
L
Vamana
10,157
846
14
1
0
216,382
0
W
Hou Yi
11,497
958
34
3
0
221,436
0
L
Da Ji
9,780
815
10
1
0
169,332
0
L
Cupid
10,107
842
45
4
0
180,711
0
W
Ganesha
8,924
744
0
0
0
207,028
0
L
Ymir
9,124
760
22
2
0
219,263
1
L
Thor
8,395
700
14
1
0
204,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role