Player Matchup

Jormungandr
Jormungandr
CutiePie087
Jormungandr
Level 89
God Stats
3W - 0L
1,808 SR
Queue Stats
41W - 39L
1,415 Elo+
Party 4
Merlin
Merlin
TheSadFriend
Merlin
Level 99
God Stats
1W - 2L
1,509 SR
Queue Stats
93W - 70L
1,510 Elo+
Party 4
Agni
Agni
Theviralvenom
Agni
Level 127
God Stats
3W - 2L
1,494 SR
Queue Stats
205W - 218L
1,476 Elo+
Party 3
Bastet
Bastet
TriK_magic_
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,346 Elo+
Solo
Baba Yaga
Baba Yaga
paninicat
Baba Yaga
Level 156
God Stats
2W - 3L
1,205 SR
Queue Stats
239W - 254L
1,484 Elo+
Party 3
Team Averages
Level 108
1,503 SR
1,446 Elo+

VS

Team Averages
Level 82
1,409 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alex_atrocity
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,316 Elo+
Party 2
Kuzenbo
Kuzenbo
MonsterGlich_
Kuzenbo
Level 66
God Stats
0W - 1L
1,403 SR
Queue Stats
12W - 19L
1,358 Elo+
Party 2
Khepri
Khepri
VioletSorrow107
Khepri
Level 103
God Stats
0W - 4L
1,099 SR
Queue Stats
255W - 282L
1,446 Elo+
Solo
Anubis
Anubis
oY0PIo
Anubis
Level 125
God Stats
5W - 3L
1,540 SR
Queue Stats
343W - 340L
1,525 Elo+
Party 1
Mercury
Mercury
xX1L4stBr34thXx
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CutiePie087
Jormungandr
17
4 / 3 / 14
11,384
670
7,755
15,361
13,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
10 / 6 / 13
13,526
796
23,723
19,717
8,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 12
11,913
701
9,012
10,275
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
19
9 / 6 / 10
12,326
725
19,020
14,815
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
paninicat
Baba Yaga
20
4 / 1 / 20
12,828
755
20,042
11,228
6,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alex_atrocity
Ah Muzen Cab
20
5 / 5 / 9
11,841
697
19,883
15,918
6,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
18
2 / 4 / 11
10,571
622
16,094
20,691
31,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 4
8,826
519
3,463
20,756
24,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
oY0PIo
Anubis
20
8 / 8 / 4
12,320
725
12,813
19,970
8,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 7 / 8
9,511
559
5,899
13,379
4,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
31
Kills
17
18
Deaths
31
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alex_atrocity
Ah Muzen Cab
5
5
9
1.9
W
Jormungandr
CutiePie087
Jormungandr
4
3
14
3.67
L
Kuzenbo
2
4
11
1.88
W
Merlin
10
6
13
2.75
W
4
2
12
5
W
Bastet
9
6
10
2.33
L
1
7
4
0.43
L
Anubis
oY0PIo
Anubis
8
8
4
1.25
W
Baba Yaga
paninicat
Baba Yaga
4
1
20
14
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,552
Damage
58,152
71,396
Taken
90,714
37,849
Mitigated
75,362
30,988
Healing
27,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alex_atrocity
Ah Muzen Cab
19,883
2,568
1,242
4,827
15,918
6,195
300
12,549
3,137
0
52,868
W
Jormungandr
CutiePie087
Jormungandr
7,755
1,644
1,124
2,483
15,361
13,366
98
6,776
8,393
22,894
0
L
Kuzenbo
16,094
5,496
1,408
3,447
20,691
31,322
75
10,575
9,738
22,271
0
W
Merlin
23,723
2,170
1,852
6,810
19,717
8,468
2,017
10,346
9,371
54,950
0
W
9,012
733
3,426
3,790
10,275
4,460
1,020
3,345
6,930
28,439
0
W
Bastet
19,020
5,642
1,169
1,419
14,815
5,328
987
7,716
7,099
0
29,714
L
3,463
522
1,690
3,212
20,756
24,768
0
10,874
9,467
9,626
0
L
Anubis
oY0PIo
Anubis
12,813
835
2,491
6,301
19,970
8,568
117
13,697
5,869
32,364
0
W
Baba Yaga
paninicat
Baba Yaga
20,042
845
2,322
6,593
11,228
6,227
866
4,187
7,041
40,391
0
L
5,899
366
1,379
1,030
13,379
4,509
0
11,094
1,971
0
13,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,977
Gold Earned
53,069
228
Minions Killed
155
0
Camps Cleared
0
1,532,136
Distance Traveled
1,388,999
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,841
697
68
4
0
292,368
0
W
Jormungandr
11,384
670
22
1
0
256,530
1
L
Kuzenbo
10,571
622
15
1
0
307,866
0
W
Merlin
13,526
796
52
3
0
281,433
1
W
Agni
11,913
701
53
3
0
340,068
0
W
Bastet
12,326
725
23
1
0
285,756
0
L
Khepri
8,826
519
3
0
0
215,105
0
L
Anubis
12,320
725
48
3
0
256,963
0
W
Baba Yaga
12,828
755
78
5
0
368,349
2
L
Mercury
9,511
559
21
1
0
316,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role