Player Matchup

Yemoja
Yemoja
Asalis94
Yemoja
Level 13
God Stats
1W - 4L
1,056 SR
Queue Stats
4W - 11L
1,198 Elo+
Party 1
Ao Kuang
Ao Kuang
CamKinggBruh
Ao Kuang
Level 117
God Stats
14W - 11L
1,502 SR
Queue Stats
97W - 99L
1,458 Elo+
Party 1
Bellona
Bellona
DenseAxeMan
Bellona
Level 59
God Stats
13W - 14L
1,487 SR
Queue Stats
147W - 148L
1,331 Elo+
Party 1
Chronos
Chronos
HairyJewishSack
Chronos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,451 Elo+
Party 1
Izanami
Izanami
Juclob
Izanami
Level 84
God Stats
17W - 11L
1,443 SR
Queue Stats
178W - 187L
1,348 Elo+
Party 1
Team Averages
Level 66
1,397 SR
1,357 Elo+

VS

Team Averages
Level 78
1,549 SR
1,485 Elo+
Guan Yu
Guan Yu
Mate_Picante
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,395 Elo+
Party 2
Ne Zha
Ne Zha
albertandrew96
Ne Zha
Level 105
God Stats
8W - 4L
1,724 SR
Queue Stats
385W - 328L
1,593 Elo+
Party 3
Danzaburou
Danzaburou
josemaoh
Danzaburou
Level 35
God Stats
13W - 12L
1,510 SR
Queue Stats
181W - 156L
1,565 Elo+
Party 3
Poseidon
Poseidon
moto_oga
Poseidon
Level 106
God Stats
15W - 11L
1,479 SR
Queue Stats
309W - 302L
1,492 Elo+
Party 3
Artio
Artio
t1bur0ncin_uJAJA
Artio
Level 124
God Stats
9W - 5L
1,532 SR
Queue Stats
524W - 551L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asalis94
Yemoja
13
0 / 8 / 2
8,410
366
924
15,399
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
CamKinggBruh
Ao Kuang
17
9 / 8 / 3
12,505
544
15,344
20,105
7,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
DenseAxeMan
Bellona
15
0 / 6 / 2
9,347
406
6,994
19,989
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 9 / 2
9,732
423
10,577
15,525
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Juclob
Izanami
17
4 / 12 / 1
11,194
487
15,747
20,479
6,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mate_Picante
Guan Yu
17
3 / 1 / 16
10,911
474
6,589
15,896
19,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 3 / 5
14,353
624
17,623
16,743
8,339
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
josemaoh
Danzaburou
20
13 / 5 / 8
14,599
635
21,211
17,550
6,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
moto_oga
Poseidon
20
10 / 4 / 10
13,369
581
14,082
12,110
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 8
12,474
542
11,070
20,827
25,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
14
Kills
43
43
Deaths
14
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Asalis94
Yemoja
0
8
2
0.13
L
Ao Kuang
CamKinggBruh
Ao Kuang
9
8
3
1.31
L
Bellona
DenseAxeMan
Bellona
0
6
2
0.17
L
1
9
2
0.22
L
Izanami
Juclob
Izanami
4
12
1
0.38
W
Guan Yu
Mate_Picante
Guan Yu
3
1
16
11
W
11
3
5
4.5
W
Danzaburou
josemaoh
Danzaburou
13
5
8
3.4
W
Poseidon
moto_oga
Poseidon
10
4
10
3.75
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,586
Damage
70,575
91,497
Taken
83,126
44,776
Mitigated
64,131
18,011
Healing
32,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Asalis94
Yemoja
924
225
1,004
1,657
15,399
9,148
21
4,137
11,262
10,589
0
L
Ao Kuang
CamKinggBruh
Ao Kuang
15,344
4,317
0
7,185
20,105
7,938
0
2,745
17,360
61,835
9,092
L
Bellona
DenseAxeMan
Bellona
6,994
1,702
0
2,289
19,989
15,777
1,024
5,748
14,241
0
47,626
L
10,577
4,397
0
3,305
15,525
5,571
0
7,404
8,121
56,912
5,381
L
Izanami
Juclob
Izanami
15,747
10,974
0
2,571
20,479
6,342
601
5,118
15,361
0
87,150
W
Guan Yu
Mate_Picante
Guan Yu
6,589
1,113
2,310
4,140
15,896
19,154
214
4,163
11,635
0
23,242
W
17,623
5,384
0
8,115
16,743
8,339
0
4,004
12,600
0
119,949
W
Danzaburou
josemaoh
Danzaburou
21,211
8,379
0
4,881
17,550
6,135
1,301
7,574
9,976
0
124,417
W
Poseidon
moto_oga
Poseidon
14,082
2,019
418
2,092
12,110
4,852
804
2,779
9,236
89,244
0
W
11,070
1,095
664
9,645
20,827
25,651
496
5,969
14,173
62,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
65,706
461
Minions Killed
660
0
Camps Cleared
0
1,862,446
Distance Traveled
2,303,616
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,410
366
19
1
0
318,456
0
L
Ao Kuang
12,505
544
93
4
0
414,146
3
L
Bellona
9,347
406
91
4
0
405,560
0
L
Chronos
9,732
423
111
5
0
381,435
3
L
Izanami
11,194
487
147
6
0
342,849
0
W
Guan Yu
10,911
474
42
2
0
476,146
0
W
Ne Zha
14,353
624
175
8
0
489,477
11
W
Danzaburou
14,599
635
168
7
0
415,256
2
W
Poseidon
13,369
581
156
7
0
449,130
2
W
Artio
12,474
542
119
5
0
473,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role