Player Matchup

Pele
Pele
DRACO_5s
Pele
Level 149
God Stats
10W - 4L
1,773 SR
Queue Stats
154W - 65L
1,774 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuannD
Cu Chulainn
Level 67
God Stats
422W - 383L
1,544 SR
Queue Stats
625W - 581L
1,557 Elo+
Solo
Artio
Artio
andybowler
Artio
Level 96
God Stats
5W - 1L
1,689 SR
Queue Stats
60W - 17L
1,746 Elo+
Party 1
Persephone
Persephone
choji400
Persephone
Level 67
God Stats
1W - 1L
1,652 SR
Queue Stats
180W - 67L
1,790 Elo+
Party 1
Neith
Neith
samiboy96_15
Neith
Level 140
God Stats
637W - 617L
1,605 SR
Queue Stats
660W - 645L
1,603 Elo+
Solo
Team Averages
Level 104
1,652 SR
1,694 Elo+

VS

Team Averages
Level 133
1,558 SR
1,584 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Capacity
Baron Samedi
Level 151
God Stats
0W - 1L
1,534 SR
Queue Stats
363W - 294L
1,656 Elo+
Solo
Zeus
Zeus
DarkerDagger
Zeus
Level 125
God Stats
13W - 8L
1,604 SR
Queue Stats
84W - 65L
1,597 Elo+
Solo
Chiron
Chiron
GiantCyborg
Chiron
Level 102
God Stats
1W - 3L
1,450 SR
Queue Stats
24W - 26L
1,604 Elo+
Solo
Susano
Susano
HoldMyPoodle548
Susano
Level 142
God Stats
3W - 2L
1,702 SR
Queue Stats
19W - 17L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 4 / 5
8,142
1,163
6,263
10,125
3,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
SuannD
Cu Chulainn
14
1 / 4 / 6
7,514
1,073
8,346
10,835
8,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
14
0 / 1 / 4
7,574
1,082
3,302
11,301
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
choji400
Persephone
15
4 / 0 / 6
9,069
1,296
11,507
5,117
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
8,376
1,197
4,601
5,706
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

281

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 3 / 8
7,691
1,099
7,621
12,143
10,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Capacity
Baron Samedi
11
0 / 0 / 0
4,760
680
0
0
0
15
7 / 2 / 3
9,468
1,353
16,071
6,052
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
0 / 4 / 5
7,545
1,078
6,941
11,576
4,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 7
8,306
1,187
9,245
6,853
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
11
Kills
10
10
Deaths
11
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
8
1.33
L
Baron Samedi
Capacity
Baron Samedi
0
0
0
0
W
Pele
2
4
5
1.13
L
7
2
3
4.25
L
Chiron
0
4
5
0.63
L
3
2
7
3.25
W
Cu Chulainn
SuannD
Cu Chulainn
1
4
6
1
W
Artio
0
1
4
2
W
Persephone
choji400
Persephone
4
0
6
7
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,019
Damage
39,878
43,084
Taken
36,624
27,285
Mitigated
18,767
5,292
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,621
1,252
0
1,082
12,143
10,170
0
6,153
5,716
5,235
16,752
L
Baron Samedi
Capacity
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Pele
6,263
882
0
338
10,125
3,413
0
4,453
5,504
0
26,086
L
16,071
783
0
544
6,052
1,914
0
1,840
4,122
33,340
0
L
Chiron
6,941
4,560
386
2,396
11,576
4,263
0
4,839
6,625
0
27,568
L
9,245
2,396
0
664
6,853
2,420
0
1,451
5,352
0
19,347
W
Cu Chulainn
SuannD
Cu Chulainn
8,346
1,528
0
79
10,835
8,413
0
2,353
8,372
0
18,275
W
Artio
3,302
320
960
2,356
11,301
11,923
0
4,875
6,132
6,192
0
W
Persephone
choji400
Persephone
11,507
409
0
862
5,117
1,579
0
2,377
2,586
29,213
0
W
4,601
2,633
0
697
5,706
1,957
0
3,227
2,275
0
20,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
37,770
168
Minions Killed
161
8
Camps Cleared
4
761,786
Distance Traveled
611,792
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,691
1,099
22
3
0
154,921
0
L
Baron Samedi
4,760
680
0
0
0
0
0
W
Pele
8,142
1,163
42
6
5
154,872
1
L
Zeus
9,468
1,353
50
7
1
147,719
1
L
Chiron
7,545
1,078
61
9
2
143,044
0
L
Susano
8,306
1,187
28
4
1
166,108
1
W
Cu Chulainn
7,514
1,073
18
3
1
148,042
2
W
Artio
7,574
1,082
3
0
0
156,002
0
W
Persephone
9,069
1,296
64
9
0
162,004
1
W
Neith
8,376
1,197
41
6
2
140,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role