Player Matchup

Chronos
Chronos
Deadliest6ore
Chronos
Level 108
God Stats
4W - 6L
1,526 SR
Queue Stats
615W - 643L
1,572 Elo+
Party 3
Achilles
Achilles
Jayce94
Achilles
Level 82
God Stats
6W - 9L
1,546 SR
Queue Stats
212W - 190L
1,595 Elo+
Party 1
Hel
Hel
MidnightsKiss
Hel
Level 87
God Stats
16W - 13L
1,616 SR
Queue Stats
228W - 186L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
Navarooski
Sun Wukong
Level 120
God Stats
7W - 9L
1,490 SR
Queue Stats
752W - 743L
1,544 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
beefncheese11
Ah Muzen Cab
Level 100
God Stats
12W - 14L
1,416 SR
Queue Stats
414W - 376L
1,599 Elo+
Party 1
Team Averages
Level 99
1,519 SR
1,583 Elo+

VS

Team Averages
Level 68
1,551 SR
1,564 Elo+
Tsukuyomi
Tsukuyomi
ElionXhoni
Tsukuyomi
Level 87
God Stats
27W - 18L
1,617 SR
Queue Stats
262W - 293L
1,531 Elo+
Party 2
Olorun
Olorun
FrigginWeebz
Olorun
Level 85
God Stats
4W - 2L
1,709 SR
Queue Stats
116W - 100L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
MyNigLilBill
Nu Wa
Level 76
God Stats
3W - 2L
1,313 SR
Queue Stats
28W - 31L
1,536 Elo+
Party 2
Achilles
Achilles
PantherNinja76
Achilles
Level 49
God Stats
6W - 5L
1,684 SR
Queue Stats
312W - 295L
1,582 Elo+
Solo
Tyr
Tyr
dusk546
Tyr
Level 41
God Stats
1W - 1L
1,433 SR
Queue Stats
12W - 7L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
2 / 6 / 5
10,684
486
11,432
21,503
10,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jayce94
Achilles
17
4 / 6 / 0
10,738
488
15,538
25,395
36,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 5
8,478
385
3,346
12,479
7,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Navarooski
Sun Wukong
18
6 / 6 / 0
11,278
513
8,198
22,023
9,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
beefncheese11
Ah Muzen Cab
17
4 / 7 / 1
10,792
491
11,025
17,158
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElionXhoni
Tsukuyomi
18
10 / 6 / 7
11,833
538
17,924
21,373
8,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
19
10 / 3 / 7
11,976
544
16,517
15,904
13,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
6 / 5 / 13
11,511
523
22,863
12,512
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
2 / 2 / 10
11,078
504
15,280
17,749
16,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
16
3 / 0 / 13
10,989
500
6,605
13,463
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
16
Kills
31
31
Deaths
16
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chronos
2
6
5
0.75
W
Tsukuyomi
ElionXhoni
Tsukuyomi
10
6
7
2.25
W
Olorun
10
3
7
4.5
L
Achilles
Jayce94
Achilles
4
6
0
0.67
L
0
6
5
0.42
W
6
5
13
2.5
L
Sun Wukong
Navarooski
Sun Wukong
6
6
0
1
W
Achilles
2
2
10
3.5
L
Ah Muzen Cab
beefncheese11
Ah Muzen Cab
4
7
1
0.64
W
Tyr
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,539
Damage
79,189
98,558
Taken
81,001
70,288
Mitigated
62,859
33,150
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
11,432
2,747
0
6,295
21,503
10,642
0
11,727
9,776
72,820
0
W
Tsukuyomi
ElionXhoni
Tsukuyomi
17,924
3,994
0
4,977
21,373
8,728
65
4,373
16,696
0
65,733
W
Olorun
16,517
9,568
901
8,018
15,904
13,710
2,028
3,461
12,443
95,674
15,469
L
Achilles
Jayce94
Achilles
15,538
4,310
0
10,576
25,395
36,650
302
7,669
17,726
498
62,111
L
3,346
50
4,110
4,371
12,479
7,556
0
5,879
6,600
26,407
0
W
22,863
5,304
140
2,206
12,512
4,355
113
3,352
9,108
81,338
0
L
Sun Wukong
Navarooski
Sun Wukong
8,198
2,137
0
5,414
22,023
9,717
0
10,203
11,820
0
88,797
W
Achilles
15,280
3,458
0
4,466
17,749
16,313
584
2,006
14,288
17,310
44,307
L
Ah Muzen Cab
beefncheese11
Ah Muzen Cab
11,025
3,714
0
2,384
17,158
5,723
0
7,706
9,452
0
82,889
W
Tyr
6,605
480
0
3,205
13,463
19,753
213
1,995
11,280
4,377
33,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
57,387
598
Minions Killed
557
0
Camps Cleared
0
1,880,254
Distance Traveled
2,029,447
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,684
486
118
5
0
383,065
2
W
Tsukuyomi
11,833
538
103
5
0
406,778
0
W
Olorun
11,976
544
153
7
0
373,765
5
L
Achilles
10,738
488
121
6
0
359,781
6
L
Hel
8,478
385
52
2
0
408,153
9
W
Nu Wa
11,511
523
119
5
0
361,044
2
L
Sun Wukong
11,278
513
155
7
0
374,850
6
W
Achilles
11,078
504
122
6
0
439,617
1
L
Ah Muzen Cab
10,792
491
152
7
0
354,405
4
W
Tyr
10,989
500
60
3
0
448,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role