Player Matchup

Cliodhna
Cliodhna
Just_That_Buddy
Cliodhna
Level 10
God Stats
23W - 18L
1,677 SR
Queue Stats
81W - 57L
1,594 Elo+
Party 1
Guan Yu
Guan Yu
ZenitsuThunder7
Guan Yu
Level 4
God Stats
6W - 3L
1,585 SR
Queue Stats
6W - 3L
1,496 Elo+
Party 3
Xing Tian
Xing Tian
iFillyGod
Xing Tian
Level 69
God Stats
5W - 7L
1,504 SR
Queue Stats
76W - 68L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jpesoson2
Tsukuyomi
Level 22
God Stats
5W - 2L
1,652 SR
Queue Stats
63W - 73L
1,313 Elo+
Party 3
He Bo
He Bo
kolm4321
He Bo
Level 86
God Stats
6W - 7L
1,780 SR
Queue Stats
121W - 109L
1,499 Elo+
Party 1
Team Averages
Level 38
1,640 SR
1,482 Elo+

VS

Team Averages
Level 20
1,440 SR
1,385 Elo+
Zeus
Zeus
Derm-Blink
Zeus
Level 26
God Stats
19W - 10L
1,597 SR
Queue Stats
152W - 138L
1,472 Elo+
Solo
Kali
Kali
FAKU1201
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,454 Elo+
Solo
Kukulkan
Kukulkan
PeachTea37
Kukulkan
Level 26
God Stats
30W - 33L
1,499 SR
Queue Stats
196W - 217L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Sayu Turtle
Cthulhu
Level 4
God Stats
2W - 4L
1,326 SR
Queue Stats
7W - 8L
1,282 Elo+
Party 2
Nu Wa
Nu Wa
SplashGawd23
Nu Wa
Level 24
God Stats
4W - 8L
1,277 SR
Queue Stats
8W - 13L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
10 / 1 / 15
12,866
1,170
18,152
9,234
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 0 / 13
10,507
955
7,548
9,957
10,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
iFillyGod
Xing Tian
18
7 / 4 / 17
11,144
1,013
14,022
17,111
19,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
jpesoson2
Tsukuyomi
17
3 / 6 / 17
10,365
942
11,211
13,969
4,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
kolm4321
He Bo
18
10 / 1 / 18
12,161
1,106
19,610
11,473
3,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

229

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
11,879
1,080
18,269
9,928
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
0 / 8 / 9
9,392
854
5,808
19,781
8,481
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
PeachTea37
Kukulkan
17
1 / 4 / 9
10,290
935
12,061
9,650
4,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Sayu Turtle
Cthulhu
17
2 / 11 / 7
9,939
904
6,995
24,379
23,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 7 / 8
10,586
962
11,696
12,032
4,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
34
Kills
12
12
Deaths
34
80
Assists
37
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Kali
0
8
9
0.56
W
Cliodhna
10
1
15
17.5
L
Kukulkan
PeachTea37
Kukulkan
1
4
9
1.38
L
Cthulhu
Sayu Turtle
Cthulhu
2
11
7
0.5
L
2
7
8
0.86
W
4
0
13
10.5
W
Xing Tian
iFillyGod
Xing Tian
7
4
17
3.88
W
Tsukuyomi
jpesoson2
Tsukuyomi
3
6
17
1.92
W
He Bo
kolm4321
He Bo
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,543
Damage
54,829
61,744
Taken
75,770
41,600
Mitigated
44,340
9,289
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,269
2,358
0
468
9,928
3,401
0
2,715
7,213
33,514
0
L
Kali
5,808
1,910
0
677
19,781
8,481
0
11,637
8,144
0
10,719
W
Cliodhna
18,152
788
179
642
9,234
3,438
0
6,167
3,067
0
42,980
L
Kukulkan
PeachTea37
Kukulkan
12,061
315
463
992
9,650
4,183
0
3,297
6,353
43,545
0
L
Cthulhu
Sayu Turtle
Cthulhu
6,995
2,072
0
250
24,379
23,549
0
9,954
14,425
22,772
0
L
11,696
2,849
0
0
12,032
4,726
0
7,331
4,701
29,666
0
W
7,548
678
324
1,584
9,957
10,381
0
8,001
1,956
4,793
18,544
W
Xing Tian
iFillyGod
Xing Tian
14,022
1,023
498
530
17,111
19,228
0
14,731
2,380
25,065
504
W
Tsukuyomi
jpesoson2
Tsukuyomi
11,211
2,654
90
1,034
13,969
4,864
0
11,534
2,435
0
20,653
W
He Bo
kolm4321
He Bo
19,610
1,152
646
3,762
11,473
3,689
0
8,588
2,885
44,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,043
Gold Earned
52,086
192
Minions Killed
188
3
Camps Cleared
4
1,041,582
Distance Traveled
927,019
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,879
1,080
52
5
1
171,886
0
L
Kali
9,392
854
8
1
1
214,171
1
W
Cliodhna
12,866
1,170
59
5
0
236,580
0
L
Kukulkan
10,290
935
71
6
1
184,101
4
L
Cthulhu
9,939
904
23
2
1
198,486
3
L
Nu Wa
10,586
962
34
3
0
158,375
1
W
Guan Yu
10,507
955
45
4
1
232,174
0
W
Xing Tian
11,144
1,013
16
1
0
215,306
0
W
Tsukuyomi
10,365
942
18
2
1
153,890
0
W
He Bo
12,161
1,106
54
5
1
203,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role