Player Matchup

Cupid
Cupid
JotaaKR
Cupid
Level 124
God Stats
0W - 1L
1,418 SR
Queue Stats
5W - 3L
1,680 Elo+
Party 2
Hercules
Hercules
SeyeR201
Hercules
Level 154
God Stats
0W - 1L
1,525 SR
Queue Stats
6W - 9L
1,447 Elo+
Party 2
Hades
Hades
zblooddragon
Hades
Level 86
God Stats
5W - 7L
1,459 SR
Queue Stats
7W - 9L
1,493 Elo+
Party 2
Team Averages
Level 121
1,467 SR
1,540 Elo+

VS

Team Averages
Level 83
1,568 SR
1,488 Elo+
Cliodhna
Cliodhna
KingoftheWarpig
Cliodhna
Level 65
God Stats
29W - 17L
1,650 SR
Queue Stats
238W - 234L
1,511 Elo+
Solo
Osiris
Osiris
sparta1a
Osiris
Level 106
God Stats
3W - 3L
1,652 SR
Queue Stats
84W - 101L
1,407 Elo+
Party 1
Merlin
Merlin
wolf1731
Merlin
Level 78
God Stats
6W - 6L
1,403 SR
Queue Stats
45W - 41L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JotaaKR
Cupid
13
5 / 7 / 4
9,160
705
7,584
11,223
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SeyeR201
Hercules
13
4 / 2 / 5
9,682
745
7,710
18,310
26,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 8 / 9
8,481
652
7,124
14,272
7,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
8 / 5 / 6
10,241
788
12,967
12,884
4,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
sparta1a
Osiris
14
5 / 4 / 9
9,792
753
11,100
12,163
14,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
wolf1731
Merlin
15
4 / 1 / 13
9,972
767
13,687
5,513
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
10
Kills
17
17
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cupid
JotaaKR
Cupid
5
7
4
1
W
Cliodhna
8
5
6
2.2
L
Hercules
SeyeR201
Hercules
4
2
5
3.25
W
Osiris
sparta1a
Osiris
5
4
9
2.38
W
Merlin
wolf1731
Merlin
4
1
13
10.5
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
37,754
43,805
Taken
30,560
39,491
Mitigated
21,809
11,766
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
JotaaKR
Cupid
7,584
2,738
444
970
11,223
5,532
0
3,589
7,634
0
33,143
W
Cliodhna
12,967
571
492
4,810
12,884
4,986
218
3,940
8,944
0
36,978
L
Hercules
SeyeR201
Hercules
7,710
2,678
0
6,308
18,310
26,035
0
6,377
11,933
0
15,517
W
Osiris
sparta1a
Osiris
11,100
3,368
0
2,711
12,163
14,941
132
2,983
9,180
879
19,721
W
Merlin
wolf1731
Merlin
13,687
1,998
178
2,187
5,513
1,882
524
836
4,677
47,830
0
L
7,124
863
1,298
2,746
14,272
7,924
0
4,995
9,277
22,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
30,005
122
Minions Killed
148
5
Camps Cleared
7
664,568
Distance Traveled
754,398
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,160
705
60
5
1
202,605
1
W
Cliodhna
10,241
788
47
4
4
231,166
3
L
Hercules
9,682
745
26
2
1
258,884
2
W
Osiris
9,792
753
17
1
1
258,795
4
W
Merlin
9,972
767
84
6
2
264,437
7
L
Hades
8,481
652
36
3
3
203,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role