Player Matchup

Nemesis
Nemesis
GdogMerc
Nemesis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
Kixan
Aphrodite
Level 13
God Stats
4W - 0L
1,968 SR
Queue Stats
4W - 0L
1,762 Elo+
Party 2
Set
Set
PhilthyNut420
Set
Level 44
God Stats
1W - 0L
1,331 SR
Queue Stats
30W - 8L
1,659 Elo+
Party 4
Cerberus
Cerberus
WiserHealer7308
Cerberus
Level 41
God Stats
2W - 1L
1,314 SR
Queue Stats
31W - 11L
1,619 Elo+
Party 4
Danzaburou
Danzaburou
Xavier1423
Danzaburou
Level 117
God Stats
16W - 16L
1,630 SR
Queue Stats
477W - 434L
1,635 Elo+
Party 4
Team Averages
Level 69
1,548 SR
1,650 Elo+

VS

Team Averages
Level 81
1,654 SR
1,614 Elo+
Bacchus
Bacchus
BeenALongTime
Bacchus
Level 122
God Stats
21W - 12L
1,718 SR
Queue Stats
363W - 287L
1,639 Elo+
Party 1
Fenrir
Fenrir
LecheX
Fenrir
Level 102
God Stats
1W - 2L
1,713 SR
Queue Stats
196W - 174L
1,550 Elo+
Party 3
Heimdallr
Heimdallr
SerathXO
Heimdallr
Level 123
God Stats
117W - 71L
1,715 SR
Queue Stats
431W - 349L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Strikeman31
Sun Wukong
Level 29
God Stats
3W - 4L
1,360 SR
Queue Stats
101W - 84L
1,565 Elo+
Party 3
Kukulkan
Kukulkan
YungSaudiBoy
Kukulkan
Level 29
God Stats
7W - 2L
1,764 SR
Queue Stats
152W - 83L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GdogMerc
Nemesis
12
4 / 3 / 2
7,275
560
4,635
7,805
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Kixan
Aphrodite
12
1 / 1 / 2
7,198
554
4,118
9,570
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 6
8,990
692
10,997
7,893
3,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
11
1 / 2 / 10
7,167
551
4,400
9,536
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Xavier1423
Danzaburou
14
6 / 1 / 3
8,180
629
4,512
5,608
1,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 2 / 3
6,491
499
3,772
7,274
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
LecheX
Fenrir
10
1 / 4 / 4
6,188
476
3,489
7,735
6,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SerathXO
Heimdallr
12
2 / 4 / 0
7,509
578
5,156
9,176
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Strikeman31
Sun Wukong
13
1 / 2 / 1
7,411
570
4,818
11,073
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
YungSaudiBoy
Kukulkan
12
1 / 6 / 1
7,035
541
2,472
6,755
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
7
7
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
2
3
1.75
W
Nemesis
GdogMerc
Nemesis
4
3
2
1.67
W
Aphrodite
Kixan
Aphrodite
1
1
2
2
L
Fenrir
LecheX
Fenrir
1
4
4
0.75
W
6
0
6
9
L
Heimdallr
SerathXO
Heimdallr
2
4
0
0.5
L
Sun Wukong
Strikeman31
Sun Wukong
1
2
1
0.75
W
Cerberus
1
2
10
3
W
Danzaburou
Xavier1423
Danzaburou
6
1
3
7.5
L
Kukulkan
YungSaudiBoy
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
19,707
40,412
Taken
42,013
18,670
Mitigated
24,142
16,408
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,772
508
0
758
7,274
4,295
0
724
6,550
28,828
0
W
Nemesis
GdogMerc
Nemesis
4,635
1,749
0
1,815
7,805
3,354
535
2,132
5,589
0
38,774
W
Aphrodite
Kixan
Aphrodite
4,118
812
366
7,114
9,570
2,779
397
645
8,315
42,187
0
L
Fenrir
LecheX
Fenrir
3,489
511
377
769
7,735
6,939
0
1,638
6,097
0
15,656
W
10,997
4,241
0
2,540
7,893
3,107
261
1,739
6,098
0
66,110
L
Heimdallr
SerathXO
Heimdallr
5,156
2,497
0
2,507
9,176
2,764
0
987
8,189
0
53,990
L
Sun Wukong
Strikeman31
Sun Wukong
4,818
198
0
3,894
11,073
8,262
81
4,334
6,739
0
40,946
W
Cerberus
4,400
556
0
1,969
9,536
7,704
0
1,212
8,210
22,742
0
W
Danzaburou
Xavier1423
Danzaburou
4,512
1,427
0
2,604
5,608
1,726
39
402
5,206
0
52,363
L
Kukulkan
YungSaudiBoy
Kukulkan
2,472
300
0
304
6,755
1,882
0
1,002
5,753
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
34,634
444
Minions Killed
385
0
Camps Cleared
0
1,440,000
Distance Traveled
1,311,701
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,491
499
50
4
0
287,952
5
W
Nemesis
7,275
560
80
6
0
348,705
5
W
Aphrodite
7,198
554
94
7
0
234,820
2
L
Fenrir
6,188
476
31
2
0
258,698
5
W
Set
8,990
692
123
9
0
283,328
1
L
Heimdallr
7,509
578
112
9
0
236,373
2
L
Sun Wukong
7,411
570
88
7
0
283,715
3
W
Cerberus
7,167
551
47
4
0
273,086
6
W
Danzaburou
8,180
629
100
8
0
300,061
5
L
Kukulkan
7,035
541
104
8
0
244,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role