Player Matchup

Skadi
Skadi
BAD-zGhost
Skadi
Level 18
God Stats
2W - 5L
1,307 SR
Queue Stats
9W - 21L
1,253 Elo+
Party 3
Mulan
Mulan
Farrofadeovo
Mulan
Level 29
God Stats
3W - 5L
1,494 SR
Queue Stats
24W - 13L
1,509 Elo+
Solo
Olorun
Olorun
L7 rubim
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
YT_vKing-Bsk_YT
Vamana
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,211 Elo+
Party 3
Athena
Athena
tigre_audaz634
Athena
Level 20
God Stats
5W - 1L
1,728 SR
Queue Stats
38W - 34L
1,422 Elo+
Solo
Team Averages
Level 15
1,506 SR
1,379 Elo+

VS

Team Averages
Level 28
1,484 SR
1,408 Elo+
Chang'e
Chang'e
Fr4nco0359
Chang'e
Level 29
God Stats
18W - 17L
1,550 SR
Queue Stats
57W - 60L
1,397 Elo+
Party 1
Persephone
Persephone
MagicalArtist7
Persephone
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 59L
1,500 Elo+
Party 2
Scylla
Scylla
MiguelPtPt2003
Scylla
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 47L
1,500 Elo+
Party 2
Loki
Loki
crakudosensual
Loki
Level 6
God Stats
3W - 5L
1,254 SR
Queue Stats
23W - 17L
1,167 Elo+
Solo
Cu Chulainn
Cu Chulainn
j3remay4
Cu Chulainn
Level 29
God Stats
37W - 23L
1,618 SR
Queue Stats
201W - 210L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
3
0 / 1 / 0
4,387
313
397
896
205
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 5 / 0
4,582
327
1,944
4,150
1,146
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
L7 rubim
Olorun
3
0 / 5 / 0
4,443
317
734
3,736
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
1 / 4 / 2
6,246
446
1,404
9,045
4,551
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 1 / 1
7,729
552
4,889
12,259
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fr4nco0359
Chang'e
12
5 / 1 / 3
8,292
592
6,112
5,967
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MagicalArtist7
Persephone
11
0 / 4 / 0
7,510
536
1,474
5,075
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
6,713
480
1,600
5,909
1,463
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 1 / 1
7,856
561
3,297
5,709
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
j3remay4
Cu Chulainn
15
6 / 1 / 4
10,056
718
8,584
9,781
7,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
16
16
Deaths
10
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
1
0
0
L
0
5
0
0
W
Chang'e
Fr4nco0359
Chang'e
5
1
3
6.5
L
Olorun
L7 rubim
Olorun
0
5
0
0
W
Persephone
MagicalArtist7
Persephone
0
4
0
0
W
0
3
0
0
L
1
4
2
0.5
W
5
1
1
5.5
W
Cu Chulainn
j3remay4
Cu Chulainn
6
1
4
8
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,368
Damage
21,067
30,086
Taken
32,441
17,501
Mitigated
13,650
2,494
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
397
77
0
50
896
205
0
360
496
0
4,195
L
1,944
920
0
224
4,150
1,146
0
364
3,786
0
7,029
W
Chang'e
Fr4nco0359
Chang'e
6,112
1,701
384
3,181
5,967
1,932
3,141
2,555
3,412
32,655
0
L
Olorun
L7 rubim
Olorun
734
507
0
156
3,736
1,289
0
1,949
1,787
7,592
0
W
Persephone
MagicalArtist7
Persephone
1,474
272
0
542
5,075
1,377
3,398
1,076
3,996
32,123
0
W
1,600
178
0
0
5,909
1,463
1,040
257
5,652
26,302
0
L
1,404
792
0
632
9,045
4,551
0
1,930
7,115
0
17,062
W
3,297
886
0
2,782
5,709
1,692
1,361
712
4,997
0
34,620
W
Cu Chulainn
j3remay4
Cu Chulainn
8,584
2,490
0
2,637
9,781
7,186
1,651
1,020
8,761
8,522
54,397
L
4,889
1,363
0
1,432
12,259
10,310
0
6,103
5,998
17,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
40,427
92
Minions Killed
401
0
Camps Cleared
0
756,938
Distance Traveled
1,136,983
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,387
313
9
1
0
64,177
0
L
Mulan
4,582
327
14
1
0
106,764
0
W
Chang'e
8,292
592
64
5
0
187,695
0
L
Olorun
4,443
317
11
1
0
90,948
2
W
Persephone
7,510
536
74
5
0
219,043
1
W
Scylla
6,713
480
52
4
0
229,482
0
L
Vamana
6,246
446
33
2
0
251,993
3
W
Loki
7,856
561
68
5
0
258,233
3
W
Cu Chulainn
10,056
718
143
10
0
242,530
0
L
Athena
7,729
552
25
2
0
243,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role