Player Matchup

Nu Wa
Nu Wa
Drackooner
Nu Wa
Level 142
God Stats
50W - 43L
1,645 SR
Queue Stats
243W - 234L
1,519 Elo+
Party 1
Mulan
Mulan
ExplosiveLou
Mulan
Level 133
God Stats
21W - 16L
1,518 SR
Queue Stats
747W - 777L
1,525 Elo+
Party 3
Skadi
Skadi
FrigidFloridian
Skadi
Level 148
God Stats
20W - 8L
1,654 SR
Queue Stats
616W - 635L
1,523 Elo+
Party 3
Thanatos
Thanatos
KungFury69
Thanatos
Level 117
God Stats
138W - 153L
1,567 SR
Queue Stats
660W - 642L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
VGSGrandmaster
Xing Tian
Level 160
God Stats
12W - 7L
1,672 SR
Queue Stats
426W - 404L
1,525 Elo+
Party 1
Team Averages
Level 140
1,611 SR
1,521 Elo+

VS

Team Averages
Level 134
1,594 SR
1,518 Elo+
Cerberus
Cerberus
GodsVanguard
Cerberus
Level 146
God Stats
0W - 1L
1,848 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Shaggy37
Kukulkan
Level 152
God Stats
0W - 1L
1,584 SR
Queue Stats
6W - 7L
1,585 Elo+
Party 2
Neith
Neith
ThVxSnIpEr
Neith
Level 140
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 4L
1,410 Elo+
Party 2
Arachne
Arachne
Zachgrrie
Arachne
Level 109
God Stats
0W - 1L
1,845 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 2
Mulan
Mulan
sgtwolfiewaffles
Mulan
Level 125
God Stats
11W - 9L
1,465 SR
Queue Stats
203W - 184L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
5 / 3 / 15
11,487
884
19,846
8,719
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 5 / 15
11,206
862
10,964
17,994
19,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 7 / 8
11,121
855
11,608
13,211
5,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
KungFury69
Thanatos
20
10 / 5 / 6
13,461
1,035
11,230
14,483
5,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
VGSGrandmaster
Xing Tian
17
4 / 5 / 14
11,725
902
11,024
16,745
17,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GodsVanguard
Cerberus
17
6 / 4 / 12
12,802
985
12,165
16,655
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Shaggy37
Kukulkan
17
4 / 4 / 6
10,186
784
10,641
7,970
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
2 / 8 / 8
9,659
743
7,036
14,477
5,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Zachgrrie
Arachne
15
2 / 9 / 11
9,722
748
6,768
15,690
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
11 / 5 / 6
12,120
932
15,495
27,110
16,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
30
Kills
25
25
Deaths
30
58
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
3
15
4.17
W
4
5
15
2.3
W
7
7
8
1.57
L
Cerberus
GodsVanguard
Cerberus
6
4
12
3
W
Thanatos
KungFury69
Thanatos
10
5
6
2.6
L
Kukulkan
Shaggy37
Kukulkan
4
4
6
1.75
L
Neith
2
8
8
0.75
W
Xing Tian
VGSGrandmaster
Xing Tian
4
5
14
2.2
L
Arachne
Zachgrrie
Arachne
2
9
11
0.83
L
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,672
Damage
52,105
71,152
Taken
81,902
51,399
Mitigated
50,040
17,802
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,846
8,439
0
0
8,719
3,204
383
3,506
5,213
46,864
0
W
10,964
1,091
0
2,054
17,994
19,249
281
7,368
10,626
0
28,675
W
11,608
5,659
0
2,881
13,211
5,043
2,482
3,653
9,558
0
36,619
L
Cerberus
GodsVanguard
Cerberus
12,165
480
0
2,486
16,655
17,252
0
5,783
10,872
28,394
0
W
Thanatos
KungFury69
Thanatos
11,230
2,015
0
12,337
14,483
5,930
4,272
3,842
10,641
0
46,378
L
Kukulkan
Shaggy37
Kukulkan
10,641
803
0
544
7,970
3,121
246
2,401
5,569
54,965
0
L
Neith
7,036
2,661
0
3,408
14,477
5,179
732
4,108
10,369
0
34,376
W
Xing Tian
VGSGrandmaster
Xing Tian
11,024
1,001
0
530
16,745
17,973
104
4,961
11,784
30,023
0
L
Arachne
Zachgrrie
Arachne
6,768
3,744
0
2,098
15,690
7,645
362
5,641
10,049
0
22,938
L
15,495
1,159
89
9,511
27,110
16,843
0
13,324
13,786
0
44,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
54,489
295
Minions Killed
316
11
Camps Cleared
5
1,232,674
Distance Traveled
1,047,218
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,487
884
62
5
3
242,604
1
W
Mulan
11,206
862
43
3
1
244,858
1
W
Skadi
11,121
855
74
6
0
231,708
4
L
Cerberus
12,802
985
47
4
0
203,593
0
W
Thanatos
13,461
1,035
93
7
6
278,240
2
L
Kukulkan
10,186
784
108
8
2
226,251
2
L
Neith
9,659
743
55
4
0
180,782
0
W
Xing Tian
11,725
902
23
2
1
235,264
1
L
Arachne
9,722
748
41
3
3
213,834
0
L
Mulan
12,120
932
65
5
0
222,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role