Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FATbaron
Kumbhakarna
Level 116
God Stats
6W - 0L
1,328 SR
Queue Stats
48W - 35L
1,529 Elo+
Party 3
Medusa
Medusa
Heatjr
Medusa
Level 142
God Stats
7W - 4L
1,507 SR
Queue Stats
118W - 99L
1,582 Elo+
Party 3
Discordia
Discordia
icycoldvillain
Discordia
Level 103
God Stats
5W - 2L
1,641 SR
Queue Stats
99W - 75L
1,595 Elo+
Party 3
Tiamat
Tiamat
toby69
Tiamat
Level 123
God Stats
1W - 1L
1,415 SR
Queue Stats
88W - 81L
1,507 Elo+
Party 2
Team Averages
Level 122
1,478 SR
1,543 Elo+

VS

Team Averages
Level 119
1,479 SR
1,455 Elo+
The Morrigan
The Morrigan
Cp The Joker638
The Morrigan
Level 96
God Stats
0W - 1L
1,280 SR
Queue Stats
38W - 31L
1,514 Elo+
Party 1
Fenrir
Fenrir
Spiralls
Fenrir
Level 155
God Stats
0W - 1L
1,517 SR
Queue Stats
24W - 33L
1,456 Elo+
Party 1
Terra
Terra
TribeofMoro
Terra
Level 149
God Stats
2W - 2L
1,596 SR
Queue Stats
104W - 107L
1,529 Elo+
Party 1
Neith
Neith
VenomjamesDVD
Neith
Level 53
God Stats
5W - 11L
1,366 SR
Queue Stats
10W - 18L
1,328 Elo+
Solo
Chaac
Chaac
shabbyisgod
Chaac
Level 143
God Stats
3W - 5L
1,634 SR
Queue Stats
22W - 27L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 4 / 6
7,580
474
4,348
8,677
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
FATbaron
Kumbhakarna
11
2 / 2 / 8
8,236
515
2,726
10,875
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Heatjr
Medusa
17
9 / 3 / 4
10,696
669
14,031
10,669
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
icycoldvillain
Discordia
14
4 / 3 / 4
8,678
542
8,363
8,842
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
toby69
Tiamat
15
1 / 3 / 0
8,396
525
8,371
10,669
10,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cp The Joker638
The Morrigan
13
0 / 5 / 4
7,587
474
4,872
8,157
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Spiralls
Fenrir
16
7 / 2 / 3
9,715
607
8,284
10,677
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 3 / 4
8,314
520
7,514
12,347
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 5 / 0
9,033
565
3,402
11,145
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 6
8,961
560
9,420
15,930
12,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
17
Kills
15
15
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
4
6
1
L
The Morrigan
Cp The Joker638
The Morrigan
0
5
4
0.4
W
Kumbhakarna
FATbaron
Kumbhakarna
2
2
8
3
W
Medusa
Heatjr
Medusa
9
3
4
3.67
L
Fenrir
Spiralls
Fenrir
7
2
3
4.25
L
4
3
4
2
L
2
5
0
0.4
W
Discordia
icycoldvillain
Discordia
4
3
4
2
L
2
2
6
2.5
W
Tiamat
toby69
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
33,492
49,732
Taken
58,256
31,061
Mitigated
35,622
11,240
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,348
1,653
0
1,800
8,677
3,797
0
2,778
5,899
0
35,296
L
The Morrigan
Cp The Joker638
The Morrigan
4,872
1,160
33
1,254
8,157
2,467
100
3,071
4,678
41,817
2,212
W
Kumbhakarna
FATbaron
Kumbhakarna
2,726
261
0
1,337
10,875
8,797
288
2,934
7,941
15,048
0
W
Medusa
Heatjr
Medusa
14,031
7,888
0
2,970
10,669
4,850
4,050
2,417
8,252
0
78,387
L
Fenrir
Spiralls
Fenrir
8,284
1,232
0
1,654
10,677
5,491
0
2,905
7,662
0
57,027
L
7,514
932
1,078
3,367
12,347
11,316
0
4,090
8,089
18,782
0
L
3,402
1,492
0
2,475
11,145
3,799
2,831
1,255
9,842
0
66,644
W
Discordia
icycoldvillain
Discordia
8,363
310
0
1,487
8,842
2,801
530
2,229
6,613
49,199
0
L
9,420
954
0
6,410
15,930
12,549
490
7,538
8,328
11,361
41,863
W
Tiamat
toby69
Tiamat
8,371
1,177
31
3,615
10,669
10,816
732
2,018
8,651
51,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
43,610
452
Minions Killed
441
0
Camps Cleared
0
1,573,902
Distance Traveled
1,519,845
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,580
474
70
4
0
341,141
0
L
The Morrigan
7,587
474
91
6
0
273,569
3
W
Kumbhakarna
8,236
515
16
1
0
325,089
7
W
Medusa
10,696
669
165
10
0
297,710
3
L
Fenrir
9,715
607
99
6
0
341,085
4
L
Terra
8,314
520
22
1
0
339,936
6
L
Neith
9,033
565
118
7
0
254,127
1
W
Discordia
8,678
542
98
6
0
317,201
6
L
Chaac
8,961
560
111
7
0
311,128
0
W
Tiamat
8,396
525
103
6
0
292,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role