Player Matchup

Loki
Loki
ImDatBadger
Loki
Level 105
God Stats
2W - 1L
1,671 SR
Queue Stats
28W - 30L
1,490 Elo+
Party 1
Agni
Agni
Im_real_confused
Agni
Level 44
God Stats
2W - 1L
1,264 SR
Queue Stats
185W - 187L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Jahocs
Baron Samedi
Level 45
God Stats
2W - 1L
1,623 SR
Queue Stats
12W - 14L
1,393 Elo+
Party 1
Chaac
Chaac
KonoDeanoDa
Chaac
Level 144
God Stats
4W - 2L
1,734 SR
Queue Stats
135W - 110L
1,542 Elo+
Party 1
Yemoja
Yemoja
MeetTheWoooo
Yemoja
Level 8
God Stats
2W - 3L
1,135 SR
Queue Stats
11W - 8L
1,484 Elo+
Party 1
Team Averages
Level 69
1,485 SR
1,478 Elo+

VS

Team Averages
Level 69
1,551 SR
1,429 Elo+
Fenrir
Fenrir
ArthasCf
Fenrir
Level 91
God Stats
60W - 47L
1,538 SR
Queue Stats
595W - 626L
1,486 Elo+
Solo
Ymir
Ymir
CorgiClimber
Ymir
Level 44
God Stats
24W - 39L
1,437 SR
Queue Stats
115W - 156L
1,354 Elo+
Party 3
Neith
Neith
JacerEraser
Neith
Level 69
God Stats
8W - 10L
1,544 SR
Queue Stats
258W - 315L
1,434 Elo+
Party 3
Arachne
Arachne
TheGodMakeke
Arachne
Level 21
God Stats
1W - 2L
1,687 SR
Queue Stats
76W - 85L
1,398 Elo+
Party 2
Sol
Sol
Yck8
Sol
Level 121
God Stats
5W - 7L
1,552 SR
Queue Stats
72W - 78L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 15
12,041
1,204
13,464
10,519
4,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 17
11,050
1,105
16,665
9,514
3,812
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Jahocs
Baron Samedi
17
5 / 1 / 17
10,957
1,096
19,963
10,687
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 1 / 13
11,755
1,176
20,638
16,396
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
2 / 0 / 18
10,989
1,099
5,345
5,294
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

274

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArthasCf
Fenrir
15
1 / 6 / 1
8,716
872
8,547
17,574
13,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 4 / 4
9,720
972
4,900
15,009
9,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 8 / 3
10,058
1,006
11,654
12,826
5,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheGodMakeke
Arachne
16
2 / 10 / 5
9,900
990
8,359
17,947
6,879
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Yck8
Sol
16
1 / 4 / 5
9,712
971
13,396
17,933
7,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
32
Kills
8
8
Deaths
32
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArthasCf
Fenrir
1
6
1
0.25
L
1
4
4
0.75
W
8
4
15
3.88
W
7
2
17
7.75
L
3
8
3
0.56
W
Baron Samedi
Jahocs
Baron Samedi
5
1
17
13.5
W
10
1
13
16.5
W
Yemoja
2
0
18
11
L
Arachne
TheGodMakeke
Arachne
2
10
5
0.45
L
Sol
Yck8
Sol
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,075
Damage
46,856
52,410
Taken
81,289
34,111
Mitigated
42,445
20,298
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArthasCf
Fenrir
8,547
1,841
0
1,095
17,574
13,177
0
10,104
7,144
0
11,854
L
4,900
1,109
101
1,245
15,009
9,215
0
8,387
6,372
16,811
0
W
13,464
4,311
0
910
10,519
4,338
0
3,979
6,540
0
45,120
W
16,665
2,287
208
1,933
9,514
3,812
0
2,793
6,721
33,316
0
L
11,654
5,168
181
1,865
12,826
5,988
0
4,559
8,182
0
29,792
W
Baron Samedi
Jahocs
Baron Samedi
19,963
2,383
1,160
5,097
10,687
5,330
0
2,871
7,816
37,333
0
W
20,638
3,015
0
7,200
16,396
17,242
0
6,500
8,664
4,179
31,001
W
Yemoja
5,345
1,052
3,069
721
5,294
3,389
0
2,153
3,141
12,962
0
L
Arachne
TheGodMakeke
Arachne
8,359
5,231
0
1,034
17,947
6,879
0
11,817
5,762
0
13,450
L
Sol
Yck8
Sol
13,396
2,718
0
3,908
17,933
7,186
0
8,836
8,775
52,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
48,106
202
Minions Killed
173
12
Camps Cleared
3
929,289
Distance Traveled
938,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,716
872
11
1
0
220,908
0
L
Ymir
9,720
972
35
4
0
172,883
0
W
Loki
12,041
1,204
59
6
10
194,836
0
W
Agni
11,050
1,105
41
4
0
177,910
0
L
Neith
10,058
1,006
33
3
0
165,613
0
W
Baron Samedi
10,957
1,096
53
5
0
176,944
0
W
Chaac
11,755
1,176
33
3
0
197,548
0
W
Yemoja
10,989
1,099
16
2
2
182,051
0
L
Arachne
9,900
990
16
2
3
197,186
0
L
Sol
9,712
971
78
8
0
181,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role