Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
RhuCore
Artio
Level 160
God Stats
41W - 18L
1,723 SR
Queue Stats
1,034W - 724L
1,622 Elo+
Party 3
Bastet
Bastet
paixao002
Bastet
Level 128
God Stats
1W - 3L
1,194 SR
Queue Stats
95W - 96L
1,489 Elo+
Solo
Ymir
Ymir
piradokx
Ymir
Level 99
God Stats
4W - 2L
1,668 SR
Queue Stats
643W - 461L
1,614 Elo+
Party 3
Erlang Shen
Erlang Shen
x SK1L1NE x
Erlang Shen
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,400 Elo+
Party 1
Team Averages
Level 121
1,517 SR
1,525 Elo+

VS

Team Averages
Level 78
1,504 SR
1,502 Elo+
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aleexx97
Merlin
Level 146
God Stats
3W - 3L
1,521 SR
Queue Stats
204W - 208L
1,502 Elo+
Solo
Raijin
Raijin
Mavinys
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
xRemnant
Scylla
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
12 / 5 / 7
11,416
878
13,884
13,684
6,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
RhuCore
Artio
16
2 / 6 / 19
9,608
739
11,004
26,632
27,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
paixao002
Bastet
15
8 / 6 / 6
9,703
746
12,622
13,225
5,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
2 / 5 / 12
9,105
700
5,546
18,782
23,272
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
x SK1L1NE x
Erlang Shen
15
0 / 5 / 12
8,753
673
7,030
16,777
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
8 / 6 / 11
11,120
855
17,399
11,377
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
18
1 / 6 / 21
11,015
847
14,150
18,478
22,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Aleexx97
Merlin
17
5 / 2 / 16
10,133
779
19,762
6,929
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Mavinys
Raijin
15
4 / 7 / 10
10,058
774
7,321
8,491
2,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
xRemnant
Scylla
18
9 / 3 / 14
11,685
899
15,703
12,738
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
99
24
Kills
27
27
Deaths
24
56
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
12
5
7
3.1
W
Ullr
 
Ullr
8
6
11
2.25
W
Ganesha
 
Ganesha
1
6
21
1.92
W
Merlin
Aleexx97
Merlin
5
2
16
6.5
W
Raijin
Mavinys
Raijin
4
7
10
1.29
L
Artio
RhuCore
Artio
2
6
19
1.92
L
Bastet
paixao002
Bastet
8
6
6
1.83
L
Ymir
2
5
12
1.6
L
Erlang Shen
x SK1L1NE x
Erlang Shen
0
5
12
1.2
W
Scylla
xRemnant
Scylla
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,086
Damage
74,335
89,100
Taken
58,013
78,575
Mitigated
37,818
32,460
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,884
7,461
1,634
3,440
13,684
6,652
821
9,421
4,263
0
37,750
W
Ullr
 
Ullr
17,399
9,791
0
1,596
11,377
4,851
2,535
3,248
7,955
0
31,335
W
Ganesha
 
Ganesha
14,150
589
2,757
3,440
18,478
22,955
100
6,126
11,779
23,339
0
W
Merlin
Aleexx97
Merlin
19,762
1,749
3,266
2,375
6,929
2,466
1,047
2,534
4,345
35,838
0
W
Raijin
Mavinys
Raijin
7,321
1,725
0
0
8,491
2,784
711
2,596
5,762
13,944
0
L
Artio
RhuCore
Artio
11,004
951
5,993
10,077
26,632
27,523
45
15,662
10,970
16,495
0
L
Bastet
paixao002
Bastet
12,622
2,611
1,363
1,978
13,225
5,925
0
8,496
4,729
0
20,027
L
Ymir
5,546
1,410
1,020
1,739
18,782
23,272
256
11,980
6,802
13,858
0
L
Erlang Shen
x SK1L1NE x
Erlang Shen
7,030
862
1,205
4,011
16,777
15,203
341
11,377
5,400
4,550
11,991
W
Scylla
xRemnant
Scylla
15,703
516
1,853
4,295
12,738
4,762
1,055
3,710
8,935
33,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
54,011
116
Minions Killed
140
0
Camps Cleared
0
1,078,073
Distance Traveled
1,102,542
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,416
878
52
4
0
184,230
0
W
Ullr
11,120
855
31
2
0
183,931
1
W
Ganesha
11,015
847
4
0
0
235,160
2
W
Merlin
10,133
779
37
3
0
248,362
4
W
Raijin
10,058
774
20
2
0
180,885
0
L
Artio
9,608
739
9
1
0
228,774
2
L
Bastet
9,703
746
17
1
0
244,245
1
L
Ymir
9,105
700
16
1
0
203,445
0
L
Erlang Shen
8,753
673
22
2
0
217,379
0
W
Scylla
11,685
899
48
4
0
254,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role