Player Matchup

Agni
Agni
FixBans2021
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,831 Elo+
Party 1
Ganesha
Ganesha
FroggoMode
Ganesha
Level 8
God Stats
1W - 1L
1,824 SR
Queue Stats
113W - 89L
1,857 Elo+
Party 1
Medusa
Medusa
StuffUniverse
Medusa
Level 27
God Stats
40W - 51L
1,528 SR
Queue Stats
123W - 130L
1,514 Elo+
Solo
Pele
Pele
SuccMyDMrGrinch
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,852 Elo+
Party 1
King Arthur
King Arthur
TerraFirmaaa
King Arthur
Level 66
God Stats
31W - 22L
1,660 SR
Queue Stats
283W - 188L
1,615 Elo+
Party 1
Team Averages
Level 23
1,602 SR
1,734 Elo+

VS

Team Averages
Level 27
1,639 SR
1,625 Elo+
Apollo
Apollo
AlmondAndy
Apollo
Level 24
God Stats
5W - 4L
1,418 SR
Queue Stats
72W - 62L
1,643 Elo+
Solo
Amaterasu
Amaterasu
GeorgeFloyd420
Amaterasu
Level 29
God Stats
3W - 0L
1,789 SR
Queue Stats
40W - 27L
1,667 Elo+
Solo
Merlin
Merlin
KALIFAKUSHHH
Merlin
Level 29
God Stats
3W - 3L
1,808 SR
Queue Stats
130W - 107L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
direbelief
Tsukuyomi
Level 27
God Stats
9W - 9L
1,418 SR
Queue Stats
279W - 264L
1,594 Elo+
Solo
Sylvanus
Sylvanus
sauroptido
Sylvanus
Level 28
God Stats
10W - 5L
1,762 SR
Queue Stats
110W - 128L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 7
10,382
451
9,424
18,823
9,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
FroggoMode
Ganesha
17
3 / 5 / 12
11,179
486
17,888
17,972
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 10 / 7
9,148
398
8,971
15,636
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 10 / 6
13,450
585
19,800
28,767
9,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TerraFirmaaa
King Arthur
16
1 / 8 / 1
9,804
426
6,923
21,911
19,781
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlmondAndy
Apollo
20
15 / 0 / 4
16,745
728
17,570
16,442
7,494
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
GeorgeFloyd420
Amaterasu
20
8 / 2 / 9
14,761
642
22,889
21,224
18,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
19
7 / 10 / 5
13,610
592
13,042
16,761
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
direbelief
Tsukuyomi
20
7 / 6 / 6
14,092
613
15,641
17,821
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
sauroptido
Sylvanus
16
1 / 4 / 16
12,497
543
7,486
25,855
28,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
22
Kills
38
38
Deaths
22
33
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlmondAndy
Apollo
15
0
4
17
L
5
5
7
1.7
L
Ganesha
FroggoMode
Ganesha
3
5
12
1.8
W
Amaterasu
GeorgeFloyd420
Amaterasu
8
2
9
6.25
W
Merlin
7
10
5
0.95
L
0
10
7
0.35
L
13
10
6
1.6
L
King Arthur
TerraFirmaaa
King Arthur
1
8
1
0.19
W
Tsukuyomi
direbelief
Tsukuyomi
7
6
6
1.67
W
Sylvanus
sauroptido
Sylvanus
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,006
Damage
76,628
103,109
Taken
98,103
51,773
Mitigated
70,119
22,117
Healing
34,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlmondAndy
Apollo
17,570
11,017
0
10,250
16,442
7,494
11,179
3,478
12,870
0
177,992
L
9,424
1,420
0
5,315
18,823
9,934
88
4,132
14,691
29,989
0
L
Ganesha
FroggoMode
Ganesha
17,888
667
449
3,596
17,972
8,081
185
6,003
11,969
80,613
0
W
Amaterasu
GeorgeFloyd420
Amaterasu
22,889
9,247
0
7,961
21,224
18,975
2,968
8,843
12,184
0
100,925
W
Merlin
13,042
478
0
972
16,761
8,444
37
8,067
8,316
70,301
0
L
8,971
4,217
0
1,930
15,636
4,731
0
4,296
11,340
0
56,909
L
19,800
5,043
0
8,760
28,767
9,246
526
7,898
20,869
0
93,056
L
King Arthur
TerraFirmaaa
King Arthur
6,923
1,064
0
2,067
21,911
19,781
0
4,273
17,638
3,669
54,954
W
Tsukuyomi
direbelief
Tsukuyomi
15,641
3,690
0
2,428
17,821
6,635
172
1,954
15,755
0
79,990
W
Sylvanus
sauroptido
Sylvanus
7,486
977
5,242
8,130
25,855
28,571
362
6,500
19,174
25,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
71,705
573
Minions Killed
647
0
Camps Cleared
0
2,158,923
Distance Traveled
2,312,798
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,745
728
249
11
0
464,578
6
L
Agni
10,382
451
82
4
0
419,091
9
L
Ganesha
11,179
486
94
4
0
461,321
3
W
Amaterasu
14,761
642
143
6
0
518,626
13
W
Merlin
13,610
592
127
6
0
404,217
1
L
Medusa
9,148
398
99
4
0
412,217
0
L
Pele
13,450
585
163
7
0
431,647
7
L
King Arthur
9,804
426
135
6
0
434,647
3
W
Tsukuyomi
14,092
613
104
5
0
492,666
3
W
Sylvanus
12,497
543
24
1
0
432,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role