Player Matchup

Bellona
Bellona
CapitanC-Squad
Bellona
Level 7
God Stats
1W - 3L
1,535 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Neith
Neith
GreenLegacy05
Neith
Level 3
God Stats
1W - 5L
1,248 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo
Hera
Hera
Piroket
Hera
Level 28
God Stats
1W - 1L
1,792 SR
Queue Stats
122W - 137L
1,463 Elo+
Solo
Artemis
Artemis
kevynkoway23
Artemis
Level 20
God Stats
13W - 5L
1,651 SR
Queue Stats
27W - 16L
1,520 Elo+
Solo
Raijin
Raijin
majymaj16
Raijin
Level 29
God Stats
4W - 3L
1,857 SR
Queue Stats
382W - 411L
1,408 Elo+
Solo
Team Averages
Level 17
1,617 SR
1,414 Elo+

VS

Team Averages
Level 22
1,480 SR
1,472 Elo+
Bellona
Bellona
BrotherNick
Bellona
Level 25
God Stats
1W - 1L
1,418 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Geb
Geb
Hokage-zuki
Geb
Level 29
God Stats
11W - 10L
1,500 SR
Queue Stats
145W - 150L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
IZezZy
Tsukuyomi
Level 22
God Stats
2W - 1L
1,422 SR
Queue Stats
10W - 5L
1,542 Elo+
Party 1
Izanami
Izanami
PhoenixStar2004
Izanami
Level 8
God Stats
4W - 5L
1,674 SR
Queue Stats
6W - 10L
1,552 Elo+
Solo
Kukulkan
Kukulkan
Triple0Gkilla88
Kukulkan
Level 25
God Stats
4W - 6L
1,384 SR
Queue Stats
35W - 40L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,135
467
2,021
6,319
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 4 / 0
4,259
387
970
4,273
837
Hera
Piroket
Hera
7
1 / 4 / 0
4,895
445
2,681
4,295
986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
kevynkoway23
Artemis
9
0 / 3 / 0
5,300
482
2,090
6,300
1,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
majymaj16
Raijin
9
0 / 3 / 0
5,336
485
1,710
4,625
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrotherNick
Bellona
12
6 / 2 / 0
6,828
621
5,661
7,318
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,002
455
1,312
4,321
2,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
IZezZy
Tsukuyomi
11
6 / 0 / 2
6,662
606
5,660
8,605
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 0 / 0
5,717
520
2,585
3,156
897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
11
2 / 0 / 2
6,263
569
464
1,933
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
18
18
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrotherNick
Bellona
6
2
0
3
L
1
4
1
0.38
L
0
4
0
0
W
1
1
2
2
W
Tsukuyomi
IZezZy
Tsukuyomi
6
0
2
7
W
3
0
0
3
L
Hera
Piroket
Hera
1
4
0
0.25
W
Kukulkan
2
0
2
3
L
Artemis
kevynkoway23
Artemis
0
3
0
0
L
Raijin
majymaj16
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,472
Damage
15,682
25,812
Taken
25,333
9,653
Mitigated
14,322
3,212
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrotherNick
Bellona
5,661
963
0
1,892
7,318
6,494
761
0
7,318
6,578
28,627
L
2,021
852
0
252
6,319
4,848
50
704
5,615
0
15,681
L
970
568
0
1,000
4,273
837
0
321
3,938
0
6,764
W
1,312
0
0
825
4,321
2,952
0
1,584
2,737
12,779
0
W
Tsukuyomi
IZezZy
Tsukuyomi
5,660
2,031
0
2,679
8,605
3,412
173
833
7,724
0
43,192
W
2,585
966
0
902
3,156
897
331
1,145
2,011
0
32,320
L
Hera
Piroket
Hera
2,681
557
0
0
4,295
986
54
790
3,505
18,843
0
W
Kukulkan
464
52
0
725
1,933
567
88
649
1,152
26,444
0
L
Artemis
kevynkoway23
Artemis
2,090
668
0
1,397
6,300
1,870
550
795
5,505
0
33,323
L
Raijin
majymaj16
Raijin
1,710
89
0
563
4,625
1,112
0
264
4,325
24,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
30,472
214
Minions Killed
307
0
Camps Cleared
0
938,085
Distance Traveled
1,086,877
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,828
621
76
7
0
200,667
0
L
Bellona
5,135
467
33
3
0
180,794
1
L
Neith
4,259
387
19
2
0
159,582
5
W
Geb
5,002
455
19
2
0
214,899
2
W
Tsukuyomi
6,662
606
74
7
0
255,043
3
W
Izanami
5,717
520
69
6
0
207,927
6
L
Hera
4,895
445
33
3
0
203,863
0
W
Kukulkan
6,263
569
69
6
0
208,341
3
L
Artemis
5,300
482
75
7
0
190,365
2
L
Raijin
5,336
485
54
5
0
203,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role