Player Matchup

Sol
Sol
Esez
Sol
Level 147
God Stats
10W - 4L
1,824 SR
Queue Stats
174W - 175L
1,572 Elo+
Party 1
Nike
Nike
Filthy Pleasure
Nike
Level 160
God Stats
1W - 2L
1,737 SR
Queue Stats
211W - 185L
1,619 Elo+
Party 1
Geb
Geb
George BBW Bush
Geb
Level 146
God Stats
7W - 6L
1,656 SR
Queue Stats
240W - 232L
1,598 Elo+
Party 1
Erlang Shen
Erlang Shen
demonicwizard04
Erlang Shen
Level 158
God Stats
34W - 19L
1,823 SR
Queue Stats
629W - 608L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
thesilverfox253
Hou Yi
Level 143
God Stats
5W - 3L
1,760 SR
Queue Stats
423W - 403L
1,607 Elo+
Party 1
Team Averages
Level 151
1,760 SR
1,600 Elo+

VS

Team Averages
Level 141
1,632 SR
1,620 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KingKhepri
Khepri
Level 143
God Stats
2W - 4L
1,614 SR
Queue Stats
88W - 93L
1,650 Elo+
Solo
Mulan
Mulan
LogDog0
Mulan
Level 154
God Stats
16W - 19L
1,602 SR
Queue Stats
397W - 382L
1,700 Elo+
Solo
Fenrir
Fenrir
Synjia
Fenrir
Level 160
God Stats
6W - 1L
1,787 SR
Queue Stats
371W - 359L
1,564 Elo+
Solo
Chronos
Chronos
XALOMON XANT1N
Chronos
Level 100
God Stats
20W - 18L
1,656 SR
Queue Stats
571W - 549L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Esez
Sol
11
3 / 1 / 0
6,450
645
3,852
3,311
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 1 / 2
7,064
706
6,589
9,223
5,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 7
5,565
557
1,217
5,880
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
demonicwizard04
Erlang Shen
12
9 / 0 / 3
7,173
717
7,537
5,267
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 5
6,557
656
6,572
4,724
1,233
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 3 / 0
5,229
523
3,153
5,030
937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Khepri
KingKhepri
Khepri
7
0 / 5 / 0
4,542
454
1,495
7,609
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
LogDog0
Mulan
10
1 / 4 / 0
5,700
570
5,361
10,239
5,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Synjia
Fenrir
8
0 / 2 / 0
4,933
493
1,323
7,914
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,538
554
1,714
6,117
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
18
Kills
2
2
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Sol
Esez
Sol
3
1
0
3
W
3
1
2
4
W
0
0
7
3.5
L
Khepri
KingKhepri
Khepri
0
5
0
0
L
Mulan
LogDog0
Mulan
1
4
0
0.25
L
Fenrir
Synjia
Fenrir
0
2
0
0
L
1
4
0
0.25
W
Erlang Shen
demonicwizard04
Erlang Shen
9
0
3
10.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
13,046
28,405
Taken
36,909
13,169
Mitigated
14,140
12,089
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,153
1,778
0
1,068
5,030
937
0
174
4,856
0
32,946
W
Sol
Esez
Sol
3,852
1,559
0
2,117
3,311
1,212
1,026
1,391
1,820
37,265
3,860
W
6,589
1,307
0
3,430
9,223
5,470
530
192
9,031
1,585
38,975
W
1,217
255
0
1,999
5,880
2,647
27
678
5,202
9,420
0
L
Khepri
KingKhepri
Khepri
1,495
175
0
874
7,609
3,674
0
1,872
5,737
9,803
0
L
Mulan
LogDog0
Mulan
5,361
1,046
0
3,712
10,239
5,525
0
474
9,765
0
35,022
L
Fenrir
Synjia
Fenrir
1,323
518
0
3,310
7,914
2,350
0
478
7,436
0
24,467
L
1,714
963
0
1,303
6,117
1,654
0
2,026
4,091
27,419
0
W
Erlang Shen
demonicwizard04
Erlang Shen
7,537
3,463
0
2,930
5,267
2,607
19
246
5,021
0
36,015
W
6,572
3,336
0
1,613
4,724
1,233
560
665
4,059
0
43,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
25,942
356
Minions Killed
288
0
Camps Cleared
0
1,039,346
Distance Traveled
933,567
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,229
523
67
7
0
193,631
5
W
Sol
6,450
645
94
9
0
182,394
3
W
Nike
7,064
706
98
10
0
222,907
2
W
Geb
5,565
557
17
2
0
206,807
7
L
Khepri
4,542
454
14
1
0
186,375
2
L
Mulan
5,700
570
79
8
0
181,981
1
L
Fenrir
4,933
493
59
6
0
190,036
1
L
Chronos
5,538
554
69
7
0
181,544
2
W
Erlang Shen
7,173
717
61
6
0
242,276
2
W
Hou Yi
6,557
656
86
9
0
184,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role