Player Matchup

Anhur
Anhur
BIGD0INKS42O
Anhur
Level 15
God Stats
5W - 3L
1,454 SR
Queue Stats
13W - 10L
1,538 Elo+
Party 3
Mulan
Mulan
CrownSocks
Mulan
Level 108
God Stats
17W - 11L
1,676 SR
Queue Stats
137W - 128L
1,597 Elo+
Party 3
Kukulkan
Kukulkan
Jakobu30
Kukulkan
Level 3
God Stats
2W - 0L
1,529 SR
Queue Stats
4W - 2L
1,691 Elo+
Party 4
Anubis
Anubis
Malleaus
Anubis
Level 26
God Stats
2W - 1L
1,486 SR
Queue Stats
18W - 17L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
Scorrius
Cthulhu
Level 8
God Stats
4W - 2L
1,580 SR
Queue Stats
10W - 14L
1,368 Elo+
Party 4
Team Averages
Level 32
1,545 SR
1,539 Elo+

VS

Team Averages
Level 41
1,505 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
RealBotJay
Kumbhakarna
Level 12
God Stats
4W - 7L
1,530 SR
Queue Stats
23W - 32L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
RealChoPPa_50_97
Danzaburou
Level 64
God Stats
240W - 212L
1,533 SR
Queue Stats
268W - 259L
1,505 Elo+
Party 2
Achilles
Achilles
Tigglemahfiggle
Achilles
Level 21
God Stats
1W - 5L
1,464 SR
Queue Stats
46W - 35L
1,576 Elo+
Party 1
Bakasura
Bakasura
cogmoween
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,364 Elo+
Party 1
Ra
Ra
firebees
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 21
13,244
1,019
18,768
16,163
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
20
10 / 8 / 20
14,917
1,147
25,506
26,777
44,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Jakobu30
Kukulkan
20
6 / 10 / 27
14,401
1,108
22,824
17,666
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Malleaus
Anubis
20
12 / 4 / 18
14,852
1,142
25,655
19,686
9,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Scorrius
Cthulhu
20
5 / 5 / 26
13,809
1,062
19,079
20,491
22,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

98

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RealBotJay
Kumbhakarna
20
5 / 14 / 24
14,326
1,102
16,070
35,587
38,662
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
RealChoPPa_50_97
Danzaburou
20
13 / 12 / 15
16,144
1,242
34,538
32,650
11,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
9 / 7 / 17
15,189
1,168
22,324
29,051
39,753
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
cogmoween
Bakasura
17
2 / 1 / 4
10,588
814
2,800
2,225
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 4 / 14
13,266
1,020
19,154
22,412
13,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
108
38
Kills
34
34
Deaths
38
112
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
7
21
2.21
W
Mulan
10
8
20
2.5
W
Kukulkan
Jakobu30
Kukulkan
6
10
27
1.95
W
Anubis
Malleaus
Anubis
12
4
18
5.25
L
Kumbhakarna
RealBotJay
Kumbhakarna
5
14
24
1.21
L
Danzaburou
RealChoPPa_50_97
Danzaburou
13
12
15
1.71
W
Cthulhu
Scorrius
Cthulhu
5
5
26
3.6
L
Achilles
9
7
17
2.5
L
Bakasura
cogmoween
Bakasura
2
1
4
4
L
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,832
Damage
94,886
100,783
Taken
121,925
89,631
Mitigated
104,231
23,690
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,768
13,426
0
1,857
16,163
6,100
0
6,011
10,152
0
41,238
W
Mulan
25,506
3,902
0
4,572
26,777
44,720
0
10,146
16,581
0
40,220
W
Kukulkan
Jakobu30
Kukulkan
22,824
4,118
0
605
17,666
7,152
0
5,869
11,797
51,044
0
W
Anubis
Malleaus
Anubis
25,655
1,993
982
11,369
19,686
9,439
0
5,562
13,849
50,675
0
L
Kumbhakarna
RealBotJay
Kumbhakarna
16,070
2,016
1,090
2,448
35,587
38,662
0
22,546
13,041
21,083
0
L
Danzaburou
RealChoPPa_50_97
Danzaburou
34,538
15,227
0
5,612
32,650
11,293
0
20,537
12,113
0
60,539
W
Cthulhu
Scorrius
Cthulhu
19,079
1,300
3,460
845
20,491
22,220
0
7,636
12,670
35,066
0
L
Achilles
22,324
4,767
0
2,616
29,051
39,753
0
13,745
15,306
0
47,062
L
Bakasura
cogmoween
Bakasura
2,800
1,960
0
140
2,225
833
0
1,329
896
0
5,272
L
19,154
1,431
2,147
3,611
22,412
13,690
0
9,401
13,011
56,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,223
Gold Earned
69,513
227
Minions Killed
210
7
Camps Cleared
8
1,138,731
Distance Traveled
973,846
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,244
1,019
39
3
1
220,031
0
W
Mulan
14,917
1,147
23
2
3
245,379
2
W
Kukulkan
14,401
1,108
65
5
0
210,633
1
W
Anubis
14,852
1,142
62
5
1
202,407
1
L
Kumbhakarna
14,326
1,102
6
0
0
198,751
0
L
Danzaburou
16,144
1,242
46
4
1
224,968
1
W
Cthulhu
13,809
1,062
38
3
2
260,281
0
L
Achilles
15,189
1,168
56
4
5
260,958
0
L
Bakasura
10,588
814
12
1
1
58,828
0
L
Ra
13,266
1,020
90
7
1
230,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role