Player Matchup

Thoth
Thoth
Myou2
Thoth
Level 55
God Stats
0W - 6L
1,500 SR
Queue Stats
42W - 62L
1,451 Elo+
Party 1
Artemis
Artemis
maxmer
Artemis
Level 126
God Stats
3W - 6L
1,567 SR
Queue Stats
47W - 70L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
pizzakill69
Sylvanus
Level 158
God Stats
2W - 5L
1,531 SR
Queue Stats
339W - 271L
1,674 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,518 Elo+

VS

Team Averages
Level 128
1,615 SR
1,525 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
TheWildRanger
Janus
Level 103
God Stats
4W - 4L
1,694 SR
Queue Stats
73W - 63L
1,507 Elo+
Solo
Ymir
Ymir
Wally117
Ymir
Level 154
God Stats
13W - 9L
1,651 SR
Queue Stats
604W - 597L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Myou2
Thoth
10
2 / 5 / 3
6,817
682
8,591
6,519
1,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
maxmer
Artemis
10
1 / 5 / 4
6,637
664
4,980
7,332
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
pizzakill69
Sylvanus
10
2 / 6 / 2
6,683
668
4,779
9,825
8,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
10 / 0 / 6
9,317
932
7,435
9,414
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 13
7,405
741
7,748
7,640
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
5 / 0 / 11
9,022
902
5,773
11,175
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
16
16
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
0
6
13
L
Thoth
Myou2
Thoth
2
5
3
0.7
W
1
6
13
1.25
W
Ymir
5
0
11
10.5
L
Artemis
maxmer
Artemis
1
5
4
0.6
L
Sylvanus
pizzakill69
Sylvanus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
20,956
23,676
Taken
28,229
12,720
Mitigated
16,963
4,498
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,435
3,456
1,995
4,872
9,414
3,433
2,003
4,335
4,743
0
44,669
L
Thoth
Myou2
Thoth
8,591
208
0
1,652
6,519
1,895
0
3,650
2,869
15,974
0
W
7,748
131
0
679
7,640
2,476
287
4,817
2,537
26,350
0
W
Ymir
5,773
1,317
0
2,350
11,175
11,054
0
3,238
7,647
13,138
0
L
Artemis
maxmer
Artemis
4,980
1,351
0
455
7,332
2,743
0
4,438
2,894
0
22,863
L
Sylvanus
pizzakill69
Sylvanus
4,779
1,104
411
1,980
9,825
8,082
0
5,559
4,266
13,890
3,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,137
Gold Earned
25,744
88
Minions Killed
119
2
Camps Cleared
7
497,064
Distance Traveled
565,071
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,317
932
71
7
3
203,315
5
L
Thoth
6,817
682
14
1
1
175,147
2
W
Janus
7,405
741
31
3
3
183,747
5
W
Ymir
9,022
902
17
2
1
178,009
3
L
Artemis
6,637
664
43
4
0
167,507
1
L
Sylvanus
6,683
668
31
3
1
154,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role