Player Matchup

Camazotz
Camazotz
Ivelguy
Camazotz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
JPfulete
Erlang Shen
Level 102
God Stats
18W - 23L
1,430 SR
Queue Stats
63W - 53L
1,513 Elo+
Party 3
Hou Yi
Hou Yi
Yttri
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,558 Elo+
Party 2
Ganesha
Ganesha
ZigZagZebra
Ganesha
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 32L
1,428 Elo+
Party 2
Ra
Ra
derek325
Ra
Level 16
God Stats
6W - 7L
1,486 SR
Queue Stats
29W - 37L
1,450 Elo+
Party 3
Team Averages
Level 44
1,483 SR
1,486 Elo+

VS

Team Averages
Level 44
1,635 SR
1,675 Elo+
Achilles
Achilles
DsNutsBDragin
Achilles
Level 45
God Stats
3W - 0L
1,661 SR
Queue Stats
330W - 62L
1,844 Elo+
Party 1
Loki
Loki
DsNutsBSaggin
Loki
Level 40
God Stats
15W - 1L
1,776 SR
Queue Stats
304W - 53L
1,848 Elo+
Party 1
Khepri
Khepri
DsNutsBSwingin
Khepri
Level 40
God Stats
35W - 5L
2,000 SR
Queue Stats
302W - 58L
1,843 Elo+
Party 1
Baba Yaga
Baba Yaga
RotakSojak
Baba Yaga
Level 63
God Stats
1W - 2L
1,290 SR
Queue Stats
39W - 41L
1,483 Elo+
Solo
Fenrir
Fenrir
mulatin
Fenrir
Level 34
God Stats
72W - 72L
1,451 SR
Queue Stats
157W - 178L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ivelguy
Camazotz
16
1 / 8 / 7
9,832
894
6,172
18,498
7,911
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
JPfulete
Erlang Shen
16
0 / 5 / 8
9,644
877
9,396
18,398
11,707
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Yttri
Hou Yi
16
3 / 9 / 4
9,932
903
14,253
20,966
7,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ZigZagZebra
Ganesha
16
0 / 8 / 6
9,308
846
5,770
21,532
20,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 8 / 4
11,014
1,001
12,025
17,406
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DsNutsBDragin
Achilles
19
9 / 1 / 23
12,464
1,133
26,564
14,807
25,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
19 / 2 / 16
13,968
1,270
27,412
12,260
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 0 / 30
13,014
1,183
10,410
10,443
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
RotakSojak
Baba Yaga
19
5 / 0 / 27
11,878
1,080
23,758
7,316
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mulatin
Fenrir
16
1 / 6 / 8
9,020
820
2,903
8,030
3,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
142
9
Kills
38
38
Deaths
9
29
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Achilles
DsNutsBDragin
Achilles
9
1
23
20.5
W
19
2
16
13.5
W
4
0
30
19
L
Camazotz
Ivelguy
Camazotz
1
8
7
0.56
L
Erlang Shen
JPfulete
Erlang Shen
0
5
8
0.8
W
Baba Yaga
RotakSojak
Baba Yaga
5
0
27
18.5
L
Hou Yi
Yttri
Hou Yi
3
9
4
0.56
L
Ganesha
ZigZagZebra
Ganesha
0
8
6
0.38
L
5
8
4
0.88
W
Fenrir
mulatin
Fenrir
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,616
Damage
91,047
96,800
Taken
52,856
55,090
Mitigated
53,317
14,448
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DsNutsBDragin
Achilles
26,564
6,762
0
1,155
14,807
25,257
0
4,576
10,231
13,450
40,518
W
27,412
5,228
0
297
12,260
6,285
0
4,203
8,057
0
40,687
W
10,410
776
0
2,198
10,443
14,741
0
3,383
7,060
20,319
0
L
Camazotz
Ivelguy
Camazotz
6,172
1,017
0
3,696
18,498
7,911
0
7,777
10,721
0
15,117
L
Erlang Shen
JPfulete
Erlang Shen
9,396
4,431
0
2,125
18,398
11,707
0
10,413
7,985
0
25,363
W
Baba Yaga
RotakSojak
Baba Yaga
23,758
1,840
0
1,950
7,316
3,874
0
3,076
4,240
35,861
0
L
Hou Yi
Yttri
Hou Yi
14,253
8,966
0
2,679
20,966
7,960
0
6,611
14,355
0
34,828
L
Ganesha
ZigZagZebra
Ganesha
5,770
893
0
0
21,532
20,490
0
8,435
13,097
19,175
0
L
12,025
858
4,244
1,704
17,406
7,022
0
6,441
10,965
29,961
0
W
Fenrir
mulatin
Fenrir
2,903
553
0
42
8,030
3,160
0
2,557
5,473
0
6,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,730
Gold Earned
60,344
155
Minions Killed
144
3
Camps Cleared
7
990,122
Distance Traveled
1,006,081
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,464
1,133
57
5
3
226,525
0
W
Loki
13,968
1,270
22
2
4
226,628
0
W
Khepri
13,014
1,183
24
2
0
232,888
0
L
Camazotz
9,832
894
23
2
2
187,080
0
L
Erlang Shen
9,644
877
36
3
0
213,940
0
W
Baba Yaga
11,878
1,080
31
3
0
224,174
0
L
Hou Yi
9,932
903
42
4
1
187,845
0
L
Ganesha
9,308
846
0
0
0
196,248
5
L
Ra
11,014
1,001
54
5
0
205,009
1
W
Fenrir
9,020
820
10
1
0
95,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role