Player Matchup

Artemis
Artemis
Emily Yaneth
Artemis
Level 143
God Stats
44W - 25L
1,675 SR
Queue Stats
81W - 85L
1,463 Elo+
Solo
Sobek
Sobek
HEROESEMH
Sobek
Level 68
God Stats
5W - 2L
1,672 SR
Queue Stats
261W - 206L
1,559 Elo+
Party 2
Chiron
Chiron
IckyNasty xD
Chiron
Level 123
God Stats
8W - 4L
1,608 SR
Queue Stats
197W - 178L
1,491 Elo+
Party 2
Team Averages
Level 111
1,651 SR
1,504 Elo+

VS

Team Averages
Level 132
1,474 SR
1,477 Elo+
Ganesha
Ganesha
Deadly_Kawaii8
Ganesha
Level 149
God Stats
17W - 9L
1,655 SR
Queue Stats
261W - 223L
1,491 Elo+
Party 1
Agni
Agni
Scrap_420
Agni
Level 157
God Stats
6W - 8L
1,472 SR
Queue Stats
368W - 350L
1,462 Elo+
Party 1
Charybdis
Charybdis
ffosterV2
Charybdis
Level 89
God Stats
0W - 5L
1,295 SR
Queue Stats
277W - 280L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emily Yaneth
Artemis
12
5 / 1 / 5
7,726
702
7,060
5,812
1,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
HEROESEMH
Sobek
10
2 / 1 / 9
8,024
729
4,929
11,675
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
12
4 / 0 / 6
7,566
688
7,749
4,640
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,387
581
4,092
9,290
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
9
0 / 6 / 1
6,221
566
5,523
6,948
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
ffosterV2
Charybdis
10
2 / 4 / 0
7,023
638
6,156
7,622
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Artemis
Emily Yaneth
Artemis
5
1
5
7.5
W
Sobek
HEROESEMH
Sobek
2
1
9
6.5
W
Chiron
4
0
6
7
L
Agni
0
6
1
0.08
L
Charybdis
ffosterV2
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
15,771
22,127
Taken
23,860
12,660
Mitigated
12,786
6,030
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
229
0
2,354
9,290
8,172
0
1,534
7,756
12,726
0
W
Artemis
Emily Yaneth
Artemis
7,060
1,559
0
0
5,812
1,684
748
3,047
2,345
0
28,027
W
Sobek
HEROESEMH
Sobek
4,929
586
0
2,384
11,675
9,508
0
2,597
8,583
9,313
0
W
Chiron
7,749
2,910
777
2,869
4,640
1,468
469
2,742
1,460
0
26,265
L
Agni
5,523
182
0
870
6,948
2,095
0
2,093
4,855
15,991
0
L
Charybdis
ffosterV2
Charybdis
6,156
3,016
0
1,185
7,622
2,519
0
1,718
5,904
0
21,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
19,631
113
Minions Killed
94
4
Camps Cleared
3
558,975
Distance Traveled
535,004
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,387
581
7
1
0
186,808
1
W
Artemis
7,726
702
62
6
3
183,653
3
W
Sobek
8,024
729
8
1
0
194,982
3
W
Chiron
7,566
688
43
4
1
180,340
1
L
Agni
6,221
566
36
3
1
167,461
0
L
Charybdis
7,023
638
51
5
2
180,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role